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3DBeyond A

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Posts

  • nightfevernightfever361 Posts: 585Member
    Here are the promised images for the update. I still have a lot to do at the deflector.

    beyond-a_wip11.jpg

    And I will have to add one more ^ cut to the doors.

    beyond-a_wip10.jpg
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Dude! That deflector is sweet so far. I really like the details. The shuttlebay doors look great too. :)
  • trekkitrekki947 Posts: 1,400Member
    The Deflector are very nice. Is the shuttlebay really so?
    :)
  • PixelMagicPixelMagic471 Posts: 663Member
    That deflector looks awesome. The shuttlebay will take some getting used to, it's quite a departure from anything seen in Trek before.
  • jpolkjpolk335 New YorkPosts: 14Member
    Been waiting for someone to do this... thanks!
  • John MarchantJohn Marchant336 Posts: 96Member
    Still looking great Alex, love the detail on the deflector. Shuttlebay doors have always been a bit of a bug bear to me, got to wonder how they open and how you are going to rig them.
  • Shadowknight1Shadowknight10 Posts: 0Member
    PixelMagic wrote: »
    That deflector looks awesome. The shuttlebay will take some getting used to, it's quite a departure from anything seen in Trek before.

    To me, the hanger area looks like a sleeker version of the Kelvin's hanger. Not sure if there's an advantage to that design over the previous designs, but hey, it looks good.
  • gerb200gerb200176 Posts: 114Member
    trekki wrote: »
    The Deflector are very nice. Is the shuttlebay really so?
    :)

    That's what the concept art shows, more or less. There aren't too many deviations from the concept art to the design on screen.
  • Shadowknight1Shadowknight10 Posts: 0Member
    gerb200 wrote: »
    That's what the concept art shows, more or less. There aren't too many deviations from the concept art to the design on screen.

    There are quite a few actually. The neck is almost totally different on screen than what the concept art shows, as is the bridge module. The pylons on the screen model don't connect at the back of the secondary hull, but a bit forward. And lastly, the concept art shows an almost totally ovoid shuttlebay whereas the apparent flatness of the bottom of the secondary hull "cut-out" would give us something more like what Alex has done here.
  • Wishbone_AshWishbone_Ash325 Posts: 250Member
    The Prometheus multi-vector assault mode ship seen in Voyager has an almost identical shuttlebay design, as did some of the concept sketches of the Enterprise-E...

    http://www.oocities.org/area51/shire/8897/Star_Trek/prometheus3.jpg

    http://fsd.trekships.org/art/images/dee-3.gif
  • nightfevernightfever361 Posts: 585Member
    Brief update: deflector is done. but not yet rigged, that will be done when rest of the model is done. I started detailing the secondary hull. Some grid lines are running very close along sharp curvatures - pita to model!
    Pics will follow tonight.
  • John MarchantJohn Marchant336 Posts: 96Member
    Cant wait Alex
  • mattcmattc181 Perth, AuPosts: 322Member
    The Prometheus multi-vector assault mode ship seen in Voyager has an almost identical shuttlebay design, as did some of the concept sketches of the Enterprise-E...

    http://www.oocities.org/area51/shire/8897/Star_Trek/prometheus3.jpg

    http://fsd.trekships.org/art/images/dee-3.gif


    The second one looks like a bbq'd chicken.
  • nightfevernightfever361 Posts: 585Member
    Detailing the secondary hull: I started with the underside, as there was no detail on the studio model I decided to go with the design of the previous ship. The smoothing of that mesh is still not freezed and I will keep a copy for later changes of that area.

    beyond-a_wip12.jpg

    Next I will lay out the grid lines.

    The deflector is done. I made a little breakdown to show the elements.

    beyond-a_wip14.jpg


    beyond-a_wip13.jpg
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Dude, that's some seriously awesome work.
  • gerb200gerb200176 Posts: 114Member
    I check this forum everyday for updates on this. You have me salivating for more :)
  • PixelMagicPixelMagic471 Posts: 663Member
    That is a seriously detailed deflector. Looks awesome.
  • John MarchantJohn Marchant336 Posts: 96Member
    Fantastic detail Alex, really great modeling.
  • SamuraiSamurai185 Posts: 408Member
    Although I'm not a fan of the implementation of the design "rules" in the newer films, I really enjoy the detail and skill going into this model- it's making me appreciate the detailing in the "studio model" more, despite my personal preference. Great work Alex. :)
    "Perfect. Then that's the way it shall be."
  • John MarchantJohn Marchant336 Posts: 96Member
    Agreed i cant say i have been a fan of any of the reboots Enterprises but this one just seemed a little more bearable than the others.
  • ComcoComco317 Posts: 1,281Administrator
    Samurai wrote: »
    Although I'm not a fan of the implementation of the design "rules" in the newer films, I really enjoy the detail and skill going into this model- it's making me appreciate the detailing in the "studio model" more, despite my personal preference. Great work Alex. :)

    Well said! So say we all! :)
    That deflector is a thing of beauty. :cool:
  • Chris2005Chris2005678 Posts: 3,097Member
    Amazing!
    AMD Ryzen 9 5900X
    Gigabyte RTX 3080 Gaming OC 12GB
    1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
    32 GB RAM
    Windows 11 Pro
  • Hunter GHunter G1905 Posts: 543Member
    I love following this thread. Thumbs up sir
  • nightfevernightfever361 Posts: 585Member
    Thank you.

    Panel lines galore: :argh:

    beyond-a_wip15.jpg
  • Shadowknight1Shadowknight10 Posts: 0Member
    She's looking mighty fine! I love this design.
  • PixelMagicPixelMagic471 Posts: 663Member
    Wow! I thought you'd just do those as texture. Heh.
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Damn, those are some intricate lines.
  • John MarchantJohn Marchant336 Posts: 96Member
    So your even going to model the panels, very good and yes very intricate indeed.
  • gerb200gerb200176 Posts: 114Member
    Just, again, amazing work.
  • SeanPSeanP218 Posts: 256Member
    Holy crap!
    Panel lines from hell!
    Looking great so far nightfever!
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