Hi Scifi meshes
Its been a while since i've been logged in.. so much so that i couldnt remeber my login and password..
I've been around lurking.. checking up on the wips. But my partner and i had a baby girl last year, and new work commitments have ment that i've had no spare time for my own 3d projects.. thats changed for a short while so i'm trying to make the most of it.
Thread 1.. The Auzris Project.. Some of you may recognise the wip from time gone by.. I've been making some drastic design changes over the past week and the mkIII is ready to be unveiled... that is she would be if maya 2013 would let me render out a still.. even though i've not been modeling i've spend a fair few hours commuting to and from work on the train, so i've spent some of that time (when i've not been reading a song of ice and fire) developing my little branch of the trek universe, for the ship and its crew.. I might post some of that material as the wip develops..
I knocked this up as a front page for now.. to get the thread started.. i've been itching to post something for a few days now but have held back untill the hull was finalised.... but i cant wait any more...
Hopefully will find out what maya is doing and get some stills of the ship over the weekend..
Posts
I think I remember your old Azuris WIP. Or, I could be thinking of something else you were working on. Either way, I'm looking forward to seeing what you're doing. I like the logo.
well as usual with me at the minute.. not had time to sit at the laptop.. but took the time this evening to render out some views of the new Auzris.
would be great to hear what anyone has to say.. i dont think she'll be for everyone. My origional intent was to try and create an origional design..(as original as you can get in trek anyway...) Shes a slipstream ship. at first i was going to remove the warp drive altogether because i wanted to scrap the necells from the design.. but changed my mind. so she'll have micro coils fitted at the tips of her wings,
She might be a little to organic for some people, the idea is that shes been developed with the aquatic race from the voyage home.. and is part of starfleets and the aquatic races investigation into creating stable wormholes.
Its some years after voyagers return, the auzris project started as a branch of admiral janeways research into developing an operational slipstream drive.
The whale probe arrives at vulcan, and talks begin with the aquatic race that sent it to earth years before. that ultimetly leads to a relationship with the federation and years later the first starship developed to house members of the species as part of its crew.. the uss auzris.
as the ship is launched and begins active duty odo arrives at deep space nine. the dominion no longer exists, most of the jem'hadar have died out. more were immune to the effects of ketracel white than was first thought. however the remaining jem'hadar are no longer soldiers, now the founders no longer need them to conquer the galaxy they have become a monk like order. living to serve the founders. this has left a power vacuum in the gamma quadrant, with some of the previously oppressed worlds rising up against the founders. not wishing to undo all hes done by allowing the founders to begin cloning soldiers, odo turns to the federation for protection.
the federation then sends a task force into the gamma quadrant to survey the situation.. the auzris is in that first wave.
Thats my little trek spin off anyway..
I really like the curves on this ship. :thumb:
I've re worked the shuttle bay and added a little bit of detailing to the aft of the ship... not as developed as id hope to be, but i'm splitting my time on her and my farscape models..
doesn't help that i keep working on her, then getting so far and thinking... nope.. and going back to this base model... so i'm going to sit and do some designs of her hull detailing...
but thought i'd post these stills.. to show how shes going..
Maybe it's just me but it reminds me to the Sidney Opera House. That's not a bad thing, though.
BlueNeumann it would be interesting to see a shot of your seeker.. ive spent a long time trying to come up with a design that i thought was as original as it could be.. it would be funny if i've somehow come up with the same ideas as somebody else... must be a word for that... (nobody say plagiarism haha)
the idea is to have a few submerged sections of the ship, with tubes running along the corridors (sea quest rip off) connecting the different sections. its been fun thinking about out how the species would function as part of the crew..
I know i'm bias, but ive come to love this design.. it took me a while to go with my gut and remove the nacelles.. so i'm hoping that i can do this model justice.. so if anyone has any design input i'd love to hear it..
I've just had a look at the dauntless..... all i can do is sign.... DAM YOU SPECIES 116!!!!!
I notice a slight pinching on the hull behind the shuttlebay, you can see the smoothing anomaly caused by it. You should try and massage the shapes so you get a more smooth curve.
but im using what time i have to the fullest... that said no updates on the model as yet to show.. she is progressing slowly but i'm going to wait untill shes a little further along before i post an update.
that said i was playing with after effects to other day while i was waiting for work to render and did some backgrounds this is where i'm going with the look of the quantum slipstream, thought id blow the dust off this wip and upload it..
Thanks for the comment on the thread so far..
so back to my few models that i seem to have been building for the past few years..
looking at the images already on the post it doesn't look like i've done much.. but i've smoothed some lines that were bugging me.. and i'm about ready to start to add some detail to her..
Hopefully it wont be another 6 months till my next post.
The term you are looking seeking for non-influential design similarity is "parallel development".
i'll have some scale reference in my next post.. currently mocking up a humpback whale