Greetings!

Welcome to Scifi-Meshes.com! Click one of these buttons to join in on the fun.

AnimationMylex' Star Trek projects

mylexmylex1015 Posts: 346Member
edited March 2023 in Work in Progress #1
Here I will show you some new projects in the future.

First I go to create a photon torpedo effect, this is easy to realise with the Finalflare plugin.

Some additional lights and a light animated torpedo bay gives a good realistic output.


kronos1.jpg
Post edited by mylex on
Tagged:
«13456711

Posts

  • RekkertRekkert4037 Buenos Aires, ArgentinaPosts: 2,302Member
    Looks pretty good! Battle of the Mutara Nebula recreation coming?
    For all my finished Trek fan art, please visit my portfolio
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    That torpedo looks sweet. :)

    I'm glad you opened a WIP thread, so that we can have a peek at what you're working on. Your animations are awesome, it will be fun to watch them progress. :)
  • mylexmylex1015 Posts: 346Member
    Rekkert wrote: »
    Looks pretty good! Battle of the Mutara Nebula recreation coming?

    No I like to create something new, and use some special effects, like torpedo blast and explosions.
  • AresiusAresius359 Posts: 4,171Member
    Finally!

    Someone using BOTH launcher-tubes.
    So often I've ssen animations were two shots were fired from the same tube/ramp, way too fast to be possible.
    Finally someone had the brains to make use of both ramps.
  • killakanzkillakanz176 Posts: 112Member
    Well, I've used both tubes in previous animations. Unfortunately the camera has always been too far from the launcher to clearly see it...

    This animation is nice, but in my opinion the torpedos don't cast quite enough light on the hull. That's just me though, I tend to go overboard on the lighting :p
  • mylexmylex1015 Posts: 346Member
    edited January 2022 #7
    A little combination, Enterprise going under warp and firing torpedos.

    Now in HD resolution.

    Post edited by mylex on
  • mylexmylex1015 Posts: 346Member
    Next step is to create the warp flight

    I like it non spectacular like this

    The trail effect was generated with the Kytrail plugin in MAX
    91905.jpg
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    That video is cool, the animation and effects are very well executed. I like the idea for the warp shot. It's similar to what has been done before but not the same. :thumb:
  • mylexmylex1015 Posts: 346Member
    edited January 2022 #10
    Now the animated warp flight.

    Flying stars using a blizzard particle system, warp trail with the kytrail plugin

    Post edited by mylex on
  • AresiusAresius359 Posts: 4,171Member
    wow, that's quite an amazing work you put up. :)
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    ^ Yes, I'm going to have to agree with that statement. :)

    I'm absolutely loving the warp by shot. It reminds me of an improved shot from Star Trek 6.
  • mylexmylex1015 Posts: 346Member
    edited January 2022 #14
    Talking with Chris2005 and IRML about the explosion effect.

    Try to add a stock explosion with AE into the scene and....hey....this looks pretty cool :cool: Thanks for this hint.

    Post edited by mylex on
  • oldmangregoldmangreg198 Woodland Hills, CAPosts: 1,339Member
    Real explosion works better.
    Your right to an opinion does not make your opinion valid.
  • markmasseymarkmassey512 StaffordshirePosts: 586Member
    whats that poor asteroid ever done to kirk??
  • Chris2005Chris2005675 Posts: 3,096Member
    Very nice, with the right explosion, a scene can look drastically different, and more realistic, at least in the realm of scifi, we both know an explosion like this wouldn't happen in space, but in terms of realistic explosions, this works great. :D
    AMD Ryzen 9 5900X
    Gigabyte RTX 3080 Gaming OC 12GB
    1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
    32 GB RAM
    Windows 11 Pro
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    OK, I'm convinced. That looks better. :D
    markmassey wrote: »
    whats that poor asteroid ever done to kirk??

    It tweeted that he wears a rug. :p
  • japetusjapetus2937 SeattlePosts: 1,397Member
    oldmangreg wrote: »
    Real explosion works better.

    Real men don't look at explosions, they just walk away.
  • AresiusAresius359 Posts: 4,171Member
    That asteroid could've headed towards a habitated planet (judging by the size of the explosion it was quite big), or it was a converted spy-station look-alike...
  • mylexmylex1015 Posts: 346Member
    edited January 2022 #21
    Aresius wrote: »
    That asteroid could've headed towards a habitated planet (judging by the size of the explosion it was quite big), or it was a converted spy-station look-alike...

    Yes it was a little too big, checked out another explosion and made a litte sound adjustment

    Post edited by mylex on
  • SchimpfySchimpfy396 Posts: 1,632Member
    Way more proportional to the scene now, but I still liked the big badaboom. :)
  • FallshirmjAEgerFallshirmjAEger0 Posts: 0Member
    I liked the animation. always great to see recreations, but it's always harder to make something completely original (figuring out angle of the shots etc)

    But the best thing is the re-worked warp animation. It looks better than anything i've seen in all 11 movies. Got myself a sammy s23a700D monitor, currently using the 'in warp' render posted above as my wallpaper & using the 2d->3d converter with it :D

    Going forward, do you see the possibility of producing more rendered stills, or sharing a collection of them some point in the future?
  • mylexmylex1015 Posts: 346Member
    ]Working on an old style warp effect

    attachment.php?attachmentid=93269&d=1319704879
    92006.jpg
  • oldmangregoldmangreg198 Woodland Hills, CAPosts: 1,339Member
    Using Ky_trails?
    Your right to an opinion does not make your opinion valid.
  • mylexmylex1015 Posts: 346Member
    oldmangreg wrote: »
    Using Ky_trails?

    Yes it's Kytrail, and the warp tunnel are some superspray particle emitter
  • mylexmylex1015 Posts: 346Member
    Did some rework to the Arboretum and render a beauty pass with an old style warp jump
  • RekkertRekkert4037 Buenos Aires, ArgentinaPosts: 2,302Member
    Really love the classic pass and the warp effect. However in my opinion the tunnel particles should be longer and blurier (is that a word?). Anyway just a minor observation, your work is great as always.
    For all my finished Trek fan art, please visit my portfolio
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    That looks good, I like the warp jump. The arboretum looks good also. Did you model anything for it or is that all done with textures?
  • mylexmylex1015 Posts: 346Member
    That looks good, I like the warp jump. The arboretum looks good also. Did you model anything for it or is that all done with textures?

    The front wall is modeled, the doors are texture maps, put some better trees inside, the bottom and the ceiling are also texture maps.
  • AresiusAresius359 Posts: 4,171Member
    I hope you didn't take my observation about the explosion as a dislike. I found the big explosion quite good. I mean they really need a reason to use torpedoes, they could've also phasered the asteriod if it weren't a bigger danger... ;)

    I love the warp-effect, but agree that the tunnel particles should be more blurred.
Sign In or Register to comment.