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AnimationMylex' Star Trek projects

mylexmylex314 Posts: 225Member
edited April 5 in Work in Progress #1
Here I will show you some new projects in the future.

First I go to create a photon torpedo effect, this is easy to realise with the Finalflare plugin.

Some additional lights and a light animated torpedo bay gives a good realistic output.

so11.jpg

Post edited by mylex on
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  • RekkertRekkert2821 Buenos Aires, ArgentinaPosts: 2,184Member
    Looks pretty good! Battle of the Mutara Nebula recreation coming?
    For my finished Trek bridges and other works of mine, visit my portfolio
    Feel free to contact me if you're interested in commissions!​
  • evil_genius_180evil_genius_1801857 Posts: 9,999Member
    That torpedo looks sweet. :)

    I'm glad you opened a WIP thread, so that we can have a peek at what you're working on. Your animations are awesome, it will be fun to watch them progress. :)
  • mylexmylex314 Posts: 225Member
    Rekkert wrote: »
    Looks pretty good! Battle of the Mutara Nebula recreation coming?

    No I like to create something new, and use some special effects, like torpedo blast and explosions.
  • AresiusAresius353 Posts: 4,161Member
    Finally!

    Someone using BOTH launcher-tubes.
    So often I've ssen animations were two shots were fired from the same tube/ramp, way too fast to be possible.
    Finally someone had the brains to make use of both ramps.
  • killakanzkillakanz176 Posts: 112Member
    Well, I've used both tubes in previous animations. Unfortunately the camera has always been too far from the launcher to clearly see it...

    This animation is nice, but in my opinion the torpedos don't cast quite enough light on the hull. That's just me though, I tend to go overboard on the lighting :p
  • mylexmylex314 Posts: 225Member
    edited January 27 #7
    A little combination, Enterprise going under warp and firing torpedos.

    Now in HD resolution.

    Post edited by mylex on
  • mylexmylex314 Posts: 225Member
    Next step is to create the warp flight

    I like it non spectacular like this

    The trail effect was generated with the Kytrail plugin in MAX
    91905.jpg
  • evil_genius_180evil_genius_1801857 Posts: 9,999Member
    That video is cool, the animation and effects are very well executed. I like the idea for the warp shot. It's similar to what has been done before but not the same. :thumb:
  • mylexmylex314 Posts: 225Member
    edited January 27 #10
    Now the animated warp flight.

    Flying stars using a blizzard particle system, warp trail with the kytrail plugin

    Post edited by mylex on
  • AresiusAresius353 Posts: 4,161Member
    wow, that's quite an amazing work you put up. :)
  • evil_genius_180evil_genius_1801857 Posts: 9,999Member
    ^ Yes, I'm going to have to agree with that statement. :)

    I'm absolutely loving the warp by shot. It reminds me of an improved shot from Star Trek 6.
  • mylexmylex314 Posts: 225Member
    edited January 27 #14
    Talking with Chris2005 and IRML about the explosion effect.

    Try to add a stock explosion with AE into the scene and....hey....this looks pretty cool :cool: Thanks for this hint.

    Post edited by mylex on
  • oldmangregoldmangreg146 Woodland Hills, CAPosts: 1,336Member
    Real explosion works better.
    Your right to an opinion does not make your opinion valid.
  • markmasseymarkmassey443 StaffordshirePosts: 572Member
    whats that poor asteroid ever done to kirk??
  • Chris2005Chris2005575 Posts: 3,079Member
    Very nice, with the right explosion, a scene can look drastically different, and more realistic, at least in the realm of scifi, we both know an explosion like this wouldn't happen in space, but in terms of realistic explosions, this works great. :D
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  • evil_genius_180evil_genius_1801857 Posts: 9,999Member
    OK, I'm convinced. That looks better. :D
    markmassey wrote: »
    whats that poor asteroid ever done to kirk??

    It tweeted that he wears a rug. :p
  • japetusjapetus2012 SeattlePosts: 1,248Member
    oldmangreg wrote: »
    Real explosion works better.

    Real men don't look at explosions, they just walk away.
  • AresiusAresius353 Posts: 4,161Member
    That asteroid could've headed towards a habitated planet (judging by the size of the explosion it was quite big), or it was a converted spy-station look-alike...
  • mylexmylex314 Posts: 225Member
    edited January 27 #21
    Aresius wrote: »
    That asteroid could've headed towards a habitated planet (judging by the size of the explosion it was quite big), or it was a converted spy-station look-alike...

    Yes it was a little too big, checked out another explosion and made a litte sound adjustment

    Post edited by mylex on
  • SchimpfySchimpfy331 Posts: 0Member
    Way more proportional to the scene now, but I still liked the big badaboom. :)
  • FallshirmjAEgerFallshirmjAEger0 Posts: 0Member
    I liked the animation. always great to see recreations, but it's always harder to make something completely original (figuring out angle of the shots etc)

    But the best thing is the re-worked warp animation. It looks better than anything i've seen in all 11 movies. Got myself a sammy s23a700D monitor, currently using the 'in warp' render posted above as my wallpaper & using the 2d->3d converter with it :D

    Going forward, do you see the possibility of producing more rendered stills, or sharing a collection of them some point in the future?
  • mylexmylex314 Posts: 225Member
    ]Working on an old style warp effect

    attachment.php?attachmentid=93269&d=1319704879
    92006.jpg
  • oldmangregoldmangreg146 Woodland Hills, CAPosts: 1,336Member
    Using Ky_trails?
    Your right to an opinion does not make your opinion valid.
  • mylexmylex314 Posts: 225Member
    oldmangreg wrote: »
    Using Ky_trails?

    Yes it's Kytrail, and the warp tunnel are some superspray particle emitter
  • mylexmylex314 Posts: 225Member
    Did some rework to the Arboretum and render a beauty pass with an old style warp jump
  • RekkertRekkert2821 Buenos Aires, ArgentinaPosts: 2,184Member
    Really love the classic pass and the warp effect. However in my opinion the tunnel particles should be longer and blurier (is that a word?). Anyway just a minor observation, your work is great as always.
    For my finished Trek bridges and other works of mine, visit my portfolio
    Feel free to contact me if you're interested in commissions!​
  • evil_genius_180evil_genius_1801857 Posts: 9,999Member
    That looks good, I like the warp jump. The arboretum looks good also. Did you model anything for it or is that all done with textures?
  • mylexmylex314 Posts: 225Member
    That looks good, I like the warp jump. The arboretum looks good also. Did you model anything for it or is that all done with textures?

    The front wall is modeled, the doors are texture maps, put some better trees inside, the bottom and the ceiling are also texture maps.
  • AresiusAresius353 Posts: 4,161Member
    I hope you didn't take my observation about the explosion as a dislike. I found the big explosion quite good. I mean they really need a reason to use torpedoes, they could've also phasered the asteriod if it weren't a bigger danger... ;)

    I love the warp-effect, but agree that the tunnel particles should be more blurred.
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