Hmmm, well....ahem...ummmmmyeahhhh...now it looks like the landing bay for the Barbie Space Shuttle, all it needs now is some flowers and bunnies.......The Trek crit was really a compliment:p.Put it back the way it was....It looked good..go with it...
Today was a grind. But the hangar is as done as I am going to do right now, minus sundry items like desk chairs, pallets, general maintenance stuff. So right now I am working on the first render. I will try to get a few different views done over the next few nights. But I will get the first one up tonight at least. Maybe more if I can.
Yes but I will be taking a break from it for a while. I am trying to figure out how to detail it as well as the I hope I detailed the hangar. So I will probably be putting some other stuff up for a while.
Mechanical equipment, ladders, fuel pipes for refueling, grounding spots(needed when refueling and handeling volatile goods), life support equipement lockers. Some DANGER stickers, a soda machine perhaps?
A storage area for dangerous goods, infective quarantine?
Mechanical equipment, ladders, fuel pipes for refueling, grounding spots(needed when refueling and handeling volatile goods), life support equipement lockers. Some DANGER stickers, a soda machine perhaps?
A storage area for dangerous goods, infective quarantine?
Yeah, I'll have to get working on that stuff. I've worked in aircraft hangars for 21 out of 25 years now and there are a ton of fiddly bits that will need to be created for this. I guess I should really start a "parts" library that I can go to for filling out dioramas like this. My problem with things like hoses and electrical cable is making them in SketchUp in such a way that they look right. I suck at spirals, spring shapes, helical shapes and other things which have more organic shapes. You have no idea how much I would love to create a bunch of grounding wires both rolled up and hanging off a hook and layed out on the ground from a grounding point to the aircraft. There is very little chance of SU doing it for me.
Actually, it's not that hard. Just create a disc the diameter you want for your cable, set perpendicular to the deck. Then use the freehand tool to draw a line originating on the disc's face on the deck going in whatever direction you want your cable to lie. Then extrude the disc face using the follow me tool along the free hand line..And Wahlah! You'll have cables on the deck that appear to be lying naturally.
Also, I highly suggest that with your vessel exteriors you start working on rounding off your edges. If you do that as you build vs. going back and trying to modify an existing model it will be much easier. The more you do it the more familiar you will get with the process and you will learn how to correct the inevitable geometry errors that accompany organic modeling in Sketchup. Once you get this skill down it will take your SU models to the next level and you'll leave behind that "beginner modeler" look to your work that we all went through.
You're a good designer with an obvious abundance of imaginative talent...Time to step up your game. I have no doubt you can pull it off.
I resisted adding organic realism and detail to my models at first too because it seemed so daunting. It definitely will start to triple your poly count, bog down SU and will infuse you with the uncontrollable urge to throw your PC right through the window, but in the end, the results will be well worth it!
All right. Something new but actually from 1982
I like Traveller so I thought I would try my hand at making the deck plans of the Eshpadir Class Orbital Installation from the original FASA plans put out in the Adventure Class Ships Vol 2.
Here is the cover with the station being second to bottom:
Here is a photo I just took of the plans layed out on the floor. Too big for my scanner:
Here is the description from the book (note all the errors in spelling and weapon placement):
Here is a description of the different uses this facility can have:
Here is my initial layout in SketchUp:
And here are some pics as things progress:
Hope the Traveller fans like it so far
EDIT: You may notice that the written description, deck plans and drawings have almost no relation to each other. That is typical of Traveller But it is still a great source for ships and what not
...Did you notice how much the Lucifer Class Imperial Destroyer Escort looks like the painting done by Peter Elson?:
For sure!
Talking about P. Elson, he was one of the greatest from all the times. I have the TTA books, and illustrations made by him and published in several places. I canAât remeber one of them being of bad quallity.
Well this little fighter is the most organic model I have made in SU, so much thanks goes to bbzwbbzw's tutorial. My computer is pooched so I can't render anything for I don't know how long. On top of that it hard crashes up to a dozen times a day. I also lose internet connectivity when ever I try to watch anything on the internet. Seems some windows 7 software updates have messed every thing up really bad and I don't have the knowledge to fix it.
