Worked a little on the Rooms in the saucer. The Edges are now more rounded and I added some crossbeams. Also the windows are now a little smaller and a little lower. there's also a little more detail in some od the props but that isn't really visible in this picture.
I agree! What fun to be able to outfit one of my ships with interiors and all sorts of furnishings, and crew. This is great stuff, and very well thought out. I would make my walls, and especially my deck plating thicker. Not that the materials wouldn't be strong enough, because they surely would be, but it just looks wrong, somehow. I Imagine the decks and the floors just STUFFED with pipes and conduits and tech of every sort for filtering, security, emergency storage an so on. I ideally would like to put crawl spaces between every floor, but I know from experience trying to lay decks out and account for everything, that this just does not work, from a practical standpoint.
Anyway, I really especially like your shuttle bays. I really might try to to some shuttle bays in the future, it would be a good place to start with interiors...
I agree! What fun to be able to outfit one of my ships with interiors and all sorts of furnishings, and crew. This is great stuff, and very well thought out. I would make my walls, and especially my deck plating thicker. Not that the materials wouldn't be strong enough, because they surely would be, but it just looks wrong, somehow. I Imagine the decks and the floors just STUFFED with pipes and conduits and tech of every sort for filtering, security, emergency storage an so on. I ideally would like to put crawl spaces between every floor, but I know from experience trying to lay decks out and account for everything, that this just does not work, from a practical standpoint.
Anyway, I really especially like your shuttle bays. I really might try to to some shuttle bays in the future, it would be a good place to start with interiors...
Yeah ... I should have gone with thicker walls. But it would be too much work, to change all of that now. I made them a little bit thicker in the engeneering section, but there's nothing much to show yet. That being said, there's actually quite a bit of room above and below most of the rooms of the ship, allthough, you don't see that in most of the pictures.
Originally I only wanted to do the stuff, you can actually see from the outside, but got a little carried away (as one does :-D ) ... but I don't think I'm going to start putting in maintenence tubes an conduits -- I think, for that, I should actually start with some deckplans ... or plans at all
Maybe I'll do a small ship next, there, I could actually lay out all that stuff. But I'm pretty set on doing a Daedalus Class next, so we'll see ...
I'm still recovering from all those exams, so there's not much progress. However I do have some fresh renders for y'all ...
I made the windows on the saucer ever so slightly smaller and centered them vertically. Also I opted for portholes for the crewquarters on the lower rim to change things up a little
The interiors needed to be tweaked just a little to fit with the new windows but that wasn't too much work
Also: I did a little more work on the bridge some time ago but adn't really time to render out an image. So here's one now.
Hope you enjoy! ;-)
My new job (at least for the next four months) at the district court doesn't start until November, so maybe there's time to work on that engineroom a little. But there's also a lot of other things still to do in real life ... guess we'll see :-D
Really nice renders.
I take it that crew quarters is for an officer?
Well ... the one‘s on the Top of the Saucer are a little bigger, so probably not. However there‘s still more than enough room for some bunk-bed-ones with no windows 🤔
I like the clean renders as well As for the blur, it just seems that while you have blur, some thing are also really sharp, so it kinda takes away from the effect.
@Viper ... well I did some experimenting with general Blur in the blender compositer, but I was never really happy with it. I kind of like the sharpness, if I take the time, to render the shots in 4K 😅
I think that's really only for when you are doing that old time photo effect, or if you want to make some sort of VHS effect. For regular stuff, no blur at all is better.
As I've stated in your finished art thread, I really like that photo effect you've been doing lately. However, I don't feel it's necessarily appropriate for every single render. I like it on the exterior shot of the Destroyat better than the lounge shot. Just my opinion, of course. Your work is always good.
Some fresh shots from the observation lounge. I was originally planing, to put in a conference table or something but I must say, I kind of like it as this open space for stargazing or something 🤔
The saucer looks a little boring from that angle. Might have to do something about that. And I think, I will switch back to a sold glass dome for the Bridge.
While I do like the asian science officer (diversity, yay! 😁), her light skintone makes it hard, to give those pictures some real contrast 😅
The view of the ship from the observation lounge.
Trying out some different angles. The character models aren‘t really supposed to hold up this close, but I must say, it could be a lot worse. You can even make out his glorious eyelashes 😁
@evil_genius_180 ... well ... I could always model the worlds largest couch 🤔😁
I was thinking just some chairs and maybe a few tables, like the observation lounge on the TMP Enterprise. But, you've gotta go with what works for you.
Yeah, that looks really nice. Animation is where all of that work on the interiors really pays off, at least as far as exterior shots go. There's no substitute for fully modeled interiors.
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I agree! What fun to be able to outfit one of my ships with interiors and all sorts of furnishings, and crew. This is great stuff, and very well thought out. I would make my walls, and especially my deck plating thicker. Not that the materials wouldn't be strong enough, because they surely would be, but it just looks wrong, somehow. I Imagine the decks and the floors just STUFFED with pipes and conduits and tech of every sort for filtering, security, emergency storage an so on. I ideally would like to put crawl spaces between every floor, but I know from experience trying to lay decks out and account for everything, that this just does not work, from a practical standpoint.
Anyway, I really especially like your shuttle bays. I really might try to to some shuttle bays in the future, it would be a good place to start with interiors...
Yeah ... I should have gone with thicker walls. But it would be too much work, to change all of that now. I made them a little bit thicker in the engeneering section, but there's nothing much to show yet. That being said, there's actually quite a bit of room above and below most of the rooms of the ship, allthough, you don't see that in most of the pictures.
Originally I only wanted to do the stuff, you can actually see from the outside, but got a little carried away (as one does :-D ) ... but I don't think I'm going to start putting in maintenence tubes an conduits -- I think, for that, I should actually start with some deckplans ... or plans at all
Maybe I'll do a small ship next, there, I could actually lay out all that stuff. But I'm pretty set on doing a Daedalus Class next, so we'll see ...
And here's just another render of the back ...
I made the windows on the saucer ever so slightly smaller and centered them vertically. Also I opted for portholes for the crewquarters on the lower rim to change things up a little
The interiors needed to be tweaked just a little to fit with the new windows but that wasn't too much work
Also: I did a little more work on the bridge some time ago but adn't really time to render out an image. So here's one now.
Hope you enjoy! ;-)
My new job (at least for the next four months) at the district court doesn't start until November, so maybe there's time to work on that engineroom a little. But there's also a lot of other things still to do in real life ... guess we'll see :-D
Frequent updates at our Discord channel!
I take it that crew quarters is for an officer?
Well ... the one‘s on the Top of the Saucer are a little bigger, so probably not. However there‘s still more than enough room for some bunk-bed-ones with no windows 🤔
Frequent updates at our Discord channel!
But why more blur? I feel like it‘s almost too much in the interior scene 🤔
Frequent updates at our Discord channel!
Frequent updates at our Discord channel!
The saucer looks a little boring from that angle. Might have to do something about that. And I think, I will switch back to a sold glass dome for the Bridge.
While I do like the asian science officer (diversity, yay! 😁), her light skintone makes it hard, to give those pictures some real contrast 😅
The view of the ship from the observation lounge.
Trying out some different angles. The character models aren‘t really supposed to hold up this close, but I must say, it could be a lot worse. You can even make out his glorious eyelashes 😁
@ashleytinger ... Thank you! 🙏
I was thinking just some chairs and maybe a few tables, like the observation lounge on the TMP Enterprise. But, you've gotta go with what works for you.