I've spent some time in the last few months remodeling an old cruiser I had. I started off wanting to optimize it but ended up instead to completely reconstruct it. The old mesh was a bit of a mess. No polygon survived.
I'm pretty far into detailing now, but would like any feedback even if it relates to the basic design. I'm going for a Star Wars look but am leaving it open to be a non Star Wars design as well.
I'm shooting for a polygon count around 1 - 1.5 million (no ngons, mostly quads with some tris) so am avoiding expensive curves and am generally using flat surfaces and square greebles. I'm hoping to be done with the basic mesh this year, with some cleanup following.
This is how the basic shape looked a month or so ago.
Details, in the order I've filled them in
Ventral (main) hangar:
Forward hull (and main weapon):
I'm working on the ventral and "side" hull areas now, and plan to basically detail in the same way all the way across the ship unless there's a big improvement I can make.