Hi all,
Wow been a while since I posted any work on here, so very very glad to finally have some stuff to show.
So first off starting with a quick shot of the Star Destroyer hangar I have completed for a fantastic Star Wars fan film in progress entitled;
'Descendants of Order 66'
http://www.banthapoodoo.de/
This hangar is for background plates for the live action, so there is going to be lots of that going on in here
So here you go, I will pop a few more images of the hangar up over the next few days. Remember this is an empty hangar for the live action, so its not fantastically exciting
![;) ;)](https://forums.scifi-meshes.com/plugins/emojiextender/emoji/twitter/wink.png)
, it's merely a taste of what work is being done for this film (having the pleasure of working for a great bunch of guys who are doing some fantastic work on this film).
So hope you likes, and more to come!
Wiz.
Posts
Also working on a Lambda shuttle to go with this hangar
A little information on the render, it is rendered with iray (in Max) with some colour correction in post.
I think that's the first time that someone got the floor on one of these to look believable (and that includes the movies).
yes... i yelled.
Honestly though, great work. I am really impressed and will be keeping a very close eye on this.
Funny that you posted today, was out with a few of the old Warthog crew today (Jonesy, Zuby & Darren) Wetting the Baby's Head. You'll have to bob out for a drink with us all some time.
Yeah been promising this for a while lol, but been busy getting the shots ready for the film, but now finally here it is
Yeah been using iray now for a while now, love its simplicity; although as environments go this is in essence a fairly bland blue box so for all the long shots I do some post in PS to add a little more feeling of depth and also some colour correction (you know yourself the original set was a matte blue walled environment, and the more interesting shots (the long shots) were matte paintings, so the 2 dont match up at all between shots and the more interesting versions are the paintings (as they take liberties
Anyhoo, here is another shot, looking back into the hangar from the entrance
As you wont really see a shot from this angle in the film (as far as I can tell), I haven't done any of the walkways etc. but once the film is done I may come back and add them in for my own gratification
Yeah definitely need to get out for a drink, since having the boys I haven't really had a chance to get out with any of the old crew (these 2 little monsters are keeping me busy
Wiz.
Very nice work. Love the renders! That floor texturing is excellent. :thumb:
I've been keeping an eye on Descendants of Order 66. I love watching these fanfilms come together. This one really has some excellent VFX work, and the trailers were done very well. Can't wait to see the finished product. It always amazes me what a small dedicated group can accomplish outside of a Hollywood studio. I wish I could take my project to that level.
How is iRay treating you? What kind of GPU are you running? I just ordered a new video card as my Quadro CX was really struggling with iRay (only 1.5GB and not enough CUDA).
JMoney
I am currently running a Geforce GTX 460 v2 (1GB), and so far seems to be handling it OK (although can be sluggish in the viewports at times when all layers are active). The above render was about 30 minutes. Initially the columns were turbosmoothed meshes, which was killing me so had to strip them back and chamfer everything
I spent an age trying composite materials etc. (getting giddy with over complex maps, layers, blends etc.) before I went back to being simple, just stick a (hi res) specular dirt map in 'Glossiness' and mid range strength on the reflection colour and bang there you go, job done
Seriously, that's how freakin' good this looks. Wow. I can't believe the level of realism, and I've seen some damn realistic looking stuff around here. Like Tobias said, the floor surface is fantastic.
Hey ChrisGFX, and sure more than happy to share what I did; take a ganders at the attached (the reflection strength etc. was a lot of experimentation).
I brought in the base render (iray rendered) into PS and duplicated the base layer as an 'overlay' (to increase the depth/contrast), and then I also added a gradient layer (again as an 'overlay', you can also use softlight, depending on your preference), the gradient went from white to light blue across the image bringing out the floor details and also adding some depth/variation to the blue colour in the walls
Hope this helps
Wiz.
WOW, thanks ... thats really cool!
OK here is what should be a quick little project to complete, its a corridor for the hangar; this may or may not actually be used in the fan film 'Descendants of Order 66'. I did this as its a quick build as most of the pieces are already done from the hangar itself
I based it on one of the shots from the deleted scenes on the blu ray.
Wiz.
man ... this materials look simple and easy. I expectet much more from a master like you!
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*kidding*
looks great! :notworthy:
Chris_
Curse the new Blu-Ray for stealing all the extras that us poor old DVD users will never see.
:argh:
its time to upgrade to BluRay, isn't it?