Welcome back fellas!
The down time let me get some stuff done. I'll post an overall to start for new members and as a reminder to latecomers. Then it's back to buisness.
Added the RCS thrusters, will have to add these to the nose section when I touch it up later. Also did a few beauty shots and some inside out shots to give you guys a feel for things. Enjoy.
The forward, upper neck RCS
The aft, upper RCS
The lower RCS
Posts
After I took this shot I realized the airlocks looked bland, so I did a little detailing...
And now a view from the "balcony"...
And one with out the interior...
Hope you guys like them and again welcome back to all.
Last of the work that I can think needs doing. I added the lateral sensor arrays at eight point along the side of the neck/tail section. If you guys can see or think of anything I'm missing, please let me know. I still don't have the complete list of "necessary spaceship parts" in my head, so I might have missed a few details here and there.
Anyway here is the lateral sensor array fort the port rear...
Now a little walk around the ship as it stands now. This is where you get to nit pick guys, so let me know what you think and what I'm missing if anything...
Well there she is, no major close ups, but if you want to look at the stuff that came before go here...
http://s39.photobucket.com/albums/e173/BoogerMc/Klingon%20Carrier%20Concept%20Part%20II/
Hope that works. Enjoy.
Looking good, BMc.
First the old one...
and now the new one...
So which one do you like better. I designed the new one off the neck shape to see if it fit the overall appearance better, but I'm not sure one way or the other. The neck in these shots is just a place holder, it is the original neck before I started to doctor it up. So don't think I regressed or that I'm gonna do that part over again because I aint, I'm happy with the neck as it appears in the posts above. But I still get this feeling I'm missing something, just don't know what. Anyway, let me know what you think on this new wing.
i would go for the first one, it's looks more 'Klingon' (aggressive and similar)
One of my fav threads
I like the flat one. Reason is you can stuff a hell of a lot of weapons in there. EXP if you inset that flat area. HOWEVER I would like to see the outer wing thinned down some to give more detail IE have it sharped edged while the inner wing bit has the chamfered flat area with a recess for windows or weapons of pain. see attachment. I think dropping the height on the one wing will give you more visual detail and more surface to stuff things on.
I cant remember if you had stuff on the ends of the wings? I could swear you had a gimbal style turret on there.
either way hope you dont mind at all ~_~and I hope more that you can tell what Im trying to depict from the cheapo 1min doodles I did
I know I gave you guys the option to choose and I still am. I thought If I illustrated my idea a bit better maybe you'd think twice. I'm not saying I'm going against anyone here, but I thought I'd give it one more shot to see if the new design does have its merits, or if it's just wishful thinking.
So I started to panel the original wing tonight (first pic) and then I "cut" a launch door into the old and the new wings to show where I had considered placing them. I included a fighter for comparison and a little nod to scale as well. (All credits given to where they are due, if anyone feels I credited them wrong please let me know [nicely]). The second pic is of the new wing and the third is the old wing. Again, I'm not sold on either one right now, so let me know what you think, opinions do count. Just don't be surprised if I beat you to an idea first, if you guys only knew how much I think about this thing all day long. I'm constantly building and rebuilding it in my mind, trying new ideas to see what works best before I actually sit down and do it, saves me a lot of time I wouldn't otherwise have. Anyway enjoy the updates however small they might be and let me know what you really think no matter what.
Paneling...
New wing...
Old wing...
One last question for you guys, I did a paneling test some time ago (I'll repost the pic as well), I'm considering doing something like this at the end of the project over the whole ship, to give a bit more detail to the bland flat panels, if you think this would help, let me know, if not same goes. I was looking at some of the close ups and they just seem a bit bland without some extra panel lines, but maybe I'm barking up the wrong tree. What do you guys think?
Old panel test...
Later gators.
Sweet
Added some details to the new wing design and three sets of launch doors for the fighters. This looks to be as many as I can add on the outside wing face, but I should be able to get four, maybe five, sets on the inside wing face. That's a far cry from my original count, but still not bad. That would give me as little as 14 launch doors to a much as 16 doors. That means a total of 28 to 32 fighters can launch at a time in each wave. That's like two squadrons at a time, not bad. Anyway here's what they look like. Enjoy.