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3DNCC-1701-E

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Posts

  • lennier1lennier1913 Posts: 1,281Member
    IRML wrote: »
    it's a texture on a model, to make it look more 3D
    A simple texture or did you use the "intersecting planes" trick to add some low-poly trees?
  • ColonelColonel331 Posts: 0Member
    This work is so freaking awesome! I just found your thread and I'm looking foward to seeing more!
  • IRMLIRML253 Posts: 1,993Member
    just trying to catch up with old WIP renders I hadn't posted, before some new updates soon hopefully, it's getting close to finished now


    here I wasn't happy with the ribs on these launchers so I modeled it all one piece (old on the left, new on the right for comparison):

    torpold.jpg torpnew.jpg


    new engine surfaces - I set them all up with SSS and after some testing I realised it wasn't needed for impulse and warp, so I faked it for those two and I couldn't tell the difference, renders nice and fast too, the bussards were too complicated to fake well so I left them as they were:

    impulse engine.jpg newwarp.jpg


    not much to say here, just test renders with a placeholder panel map:

    morepanels.jpg saucer panels.jpg
    95069.jpg95070.jpg95071.jpg95072.jpg95073.jpg95074.jpg
  • tobiantobian226 Posts: 1,600Member
    Beautiful stuff as usual IRML! The last 2 look superb!

    TEHBIAN!1
  • SnowCrashSnowCrash191 Posts: 279Member
    Lush :)
  • tondemonaitondemonai173 Posts: 26Member
    I love tobias' work - it's amazing - but the level of realism of your renders is amazing. They really do look like pictures of an actual model.
  • AresiusAresius359 Posts: 4,171Member
    Sweetness, I love the glowing, really cool.
  • biotechbiotech171 Posts: 0Member
    Incredible.
  • tobiasrichtertobiasrichter333 Posts: 0Member
    Brilliant as always. IA’d love to hear how youA’re rendering it to achieve the "real" look in your renders.
  • RekkertRekkert4037 Buenos Aires, ArgentinaPosts: 2,302Member
    Your test renders look amazing as always!
    For all my finished Trek fan art, please visit my portfolio
  • BlobVanDamBlobVanDam0 Posts: 0Member
    Brilliant as always. IA’d love to hear how youA’re rendering it to achieve the "real" look in your renders.

    I find that an amusing question coming from you of all people! :lol:

    I'm interested to know too. Not sure about the lighting setup, but I see post processing such as grain, film colour grading and some subtle chromatic aberration, but I'd love to know the whole process. I can never get my renders looking that good....
  • FreakFreak1088 Posts: 4,361Member
    Really nice work as always mate.
  • MartocticvsMartocticvs444 Posts: 524Member
    You've got some weird glitches around the corners of some of the windows on that under-saucer shot... looks like some un-welded points there with tiny gaps between polys...
  • IRMLIRML253 Posts: 1,993Member
    already fixed pavel!

    it's to do with n-gons in LW, it's annoying but at least it teaches you to model cleaner
  • Chris2005Chris2005678 Posts: 3,097Member
    My computer would look at me like I'm crazy, if I tried to render things with this much detail... haha.

    However, I'm with Tobias... how do you get this level of realism? O_O
    AMD Ryzen 9 5900X
    Gigabyte RTX 3080 Gaming OC 12GB
    1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
    32 GB RAM
    Windows 11 Pro
  • MartocticvsMartocticvs444 Posts: 524Member
    Actually, I now remember pointing that out before sometime :D
  • LonewriterLonewriter236 Posts: 1,078Member
    this is incredible.
  • NCC70637NCC706370 Posts: 0Member
    Simply some of the most amazing CG work I have ever seen. You sir are a true artist. I love the glow of the nacelles they are just perfect as is the extreme detail on the Enterprise its simply amazing !!!!! I cannot wait for some shots to come out I would love to put them on my desktop for sure !!!!!
  • VK08VK083 Posts: 0Member
    hmm still going on this? I wondered if you had finished yet.. guess not LOL Dave as always, primo work...but I gotta tease you.
  • tooie32tooie320 Posts: 7Member
    Awesome work mate looks like ya almost finished with the model would be cool if it was released for public use but I am sure it won't heh.

    while I was reading old posts I did see a familiar name Rel777. If I am not mistaken did he made a large model version of the Sovereign Class? If he did is he still selling them or did he stop selling it?
  • IRMLIRML253 Posts: 1,993Member
    damn, last update was in april

    life's definately got in the way of this - there's been weddings, house moves and funerals but things have calmed down and I'm making some progress at last

    it's only a screenshot but I don't want to waste time setting up a render when I could be modeling

    as you can see not far to go now
    97837.jpg
  • tobiantobian226 Posts: 1,600Member
    I know the feeling, busy lives (and some apathy hehe).

    Awesome update IRML
  • VALKYRIE013VALKYRIE013547 Posts: 1,473Member
    yeah.. apathy abounds sometimes...

    Looks great sir! Here in a couple of months I'm going to try my hand on building an Ent E.. been wanting to do a Destiny novel wallpaper.. have the Titan, and the Aventine.. now just need the Ent E... :)

    Looks great! hope you get plenty of time to finish her!:cool:
  • BrandenbergBrandenberg1664 CaliforniaPosts: 1,940Member
    Glad you're back IRML - Looking Fantastic.
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    It's always worth the wait to see another update on this beauty. :)
  • USS MarinerUSS Mariner0 Posts: 0Member
    Still wishing you could use the long hyphen like the Ent-D and Eaves Turk-E, but that's only problem, because this model's perfect.
  • IRMLIRML253 Posts: 1,993Member
    Still wishing you could use the long hyphen like the Ent-D and Eaves Turk-E...
    you've been saying this for years, my task is to reproduce the filming model as faithfuly as possible, my registry is accurate so I'm happy
  • StarshipStarship465 São Paulo - BrasilPosts: 1,976Member
    Looks excellent Dave!
  • USS MarinerUSS Mariner0 Posts: 0Member
    IRML wrote: »
    you've been saying this for years, my task is to reproduce the filming model as faithfuly as possible, my registry is accurate so I'm happy

    You do realize that I only say that because there's nothing that's actually wrong with your model, right?
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