...What plans or orthos are you using? Maybe that's earlier in this long thread.
I've not been using plans for a long time, I first started an enterprise e model back in 2004 or 2005 and I can't remember what plans I used back then, but since then every time I started again I would just refine the old sub-d model using screenshots, and I've been using only screenshots ever since
I've given up and started again about 4 times I think, I've got it to the point now where the shape is as pefect as I can get it, so this will be the final model
I've given up and started again about 4 times I think, I've got it to the point now where the shape is as pefect as I can get it, so this will be the final model
Quoted here so I can look back and laugh in 2 years.
You put the lifeboat numbers in their docks, but would that be necessary considering the lifeboats are a universal fit?
Personally, I'm not sure how one size would fit all... especially if they curved the pods with the hull... granted, according to what I've been reading, the pods are flat on the bottom of the heat shield, which many have said would make them stick out on some edges, but assuming the shields are curved to conform with the hull shape, the heat shield's shape wouldn't fit correctly against another part on the hull of the ship...
AMD Ryzen 9 5900X Gigabyte RTX 3080 Gaming OC 12GB 1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD 32 GB RAM Windows 11 Pro
finished the greebles around this torpedo launcher, the post effects are a bit fancy for a wip render but I was testing for any speed increases after updating after effects
yeah I'm texturing it as I go, if you leave things until the end sometimes you can make the task too big to do all in one go and it just becomes tedious and slow to complete
You know I always TELL myself that that's how I'm going to work. Then when faced between texturing (hate) and modeling some more (love)... Well, I don't always make the right choice.
yeah I'm texturing it as I go, if you leave things until the end sometimes you can make the task too big to do all in one go and it just becomes tedious and slow to complete
the shuttlebay has been rebuilt to be more accurate, it's also about 3000 polys better optimised than the old one, and I've finished another patch of greebles too
^ I would not be surprised that after he has finished modelling the outside, he would model the interior as well.
a few room have already been done. Which leads me to my question, will you model the room that Picard show's Lily Earth from?
What kind of system to do you have to render in such detail... unless the detail is just an illusion, by that I mean, the poly count is lower than the detail leads on... if you get what I mean... because looking at that, my computer would keel over at the detail I see in that shuttlebay render...
AMD Ryzen 9 5900X Gigabyte RTX 3080 Gaming OC 12GB 1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD 32 GB RAM Windows 11 Pro
^ I would not be surprised that after he has finished modelling the outside, he would model the interior as well.
a few room have already been done. Which leads me to my question, will you model the room that Picard show's Lily Earth from?
Looking good Mate! :thumb:
that was a cool scene, one of my favourites from the movie, I used the music from that scene in my yacht animation
I think I've worked out where that room could have been, but it wasn't a window it was a solid door, so there wouldn't be any point in me modelling it - the interiors I have done are stuff you can see from the outside
Ture, it looked like an acess hatch (the door), that would be used during a refit. no other reason for it given that the only way in and out of the room on the ship was by jeffieres tube.
Well you could always have that door open when in dock, which would give you a reason to model it, but that would be only if you get close to it during an animation.
They are all the same.
I given the amount of hours you have put into this I expected each room to look different!
Yeah I know that would take time to make each one. Still looks cool.
Posts
I've given up and started again about 4 times I think, I've got it to the point now where the shape is as pefect as I can get it, so this will be the final model
Quoted here so I can look back and laugh in 2 years.
Personally, I'm not sure how one size would fit all... especially if they curved the pods with the hull... granted, according to what I've been reading, the pods are flat on the bottom of the heat shield, which many have said would make them stick out on some edges, but assuming the shields are curved to conform with the hull shape, the heat shield's shape wouldn't fit correctly against another part on the hull of the ship...
Gigabyte RTX 3080 Gaming OC 12GB
1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
32 GB RAM
Windows 11 Pro
Stunning wwork as usual.. i wish there was something i could say that you need improving on, or do this to make this better, but no..
do you want to build my ship for me
BTW, Tobian, that avatar is ****ing hilarious! :-D
Have you been textuering this as you go, are you going to do it all at the end?
Various Work: U.S.S. Constellation - Matt Jefferies Concept Shuttle
Or it just never gets done, a la my King George V
a few room have already been done. Which leads me to my question, will you model the room that Picard show's Lily Earth from?
Looking good Mate! :thumb:
That room in FC was utterly pointless, if one of the coolest bits of the movie all the same
Superb work!
Gigabyte RTX 3080 Gaming OC 12GB
1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
32 GB RAM
Windows 11 Pro
I think I've worked out where that room could have been, but it wasn't a window it was a solid door, so there wouldn't be any point in me modelling it - the interiors I have done are stuff you can see from the outside
Well you could always have that door open when in dock, which would give you a reason to model it, but that would be only if you get close to it during an animation.
windows.jpg
I given the amount of hours you have put into this I expected each room to look different!
Yeah I know that would take time to make each one. Still looks cool.