I remade one of the turrets from Moff Gideon's light cruiser at the correct scale and put it in the front mandible (back a year+ ago when I was first planning it I was thinking they could be the main hull turrets, but Gideon's ship is too much smaller for that, so now I'm 90% just taking inspiration from the ISDs now for detailing). Has a nice field of view and I figured it could turn inward to threaten to fire on any ships they are tractor beaming into the hangar.
Thank you! Here are a couple of screenshots from sketchfab testing, so this is realtime. I think the nacelles/rollbar section's materials are all looking good to go and dialed in. I just need to bake the running lights onto that section, and then texture the saucer/body.
More small updates: a test render of the Howlrunner (still needs more paneling esp on the underside, which is currently monochromatic), and an imperial officer hat. I'm not sure how / how detailed of an officer I will make. Definitely not one good enough to hold up this close, definitely not doing any facial animation or anything, but it was kind of easier to model this hat shape than to sculpt it, for me.
My models, everything made by me except the embers/sparks over the explosions are from pixabay royalty/attribution-free stock photos. The D7 remains competitive in the TMP era!
Allllllmost done.... I think I'm going to end up landing around 80-85% accuracy, it's hard to get everything right. But I care more about it having the right look and feel and having it finished now.
Took a detour to upres the formerly low-ish detail AT-ST I started earlier in this thread into a hero asset- almost done. Not planning to feature it super heavily in the gladiator animations but I'll maybe share or sell the model.
Not thread necro because it's my own thread - haven't had the best end to my 2023, but in 2024 I will finish the gladiator star destroyer and it will look good!