Yup, Nemesis version, I just looked at pictures from the saucer shuttle bay area, in each movie, First Contact and Insurrections, are different than Nemesis, and the pictures here, match Nemesis.
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I just realized something that raises a question for me. You put the lifeboat numbers in their docks, but would that be necessary considering the lifeboats are a universal fit?
I just realized something that raises a question for me. You put the lifeboat numbers in their docks, but would that be necessary considering the lifeboats are a universal fit?
Well, on most vessels, the escape pods are individually numbered on their exterior hatches. I would suggest each crewman is probably given a specifically designated pod to report to incase the abandon ship order is given. That's what I always assumed anyway.
I just realized something that raises a question for me. You put the lifeboat numbers in their docks, but would that be necessary considering the lifeboats are a universal fit?
it's probably not, but I thought it looked cool
perhaps it could be used for spotting purposes or something, like say they're flying around the ship inspecting for damage, they can say that a certain dock is damaged because they know the number
Well, on most vessels, the escape pods are individually numbered on their exterior hatches. I would suggest each crewman is probably given a specifically designated pod to report to incase the abandon ship order is given. That's what I always assumed anyway.
I don't see that as being a good idea for the simple fact that someone who is on one end of the ship being screwed because his lifeboat assignment is at the front of the ship. "Oops, sorry. You have to get to your assigned spot and this ain't it. Good luck!"
perhaps it could be used for spotting purposes or something, like say they're flying around the ship inspecting for damage, they can say that a certain dock is damaged because they know the number
Oh, it does look cool and I'm not in any way suggesting you change it. Just curious is all.
Oh, I know that would be a problem, but I figured that each crewman would be designated a particular numbered pod with those logistics worked out i.e. ensuring each crew member had an optimum route to their pod, that maybe the pods were designated to a group of crewmembers who's stations are located in the same deck section etc. Surely the pod layout would allow for that? Otherwise I really couldn't see a reason for them to be numbered in the first place ^^
I love the render of the pods above, they really do look like physical objects!
I don't see that as being a good idea for the simple fact that someone who is on one end of the ship being screwed because his lifeboat assignment is at the front of the ship. "Oops, sorry. You have to get to your assigned spot and this ain't it. Good luck!"
Oh, it does look cool and I'm not in any way suggesting you change it. Just curious is all.
That is how they do it in the Navy. Each person has an assigned life-raft which is in proximity to the department you work in; each raft is numbered. If your department is in the front of the ship, then your rafts are at the bow or very near it etc. You report at your assigned rally point with your raft-mates and the assigned senior officer in charge. Take muster, then prepare to abandon ship. Tried and true.
You still need numbers. Take the Starfleet Cleaners Corps for example... "Someone vomitted on the upholstery on the last escape drill... Pretty sure it was one of the possible on the top of the saucer section... Good luck! " ;-)
Looks great, Dave. You have to get this girl finished so you can get it into the SoTL calander next year... :-)
Nice work!
I'm still curious though...the escape pods have a curved top, with a flat rim. So how do the dock's rim and the pod's rim meet, wouldn't the pod stick out in some places?
Nice work!
I'm still curious though...the escape pods have a curved top, with a flat rim. So how do the dock's rim and the pod's rim meet, wouldn't the pod stick out in some places?
Beautiful! Very very nice IRML. I know you meant to do this but the backdrop makes it look like you are modeling this in reality with metal or plastic. Two thumbs up. What plans or orthos are you using? Maybe that's earlier in this long thread.
One thing i would like to ask is how you do your hull paneling textures... Thats something that i've been struggling with.. The texture on the nacelle looks great.
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I thought you had already done the panels on her, or have you restarted?
People never get irony....
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the engineering section is almost complete now, I'll do a nicer render then
I just realized something that raises a question for me. You put the lifeboat numbers in their docks, but would that be necessary considering the lifeboats are a universal fit?
Well, on most vessels, the escape pods are individually numbered on their exterior hatches. I would suggest each crewman is probably given a specifically designated pod to report to incase the abandon ship order is given. That's what I always assumed anyway.
I love the work done to this model
perhaps it could be used for spotting purposes or something, like say they're flying around the ship inspecting for damage, they can say that a certain dock is damaged because they know the number
I don't see that as being a good idea for the simple fact that someone who is on one end of the ship being screwed because his lifeboat assignment is at the front of the ship. "Oops, sorry. You have to get to your assigned spot and this ain't it. Good luck!"
Oh, it does look cool and I'm not in any way suggesting you change it. Just curious is all.
I love the render of the pods above, they really do look like physical objects!
That is how they do it in the Navy. Each person has an assigned life-raft which is in proximity to the department you work in; each raft is numbered. If your department is in the front of the ship, then your rafts are at the bow or very near it etc. You report at your assigned rally point with your raft-mates and the assigned senior officer in charge. Take muster, then prepare to abandon ship. Tried and true.
Looks great, Dave. You have to get this girl finished so you can get it into the SoTL calander next year... :-)
I'm still curious though...the escape pods have a curved top, with a flat rim. So how do the dock's rim and the pod's rim meet, wouldn't the pod stick out in some places?
What I mean is...straight hull vs curved hull:
That's pretty much what happens on real naval vessels. At least, in the time they've put up with me on board screwing around.
torpedo launchers and phasers
One thing i would like to ask is how you do your hull paneling textures... Thats something that i've been struggling with.. The texture on the nacelle looks great.