I need an adversary for my still ongoing Klingon Bird of Prey, and also wanted to test out some Federation textures and destructibility. What ship fits the bill better than a Miranda-class? So I have made a ~19,000 tris Miranda model that I would like to animate to be destroyed.
(smoother / higher quality turntable here: https://gfycat.com/needysizzlingdove
My next steps for this are:
- UV map the model
- Texture a clean version and a burnt up version, set up a mask to blend between the 2.
- Possibly model some mangled structural pieces to put on edges if I delete any parts.
- Animate an exploding test with stock explosions comped in
- Possibly put it in a game engine and allow you to shoot at and reveal the damaged sections before it explodes?