Reliant never had to have a deflector dish. We only saw them being recessed in TNG and with some great drawings by Eric Jackill and Justicar. A great design you have.
Reliant never had to have a deflector dish. We only saw them being recessed in TNG and with some great drawings by Eric Jackill and Justicar. A great design you have.
actually the Reliant did have a deflector array, and the Enterprise actually has the main array and a secondary one. the lower dome on both had an auxiliary deflector array according tot he blueprints.
UPDATE...
I added windows to the cats and some detail to the ends of them. I think that's all I want to do to them.
Here's an idea for a possible refit adding a secondary hull. I borrowed the secondary hull from another ship just as a stand in.
I think the textures for this part of the ship are done. I know there is some stretching along the front and back of the pylons but I think I can get away with it since I don't ever plan on gettting this close normally.
Thank you.
UPDATE...
I’ve completed textures for the left side cat. Now all I have to do is the other one and get rid of the windows on the back of the saucer next to the cats.
Here is the top of the cat.
Here you can see the top and inside of the left cat.
Here you can see some of the out side of the Cat with the windows lit up. It also shows the bottom and back of the cat.
UPDATE...
I had actually forgotten about this ship. So I thought I might as well get work done on it.
I finished and fixed the textures on the cobra head.
I decided that the bottom of the secondary hull needed something back there. So I added something.
Something I was thinking about. One of the designs for the Titan (not Seans) had a boxy front structure in front of the saucer. I have seen a Romulan design with something similar (more beak like, slightly) and this Klingon design also has something similar. It might be nice to call them, say, re-enforced super-deflectors for travel in fluidic space. It would be nice to see them line up against the Undine ships.
UPDATE...
Decided to finally tackle the textures for the neck and tulip bulb. They still need a little tweaking but I’m happy with them.
I’m now considering rebuilding the main hull of the ship there’s just too much about it I’m not really happy with.
Yeah the second shot looks especially cool. Nice job as always :thumb: As for rebuilding, the only part that bugs me is the flat part of the main hull (as seen in the second rendering) - it just doesn't go well with the rest of the parts you designed ... but then again, it may be just me because I only like Klingon ships from the Enterprise
Yeah the second shot looks especially cool. Nice job as always :thumb: As for rebuilding, the only part that bugs me is the flat part of the main hull (as seen in the second rendering) - it just doesn't go well with the rest of the parts you designed ... but then again, it may be just me because I only like Klingon ships from the Enterprise
It's not flat. It's actually round.
UPDATE...
I was able to go back and fix a few problems I was haveing with he main hull. I also added a small doodad to the bottom of the warp engine. For some reason I think adding just that small bit makes the engines look a little bit beefier. I also decided to open up Inkscape and try to make a bird for the bottom of the Romulan version of the ship.
That's pretty cool. I do have a pretty clear idea of what I want to do with the Romulan ship colors.
That pic of the bird underneath might be helpful. I'm thinking about the wings being swept back but I might just leave them since I don't know my way around Inkscape.
Posts
actually the Reliant did have a deflector array, and the Enterprise actually has the main array and a secondary one. the lower dome on both had an auxiliary deflector array according tot he blueprints.
I added windows to the cats and some detail to the ends of them. I think that's all I want to do to them.
Here's an idea for a possible refit adding a secondary hull. I borrowed the secondary hull from another ship just as a stand in.
I think the textures for this part of the ship are done. I know there is some stretching along the front and back of the pylons but I think I can get away with it since I don't ever plan on gettting this close normally.
UPDATE...
I’ve completed textures for the left side cat. Now all I have to do is the other one and get rid of the windows on the back of the saucer next to the cats.
Here is the top of the cat.
Here you can see the top and inside of the left cat.
Here you can see some of the out side of the Cat with the windows lit up. It also shows the bottom and back of the cat.
I had actually forgotten about this ship. So I thought I might as well get work done on it.
I finished and fixed the textures on the cobra head.
I decided that the bottom of the secondary hull needed something back there. So I added something.
Over 9,000?
What?! 9000?
....Aaaand thus concludes the total derailing of poor xfozzboute's thread, we now return you to your regularly scheduled program.
Decided to finally tackle the textures for the neck and tulip bulb. They still need a little tweaking but I’m happy with them.
I’m now considering rebuilding the main hull of the ship there’s just too much about it I’m not really happy with.
UPDATE...
I was able to go back and fix a few problems I was haveing with he main hull. I also added a small doodad to the bottom of the warp engine. For some reason I think adding just that small bit makes the engines look a little bit beefier. I also decided to open up Inkscape and try to make a bird for the bottom of the Romulan version of the ship.
That pic of the bird underneath might be helpful. I'm thinking about the wings being swept back but I might just leave them since I don't know my way around Inkscape.
Started to texture the main hull.