Greetings!

Welcome to Scifi-Meshes.com! Click one of these buttons to join in on the fun.

3Dbackstept's Shipyards - Various WIPs

1101112131416»

Posts

  • BlueNeumannBlueNeumann631 Posts: 1,287Member
    LOVE the zebra stripes! These are so up my alley.
  • backsteptbackstept2087 Posts: 930Member
    ac9drccayoj0.png
    f8wcyonz0t2j.png
    rowbr6gye8av.png
    lennier1StarCruiserashleytingerLizzy777
  • CptBenSiskoCptBenSisko5 Posts: 12Member
    bro your skills are on point man..
    backstept
  • backsteptbackstept2087 Posts: 930Member
    bro your skills are on point man..

    Thanks!
    ipfcgbl1c7ma.png
    j2jez6uzdlla.png
    JayruLizzy777
  • backsteptbackstept2087 Posts: 930Member
    4hva9lx2hhmh.png
    lennier1ashleytingerStarCruiserLizzy777Road Warrior
  • backsteptbackstept2087 Posts: 930Member
    edited April 27 #457
    This is an original design of mine. Some sort of orbital fighter inspired by the Tigershark from Wing Commander Prophecy and of course in orbital black and white like the Shuttle.
    qoqhdqq2zeov.png

    I'm hoping to figure out texture painting in blender to do decals or at least brush up on texture skills. Also, would like to figure out an easy way to animate RCS firing while maneuvering.

    It's got hatches for radiators and air intakes for atmospheric flight, but I'll have to design some wings
    Post edited by backstept on
    StarCruiserRory1707Lizzy777CptBenSisko
  • backsteptbackstept2087 Posts: 930Member
    2m3pf5rilh27.png
    StarCruiserLizzy777CptBenSisko
  • backsteptbackstept2087 Posts: 930Member
    1q8xlek26r1x.png
    StarCruiserLizzy777CptBenSisko
  • lennier1lennier1913 Posts: 1,283Member
    Interesting!
    Funnily, shortly before you posted this I had watched something with a similar shape. It's reminiscent of the spaceship in the 90's Fantastic Four cartoon, when they show their origin story.
  • Mustang13Camaro68Mustang13Camaro68329 DetroitPosts: 160Member
    backstept wrote: »

    I'm hoping to figure out texture painting in blender to do decals or at least brush up on texture skills.

    You might want to look at this for painting
    https://ucupumar.github.io/ucupaint-wiki/

    Or, you can do my decal trick - which is to copy just the polys you want the decal to be on, into a separate mesh, then apply your decal shader (with an alpha) onto that little mesh piece.

    I long for projection decal materials like Vray and Unreal to come to Blender...
    MustangCamaro's Other Projects: TaelonMothership MarsAttacks SeaQuestDSV
  • backsteptbackstept2087 Posts: 930Member
    I found a couple neat addons DECALMachine (which I haven't tried because of the price) and there's similar functionality in the Sanctus Library addon, which is what I used for the decals. Blender's texture paint I don't think suits my purposes in this case, but it was neat to try.
Sign In or Register to comment.