Well, I'm reduced to using an old lap top until I can get a new fan for my CPU. So no renders just some SU screen grabs from the same project as the O'Ryan Class Fighter.
Posts
some ideas:
Mechanical equipment, ladders, fuel pipes for refueling, grounding spots(needed when refueling and handeling volatile goods), life support equipement lockers. Some DANGER stickers, a soda machine perhaps?
A storage area for dangerous goods, infective quarantine?
Yeah, I'll have to get working on that stuff. I've worked in aircraft hangars for 21 out of 25 years now and there are a ton of fiddly bits that will need to be created for this. I guess I should really start a "parts" library that I can go to for filling out dioramas like this. My problem with things like hoses and electrical cable is making them in SketchUp in such a way that they look right. I suck at spirals, spring shapes, helical shapes and other things which have more organic shapes. You have no idea how much I would love to create a bunch of grounding wires both rolled up and hanging off a hook and layed out on the ground from a grounding point to the aircraft. There is very little chance of SU doing it for me.
Also, I highly suggest that with your vessel exteriors you start working on rounding off your edges. If you do that as you build vs. going back and trying to modify an existing model it will be much easier. The more you do it the more familiar you will get with the process and you will learn how to correct the inevitable geometry errors that accompany organic modeling in Sketchup. Once you get this skill down it will take your SU models to the next level and you'll leave behind that "beginner modeler" look to your work that we all went through.
You're a good designer with an obvious abundance of imaginative talent...Time to step up your game. I have no doubt you can pull it off.
I resisted adding organic realism and detail to my models at first too because it seemed so daunting. It definitely will start to triple your poly count, bog down SU and will infuse you with the uncontrollable urge to throw your PC right through the window, but in the end, the results will be well worth it!
I like Traveller so I thought I would try my hand at making the deck plans of the Eshpadir Class Orbital Installation from the original FASA plans put out in the Adventure Class Ships Vol 2.
Here is the cover with the station being second to bottom:
Here is a photo I just took of the plans layed out on the floor. Too big for my scanner:
Here is the description from the book (note all the errors in spelling and weapon placement):
Here is a description of the different uses this facility can have:
Here is my initial layout in SketchUp:
And here are some pics as things progress:
Hope the Traveller fans like it so far
EDIT: You may notice that the written description, deck plans and drawings have almost no relation to each other. That is typical of Traveller But it is still a great source for ships and what not
As a side note, did you noticed how similar one of those ships is to the Flying sub?
Yes, that would be the Kurgulash Class Medical Scout
Here are some scans from the Adventure Class Ships Vol 1:
And second side:
Did you notice how much the Lucifer Class Imperial Destroyer Escort looks like the painting done by Peter Elson?:
For sure!
Talking about P. Elson, he was one of the greatest from all the times. I have the TTA books, and illustrations made by him and published in several places. I canAât remeber one of them being of bad quallity.
In the beginning of 80Aâs, there was an album named (in Brazil) S.P.A.C.E. , which contained a few interesting ships too. A friend put scans online: http://img44.yfrog.com/gal.php?g=spacefundos75dpi.jpg.
Back on topic, youAâre doing a fine work.
Original picture
What I have so far...
Pretty much most detail will be of my own making as this is the only picture of this ship that I have found done by WH Keith or anybody else.
The ship is 21.5 meters tall (7 decks), 266 meters long and 153.24 meters wide...so far.
As well as a chair:
And some more of the Eshpadir station:
That being said, I love where your "kieth ship" is going
Next thing to do is mirror it and put it together. That is usually where things go wrong
This is definitely a "wanna see more" thread
Well this little fighter is the most organic model I have made in SU, so much thanks goes to bbzwbbzw's tutorial. My computer is pooched so I can't render anything for I don't know how long. On top of that it hard crashes up to a dozen times a day. I also lose internet connectivity when ever I try to watch anything on the internet. Seems some windows 7 software updates have messed every thing up really bad and I don't have the knowledge to fix it.
First a primitive orbital.
And my Tin Can from some time after the station.