@evil_genius_180: Thank you! Modeling all of the little junk was monotonous but I think that it helps with the scale. @stfanboy: lol I wish @Road Warrior: Thank you. Red 5 is probably next - I don't know if I can match every little scratch but I'll try to get the specific markings/paneling close. That said there's still a bunch on this one that I want to add/fix.
Thanks again for the kind words, it means a lot - more to come.
DAYAM that's gorgeous. What are you using for your reflection/lighting map?
I'd love to see what you'd do with my C3PO model, although it's probably beneath your level.
Thank you! To be honest, there's not much remarkable going on here - the HDR isn't anything special, just a typical spherical HDR environment map. Like I had mentioned before as well, the geometry is SUPER (embarrassingly ) simple, and the shading isn't that complex either (no dual spec clear coat on the blue paint, no anisotropy on the spun metal, etc.). Meant to be seen at a distance.
Posts
:thumb:
Here's a blow up of one of the frames, with the foreground cockpit frame removed:
blowup.jpg
@scifieric: thank you, it's been a lot of fun!
More to come soon
xwing_studio.jpg
Finished adding the styrene chips, I did more texture work on the fuselage, shader updates, etc. - still lots to do.
:thumb:
A closer look:
xwing_studio2.jpg
I made the light a little more neutral (it was pretty warm in the last one) to better reflect the actual color.
I think between you Chris and Mike's Xwing we have one amazing squadron!
Love it!
@ homerpalooza67:
From behind:
xwing_studio_rear.jpg
I just realized that I still have the same large engine cans on each side here - I have to switch one out for the other Saturn V variant.
@stfanboy: lol I wish
@Road Warrior: Thank you. Red 5 is probably next - I don't know if I can match every little scratch but I'll try to get the specific markings/paneling close. That said there's still a bunch on this one that I want to add/fix.
Thanks again for the kind words, it means a lot - more to come.
It does look mentally good, I'd keep getting this mixed up with that physical X-Wing model thread if that was the same era.
You've certainly got some talent there fella.
:thumb:
A little more work on R2 (the lights are off but you get the idea):
r2.jpg
More to come.
Using PBR I'm guessing?
Thank you! And yes, PBR.
I'd love to see what you'd do with my C3PO model, although it's probably beneath your level.
Thank you! To be honest, there's not much remarkable going on here - the HDR isn't anything special, just a typical spherical HDR environment map. Like I had mentioned before as well, the geometry is SUPER (embarrassingly ) simple, and the shading isn't that complex either (no dual spec clear coat on the blue paint, no anisotropy on the spun metal, etc.). Meant to be seen at a distance.
r2b.jpg