tobian. I know this is supposed to be an "endless" thread but what actually happens when you can't put any more detail into your model?? (yes. Its a dum question I know, but its been buggin me for some time).
tobian. I know this is supposed to be an "endless" thread but what actually happens when you can't put any more detail into your model?? (yes. Its a dum question I know, but its been buggin me for some time).
Despite the many gags about screws (and yes I have put a few large nut's on the hull, as details, but nothing much smaller than 20cm!) there's a lot left to model on this without going into the insane realms! For the most part most of the rooms only have major items modelled, I don't have any furniture, other than some very blocky corner seat, in one of the rooms. I have a lot of furniture to make, so that will be a big thing! I do also have an idea for an extension of one of the booms, but relatively, it's minor, and I have plenty left to model!
tobian. I know this is supposed to be an "endless" thread but what actually happens when you can't put any more detail into your model?? (yes. Its a dum question I know, but its been buggin me for some time).
Well by the time he get's this completed, holodecks will be a reality and then he'll have to build it for them, meaning lots more work getting the small details perfect
Thanks SeanR
Trying out a new trick I developed for a tutorial, for the lighting strips.. it's costly in terms of refraction and extra geometry, but I will have to put more of these in the station, as they look sexy! Also improved my brushed metal material, which really shows in this render.
Been really quiet recently as I was working on a tutorial for 3D world magazine. hopefully I can show some of the work i did for that soon too.
The station is meant to be a multi-era thing, with additions and expansions over the years. The airlocks were heavilly influenced by the TMP era, but are slightly different. The doors need a bit of an update too though
This may have been covered and I apologise if it already has but is there an overall design for this station where you'll know (roughly) when it's done? Not that I'm looking to see the project off or anything I've got multiple pictures saved for days of little motivation and inspiration but I was kind of wondering how it's meant to look when it's all done.
As always your latest render leaves me opening 3DS to test some ideas
Seriously though as a rule I don't have a plan, but I do have a number of things on a giant list of things I need to improve, add or change. I don't have these things written down, but they annoy me every time I see them
I believe the tutorial is out mid-next month, and covers quite a bit, though it may be hard to understand, as I chickened out of doing the video part
Thanks all, I can see me adding more of those lights everywhere.. I may be some time!
Updated the lighting in the telescope room, to test out the new lighting technology I have hehe. Looks pretty sweet!
the lights in the area behind overpower the image a little, but they are meant to be behind some machinery.. which I have to build.. I need some ideas for that though
Looks great. Is there going to be enough room to access the mechanics of "pipe-city" beyond those openings? I love the blue lights in the stairs, though the ones in the windows seem a little much. It's all still cool though!
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he can always model the scratches on the screws
Heh. "The Matrix is complete..."
Looking good as always! :thumb:
Trying out a new trick I developed for a tutorial, for the lighting strips.. it's costly in terms of refraction and extra geometry, but I will have to put more of these in the station, as they look sexy!
Been really quiet recently as I was working on a tutorial for 3D world magazine. hopefully I can show some of the work i did for that soon too.
It does look pretty realistic. Which era is this in?
Kudos on the magazine, good on ya!
confess. that's why you are building it.
As always your latest render leaves me opening 3DS to test some ideas
Pluto Forever!
Seriously though as a rule I don't have a plan, but I do have a number of things on a giant list of things I need to improve, add or change. I don't have these things written down, but they annoy me every time I see them
I believe the tutorial is out mid-next month, and covers quite a bit, though it may be hard to understand, as I chickened out of doing the video part
Thanks all, I can see me adding more of those lights everywhere.. I may be some time!
the lights in the area behind overpower the image a little, but they are meant to be behind some machinery.. which I have to build.. I need some ideas for that though