Would progress on this project be faster if you left out the spaceframe girders?
Who is going to see them when the project is complete?
No, those are done largely freeform and in consideration of structural needs. They really don't take that much
time to generate. The real time issue is in research. It takes a lot of time, for instance, to look through multiple seasons of trek episodes and screencaps to figure out the button colors for the consoles, etc.
Work has begun on Deck 4 finally. Ran into issues after importing into 2016. Had to reset xforms and
flip a lot of normals in order to straighten out the meshes; but, a couple of days of chasing that stuff and
we're on again. You can see the conference table temporarily sitting out of place. I dragged it in to
inspire a bit. There is a lot of work to do here for the moment, cutting the walls, expanding their girth,
putting in the removable panels, etc. Largely this is an issue only in the corridor. However, this has
to be done first in order to re-position the doors and ensure we have at least 32 inch clearances on the
width of each door. I'd like to have 40" but I'm not sure if the geometry is going to allow that yet.
Spent last night and a good part of this morning trying to get these bloody pylons created. Still not
thoroughly happy with them; but, for now they'll have to do.
I always pictured those ceiling joists as more functional than decorative, as in they were part of the ships spaceframe structure and that room was located on the outer edge of the curved top decks hull or even the edge of the saucer as the outer wall of the room was angled much like the outer edge of the saucer.
This project is an amazing undertaking... a life's work!
Wow, that's really cool. Those are pretty expensive, but not too bad as far as 3D printers go.
Yeah, the printable area is what got me. At nearly 1 cubic foot, it's tough to pass up. I've been scratchbuilding all my life; so, as long as I can get a good rough model out of the printer, I can do what is needed to make it look nice afterward. That said, on high detail it is really good. Going to be cleaning up a burke chair to export today and attempt to print it at 1/8 scale.
Still chugging along. I rebuilt the blue Burke chairs over the last week. Kept the FJ version; but, I now have the standard
style as well and that will probably be in scenes from now on. Also:
Still tweaking a bit; but, I've printed 9 sets of the seat pads and four chairs as of now. After that, I'm debating what to do next but I'm thinking conference table and the Bridge navigation console and captain's chair. Got some issues to work out with the transparent buttons though; so, we'll see. Still working the walls for deck 4 as well. Lots on the plate.
I've been reading and watching YouTube videos a lot lately about 3D printers. What make and model is yours and what material are you printing in? I really don't see any layer marks in the blue chair part, which turned out great. About how high is your chair?
I've been reading and watching YouTube videos a lot lately about 3D printers. What make and model is yours and what material are you printing in? I really don't see any layer marks in the blue chair part, which turned out great. About how high is your chair?
Ok, the printer I'm using is the Lulzbot TAZ 5. It's my first one; but, I now can't imagine buying anything else. The printable volume of this printer is almost a cubic foot. Roughly 10" x 10" x 12" and it's open source; so, if you want a bigger one, you can mod it and make it. If you have the technical knowhow, much of the structural stuff is printed on a 3d printer, so you can reprint repair parts or print parts to make another printer, or several. The chair was printed on high detail mode, which lengthens the print time but minimizes the groves between layers. So the chair has a more finished look overall; but, it still needs polish. The materials used are PLA for the plastic parts and NinjaFlex for the Black cushions. Yeah, the cushions are rubber instead of plastic and they're printed with low infil to give them springiness. The TAZ has a pretty long list of different filament types it can use. If I'm not mistaken, it's got the largest list of materials usable of all the printers on the market besides having the largest print volume. To your question on the size of the chair, it's 1/8 scale making it roughly 5" tall. And if you have further questions, feel free to ask. I can't promise how quick I can respond; but, I will respond
Posts
Who is going to see them when the project is complete?
No, those are done largely freeform and in consideration of structural needs. They really don't take that much
time to generate. The real time issue is in research. It takes a lot of time, for instance, to look through multiple seasons of trek episodes and screencaps to figure out the button colors for the consoles, etc.
Work has begun on Deck 4 finally. Ran into issues after importing into 2016. Had to reset xforms and
flip a lot of normals in order to straighten out the meshes; but, a couple of days of chasing that stuff and
we're on again. You can see the conference table temporarily sitting out of place. I dragged it in to
inspire a bit. There is a lot of work to do here for the moment, cutting the walls, expanding their girth,
putting in the removable panels, etc. Largely this is an issue only in the corridor. However, this has
to be done first in order to re-position the doors and ensure we have at least 32 inch clearances on the
width of each door. I'd like to have 40" but I'm not sure if the geometry is going to allow that yet.
Spent last night and a good part of this morning trying to get these bloody pylons created. Still not
thoroughly happy with them; but, for now they'll have to do.
Got the supports aligned, the back wall is in.. still got some tweaking to do; but, getting there.
..a few more shots from today's progress so far
This project is an amazing undertaking... a life's work!
Thank you. Happy you're all enjoying it
Yeah, the printable area is what got me. At nearly 1 cubic foot, it's tough to pass up. I've been scratchbuilding all my life; so, as long as I can get a good rough model out of the printer, I can do what is needed to make it look nice afterward. That said, on high detail it is really good. Going to be cleaning up a burke chair to export today and attempt to print it at 1/8 scale.
style as well and that will probably be in scenes from now on. Also:
It works great in 8th scale..
Ok, the printer I'm using is the Lulzbot TAZ 5. It's my first one; but, I now can't imagine buying anything else. The printable volume of this printer is almost a cubic foot. Roughly 10" x 10" x 12" and it's open source; so, if you want a bigger one, you can mod it and make it. If you have the technical knowhow, much of the structural stuff is printed on a 3d printer, so you can reprint repair parts or print parts to make another printer, or several. The chair was printed on high detail mode, which lengthens the print time but minimizes the groves between layers. So the chair has a more finished look overall; but, it still needs polish. The materials used are PLA for the plastic parts and NinjaFlex for the Black cushions. Yeah, the cushions are rubber instead of plastic and they're printed with low infil to give them springiness. The TAZ has a pretty long list of different filament types it can use. If I'm not mistaken, it's got the largest list of materials usable of all the printers on the market besides having the largest print volume. To your question on the size of the chair, it's 1/8 scale making it roughly 5" tall. And if you have further questions, feel free to ask. I can't promise how quick I can respond; but, I will respond
Still working on the rest of it; but,...
I was thinking, "I know that, but what is it?" Then I saw the last pic with the little switches and intercom speakers and I realized what it is.