Greetings!

Welcome to Scifi-Meshes.com! Click one of these buttons to join in on the fun.

3DAtlantis

1235789

Posts

  • asddsa0147asddsa01470 Posts: 0Member
    Nice textures indeed.:)
  • markmasseymarkmassey512 StaffordshirePosts: 586Member
    Looking great, can't wait to see more.
  • Amazing progress Vilandra!
  • AtlanteanAtlantean0 Posts: 0Member
    Hey Vilandra! That new workstation is definetely paying off!

    The city looks so much better. Congratulations. Great work :)
  • VilandraVilandra0 Posts: 0Member
    Atlantean wrote: »
    Hey Vilandra! That new workstation is definetely paying off!

    The city looks so much better. Congratulations. Great work :)

    Actually, I havent received the new workstation yet. It should be coming in this week. Im still using my old desktop... which is being pushed to its limit.
  • [Deleted User][Deleted User]2 Posts: 3Member
    Vilandra wrote: »
    Actually, I havent received the new workstation yet. It should be coming in this week. Im still using my old desktop... which is being pushed to its limit.

    I can imagine. I once tried to render SGA-3D's Atlantis at full HD on a Celeron M 430 (single core 1.6Ghz)! Just did it for fun, but it didn't like me and left. Permenantly.

    Looks good work so far, will you be releasing yours public too? If so, we'll have a massive selection of Atlantis' to choose from! Thanks for going to all this hard work.
  • homerpalooza67homerpalooza67228 Posts: 1,891Member
    Most people dont release their work here....too much piracy going on
  • AtlanteanAtlantean0 Posts: 0Member
    Most people dont release their work here....too much piracy going on

    Indeed. And Azwebs, Vilandra has said I think two thousand times that she won't release her mesh.
    May I suggest you read the whole thread? ;-)
  • VilandraVilandra0 Posts: 0Member
    Atlantean wrote: »
    Indeed. And Azwebs, Vilandra has said I think two thousand times that she won't release her mesh.
    May I suggest you read the whole thread? ;-)


    Just to clearify, im a "he". :lol::D The name is rather confusing though....
  • VilandraVilandra0 Posts: 0Member
    Heres the old center tower. Im going to reuse it, but add more detail, clean up the mesh (there are a few errors) and re-texture the whole thing. I'll post another update tonight if I can get enough of it completed.
    58953.jpg
  • VilandraVilandra0 Posts: 0Member
    A little update on my tower. Most of this is new. The old one had too many errors to try and fix.
    59023.jpg
  • Davide_sdDavide_sd4 Posts: 0Member
    very nice!
  • hoktarhoktar0 Posts: 1Member
    looks really nice, keep it up!
  • KatykoKatyko0 Posts: 0Member
    great work on the tower keep up the good work.
  • VilandraVilandra0 Posts: 0Member
    Just playing around with some lighting.
    59129.jpg
  • Davide_sdDavide_sd4 Posts: 0Member
    cool render!
  • VilandraVilandra0 Posts: 0Member
    Moving on to other towers now.
    59200.jpg
  • Davide_sdDavide_sd4 Posts: 0Member
    very nice tower!

    how many poly has the old version?
  • -=sAs=--=sAs=-336 Posts: 0Member
    Nice Re-worked Atlantis!:)
  • VilandraVilandra0 Posts: 0Member
    Thanks!

    The previous version was 2.3 million poly's. From a distance off, it looked great, but up close, you could tell it needed a lot of work if I was planning on doing any closeups, so ive been replacing towers and buildings with new ones that have more detail and are more suitable for closeups.

    I dont know what the poly count is right now. Ive got the entire city broken up in about 10 different sections. My current desktop cannot handle the complete city.... but I should have my new workstation this coming Monday or Tuesday!
  • Davide_sdDavide_sd4 Posts: 0Member
    thank you for the answer! I'm sure it'll result a great city ;)
  • VilandraVilandra0 Posts: 0Member
    Is it just me, or was there a sudden outbreak of Atlantis fever? :D:lol:

    Another update.
    59277.jpg
  • Davide_sdDavide_sd4 Posts: 0Member
    Fabulous work Vilandra! :thumb:

    i love to see different ways to realize atlantis...again, keep up the great work!
  • SGA-3DSGA-3D0 Posts: 0Member
    Yay it worked :)

    and it looks great :D
  • VilandraVilandra0 Posts: 0Member
    My new workstation arrived yesterday. What a huge improvement. Just to see what it would do, I rendered a short Atlantis animation using my old city (from a couple years ago). On my old desktop, it was going to take roughly 50 hours to render this short animation, however with my new machine, it only took 1 hour.

    Keep in mind, this is my old city. Its not the one im working on now.

    Video is 640x480 divx. I had to compress it, so you'll have to ignore the low quality.
  • MelakMelak332 Posts: 0Member
    Cool =)
    What are the specs of your new workstation?
  • VilandraVilandra0 Posts: 0Member
    Melak wrote: »
    Cool =)
    What are the specs of your new workstation?


    Boxx "Special Edition"

    Dual Intel Core2 Extreme Quad-Cores @ 4.0Ghz.... QX9775's
    Intel D5400XS mobo
    4 Gigs RAM
    nVidia Quadro FX 1700
    Liquid Cooled

    I should be able to knock out a few Atlantis fly-throughs with it. :thumb:
  • cavebearcavebear179 Posts: 623Member
    Vilandra wrote: »
    Video is 640x480 divx. I had to compress it, so you'll have to ignore the low quality.

    Wish I could see it but I'm not able to. :(
  • Davide_sdDavide_sd4 Posts: 0Member
    You have a super workstation!!!
  • Alex McphersonAlex Mcpherson0 Posts: 0Member
    here's a question that some of you may want to hit me for, but my only defense is that i honestly dont know and aren't a modeller myself - what makes the quadro better for doing 3d modelling than the geforce and vice-versa with games? always wondered that - i just had the idea "a graphics card is a graphics card, they're all the same cept some can do more than others hence 'faster' at doing the same thing as the older ones".

    And yes, with the final thing, Slam in a PJ doing what shep did in "The Return" - dodging between buildings :D
Sign In or Register to comment.