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Comco

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Comco
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3ds Max
3ds Max
Photoshop
Photoshop
Substance Designer
Substance Designer
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@timpeel
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9
  • Close call

    Hey all. Those in the Discord channel know I've been plugging away at this relatively straight forward scene for weeks now. I'm finally happy with it. Created primarily to learn more about PhoenixFD and creating a decent looking explosions for still images. I'm quite happy with the results. Big should out to @nightfever for sharing his fantastic Defiant model!

    5o9m6bych9a4.png

    evil_genius_180scifiericLizzy777P5ych0p4thFreakViperMadKoiFishWarp Propulsion Laboratory
  • Freak's Trek Build's

    Lizzy777 wrote: »
    Tralfaz wrote: »
    Don't like to pick, but you spelled ENTERPRISE wrong on the side of your model.

    Not a fan of the USS ENTERRPSIE, eh?

    I can hear Shatner's voice actually pronouncing it that way. ;)
    Lizzy777Freak
  • -= MKF random trek thread =-

    I don't think it looks too open, personally. But another option would potentially be for the lip not to follow the hull line as much to shrink it without removing it. Eg -
    yed990qceviy.png

    But then, I'm not sure what detailing you've got in mind. Either way - the detailing looks great. looking forward to seeing how it develops.
    BrandenbergLizzy777
  • TOS Constitution Reboot Gallery (Model Now Available)

    I'm not the first to say this and I won't be the last - but i wish this was the ship we saw in Discovery/SNW. Brilliant work as always, Hunter :sunglasses:
    Hunter Gscifieric
  • Scifieric's 2019 USS Enterprise

    Looking great, Eric. Damn shame to hear about the drive crash. I back all my 3d stuff up to the cloud these days. I can't bare the thought of losing all the stuff I've built and accumulated over the years. :)
    scifiericlewisniven
  • BSG Colonial Fleet

    Alan E wrote: »
    I posted, but my response but was edited.

    No one has edited any of your posts.
    scifiericHoward Day
  • TIE Fighter tribute - Assault Gunboats returning home

    Hi guys, after about a 12 month hiatus from anything 3d related, fractalsponge's ever growing Star Wars WIP thread and a replay of the outstanding and recently re-released TIE Fighter game inspired me to finally get around to using the fantastic Assault Gunboat model he kindly shared with me a number of years ago. How time flies!

    This is my first 4k render and, on deciding to go for that resolution after setting the scene up originally for 1920x1080, it took quite a lot of reworking to stand up to that sort of res. Not the models, mind you - they're phenomenally detailed. It was more the planet, that is a mix of custom textures and procedural maps.
    Rendering at that sort of res also requires some re-working of certain elements such as the planet that just don't hold up at that size.

    o29yw7yq6z8r.jpg


    4K - JPG (~3.1 MB)
    4K - PNG (~34.5 MB)
    JES
  • Death Star Substance

    That does indeed look fantastic. :)

    Something does look a little 'off' though - i was trying to put a finger on it. If you look at reference material, you'll note that the 'panels' of detail are more vertically stretched and more packed more densely than you currently have. For example -

    64dtk989yay4.png

    But man, that's impressive work.
    publiusr
  • My Star Trek Thread

    I redid the Bussard Collectors less transparent.

    ls81q403dhs3.png

    Definitely an improvement. Are you happy with them, now?

    If you wanted to improve it further, I'd suggest darkening the glass - or making it more transparent, while maintaining the blurred refraction - and brightening the self illumination on internal detail a little
    Brandenberg
  • BSG Colonial Fleet

    Alan E wrote: »
    P.S...I'll fix your engines too.

    nicholas-cage-laughing.gif

    japetus