I've spent some time in the last few months remodeling an old cruiser I had. I started off wanting to optimize it but ended up instead to completely reconstruct it. The old mesh was a bit of a mess. No polygon survived.
I'm pretty far into detailing now, but would like any feedback even if it relates to the basic design. I'm going for a Star Wars look but am leaving it open to be a non Star Wars design as well.
I'm shooting for a polygon count around 1 - 1.5 million (no ngons, mostly quads with some tris) so am avoiding expensive curves and am generally using flat surfaces and square greebles. I'm hoping to be done with the basic mesh this year, with some cleanup following.
This is how the basic shape looked a month or so ago.
Details, in the order I've filled them in
Bridge/communications tower:
Engines:
Ventral (main) hangar:
Forward hull (and main weapon):
I'm working on the ventral and "side" hull areas now, and plan to basically detail in the same way all the way across the ship unless there's a big improvement I can make.
Posts
That's really cool. Great work so far.
(open to see the detail work)
afhbc2012_update4_typical.jpg
(closer shot of the starboard side)
afhbc2012_update4_close.jpg
All these Star Wars threads wants me to do something Star Warsie.
What kind of main weapon does it have? Another "Mini-Deathstar Laser"? I hope not, because that kind of thing is getting boring.
I like the details and the ship
The ship is way too small to power a superlaser or anything that can do that kind of damage. I figured the main gun would be a larger slow-firing version of the normal guns. Something that can give a concentrated punch to large targets but not be useful against more maneuverable ships due to the power cost of firing and then missing. The downside is that it becomes dead weight limiting maneuverability when engaging smaller targets - requiring escorts to handle those. Because of this niche purpose I wouldn't expect to see very many of these being made.
@Skylar: Well, what's the size of te ship then? Such vessels would be perfect for bombardment of immobile installations....
Oh, don't be such a drama queen, he was only poking fun. Yeesh...
I can't see anything particularly wrong with a mini-superlaser - in fact I'd expect at least a dozen or so to have been in existence for the purpose of landing major damage against the odd mega capital ships that should arise or heavily shielded fortifications that need taking down.
And this is a much better looking iteration than that daft "Threat of the Conquerer" uberweapon, which was essentially a massive concave superlaser dish wedged into the middle of a standard ISD... same goes for the Tarkin also, as far as I'm concerned.
Nope, I was just kidding around with you, which you also did not ask me to do, but I did anyway, because I care... (And YES, I SOOOO want to infringe on other people's right to a personal view, but alas, I am not that strong in the force lol [yet (another lol but more menacing)])...
However, I agree 100% with Starscream's analysis of the use of mini-superlasers in the universe and I think you could get away with it with this model, but I won't kick it out of bed for eating crackers just because it doesn't have one either...
Why bother building something on the scale of the Death Star?
My own take is that it's all the same stuff. The really big ones are called "superlasers" and happen to use beams, although smaller guns can use beams as well (but usually don't for some reason). then the question becomes at which power do you consider it a superlaser.
afhbc2012_update5.jpg
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afhbc2012_update6_dorsal.jpg
Some stunning work on this.
In other words, don't sweat it! This model looks great!
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