you guys should see the size of the plane wash for this thing... here's a new wheel design. Also, I've rejigged the scale yet again so the whole ship is now about 65 meters long... mainly because this is the minimum size i need so a hyperdrone can both fit in the main ramp access and central corridor and also carry at least one pilot.
Check out them rimmz!! Kidding, real spiffy design. They deffinantly look more advanced then what you previously had Steve....but the old ones looked cool too.
cheers, yeh the new rims are a bit more blingin' than the old ones.;)
there are 36 wheels, and when given one level of subdivision they in total add several milllion to the poly count, fortunately they look fine at anything other than close range at level 0 (as shown in the attachment). possibly could be replaced with lower poly normal mapped wheels if they end up being a problem...
thanks guys.. i think the wheels really set it off, they've got more detail in them than the other parts of the model. problem with detailing is that i never wanna stop;) been thinking for the colour and material, maybe a blue diffuse kinda semi gloss for the upper part and the bare metal for the lower. how its lit and reflecting the sky, it kinda looks like that anyway.
Aww man... this site has so much cool stuff I'm having trouble.. actually grasping it all.
Sorry if you mentioned the answer to this question earlier, but I haven't been able to read through all 60 pages of posts. What exactly is this aircraft used for? Is it some sort of huge aerospace fighter? And how large is she? You were comparing it to a Boeing I think earlier on, and I saw you designed it to be able to land.
Aside for that, these are incredible. I encourage you to keep drawing and making these things, if only to increase the average level of coolness in the universe. I mean damn... those shiny textures are awesome! At first glance they look like pictures of a real thing.
For its size its about 65m long, or roughly as big as serenity from firefly. Its intended for combat around bodies with atmosphere, mars, venus and defense of earth.
here's a new nozzle. multiple petal design maintains higher efficiency with differing thrust levels or dynamic pressure changes.
Steve, I see your work remains truly outstanding...while you find things to criticize on your projects (you say you don't like the thermal materials, etc) the rest of us just have to sit here and drool on our keyboards.
I think someone was pestering me for interiors some time ago. here's the start of a corridor... based on something i built for the airlock challenge a while ago.
they're just splines with a gradient ramp applied to the bump slot and tiled. I'd displace them if i could spare the render time but that last pic took 25mins on its own and there's no textures yet even.
Posts
Firefox on steroids!
brilliant!:thumb:
there are 36 wheels, and when given one level of subdivision they in total add several milllion to the poly count, fortunately they look fine at anything other than close range at level 0 (as shown in the attachment). possibly could be replaced with lower poly normal mapped wheels if they end up being a problem...
This is one sexy beast.
yep, it'll look more like a cruise missile, ie not round.
still to do:
missiles
interior detailing and texturing
landing gear detailing and texturing
engines- detailing/redux...
panelling on stern + unwrapping
nosecone, poss redo
rcs, redo
extra defensive deployable weapons
countermeasures systems
hyperdrone launcher design, detailing, texturing
lots of texturing tweaks incl artwork (nose/tail art), markings, etc.
thanks for the support, guys:)
Sorry if you mentioned the answer to this question earlier, but I haven't been able to read through all 60 pages of posts. What exactly is this aircraft used for? Is it some sort of huge aerospace fighter? And how large is she? You were comparing it to a Boeing I think earlier on, and I saw you designed it to be able to land.
Aside for that, these are incredible. I encourage you to keep drawing and making these things, if only to increase the average level of coolness in the universe. I mean damn... those shiny textures are awesome! At first glance they look like pictures of a real thing.
Really man, keep up the good work.
here's a new nozzle. multiple petal design maintains higher efficiency with differing thrust levels or dynamic pressure changes.
I know that problem only too well...
I think someone was pestering me for interiors some time ago. here's the start of a corridor... based on something i built for the airlock challenge a while ago.
Great work as usual.
here, the corridor appears to bend to the left, but its just an illusion.
glad you guys like it.
Indeed crooked view!
Looks great! How'd you do the pipe dealys?
this is really amazing, man :thumb:
Very nice work on that corridor.