Cheers Guys, :thumb: ... Yes psychiatric evaluations of potential residents for Shady Acres with be issued in the coming weeks .... but for now, battle on, and do the best you can ......
Thought it would be good to do a direct comparison with the physical model, ... Keep in-mind this is just its current build, ... I've made a note of numerous adjustments needed, and this pic will be updated when I sort those to improve it, .... The two inset WIP pics (at the bottom in this image) are upcoming WIP pics that will be posted full size as soon as I complete the front Wings, that also shows a shot of the underside Forward Landing Gear .... Anyway, .. Just an update on how it looks so far .....
I re-posted Thunderhawk WIP 003, (Post #454) ... The light was bouncing from the side instead of above on my model, ... Now matches the Ref better ....
@ StarSlayer:
Thanks mate, ... That might be what Tom was meaning, .. but still not sure ? ...
And as an aside because I don't know where else to post it, I'm totally jealous that I can't be joining you guys in posting new stuff! Hopefully when I get the proper version of Windows 7 and get a new graphics card (hopefully by the new year) I'll be able to join you once again!! Huzzar!
Only worked on the Cockpit Interior for this update, .... Was hoping to have the forward wings done along with doing more to the forward section, .... unfortunately didn't manage it, (one of those weeks) ... but wanted to post something, ...
As a side note, .. I intentionally wanted this render to look rough & ready .... Was having one of my render abuse episodes ...
@ Meph:
Apologies Meph for missing your post, ... Thanks mate !, ...
@ Armondikov:
Hope you can jump back into the fray soon Chris !! ...
at first glance I thought it was a photograph of the actual mini
He's an arse when he does that...
Could you enlighten me as to how you did the "cut-out" of the cockpit canopy though please?
I imagine it's a straightforward boolean done as a temporary thing rather than anything special. Although I suppose you could also put a very high contrast transparency map on the surface and move it about to get the cut-out effect - it'd be interesting to try that for videos.
Could you enlighten me as to how you did the "cut-out" of the cockpit canopy though please?
Regards Hawk.
Now brace yourself Hawk for some intense technical Info that requires years of training on how I did that, .... Here goes ....
1. Rendered Canopy separate pass to rest of model
2. Rendered rest of model without Canopy
3. Comped together back in photoshop
Now the intense technical part ....
4. Within Photoshop, .. Used the Eraser Tool on Canopy Layer to reveal Cockpit ... ....
This model was never intended for any cut-aways ... so used this method for speed, no screwing about ... If I were to do an actual cut-away model, I'd model it properly .... this method served it purpose for just that WIP pic, ...
Improved the Rear Landing Gear Legs, (needed scaling up a tad and slightly longer) .. plus a part was mis-aligned .... So was enough to re-render and update that WIP pic, ... Material is Temp until I get to textures ...
Thanks mate !! ... Re-posted the Landing Gear pic again as I updated the Forward Landing Foot render with a better, slightly larger & clearer shot of it ... along with a new pic of the Thunderhawk Tail Section ....
Christmas is just around the corner, so probably won't be another update for a bit, ... So have a Great Christmas everyone, .. Hope you get something good from Santa !! ... All the best for the New Year :thumb: !!! ....
4. Within Photoshop, .. Used the Eraser Tool on Canopy Layer to reveal Cockpit ... ....
I'm pretty sure a quick and messy, but quite effective boolean (so long as you don't permanently save it) would be faster than that. But considering you do a lot of composition in photoshop afterwards, I imagine it's not a great extra drain on your time.
Still looking good, I can't say much more than that. Have a good holiday and I look forward to seeing more in Janurary!
Posts
Keep up the good work.
Thought it would be good to do a direct comparison with the physical model, ... Keep in-mind this is just its current build, ... I've made a note of numerous adjustments needed, and this pic will be updated when I sort those to improve it, .... The two inset WIP pics (at the bottom in this image) are upcoming WIP pics that will be posted full size as soon as I complete the front Wings, that also shows a shot of the underside Forward Landing Gear .... Anyway, .. Just an update on how it looks so far .....
Jas
*EDIT* Comparison Pic Updated - Post #483
Jas
Maybe he's asking what's your favorite thing you've modeled?
Anyway the Thunderhawk is hawt.
@ StarSlayer:
Thanks mate, ... That might be what Tom was meaning, .. but still not sure ? ...
Jas
And as an aside because I don't know where else to post it, I'm totally jealous that I can't be joining you guys in posting new stuff! Hopefully when I get the proper version of Windows 7 and get a new graphics card (hopefully by the new year) I'll be able to join you once again!! Huzzar!
Only worked on the Cockpit Interior for this update, .... Was hoping to have the forward wings done along with doing more to the forward section, .... unfortunately didn't manage it, (one of those weeks) ... but wanted to post something, ...
As a side note, .. I intentionally wanted this render to look rough & ready .... Was having one of my render abuse episodes ...
@ Meph:
Apologies Meph for missing your post, ... Thanks mate !, ...
@ Armondikov:
Hope you can jump back into the fray soon Chris !! ...
Jas
Could you enlighten me as to how you did the "cut-out" of the cockpit canopy though please?
Regards Hawk.
He's an arse when he does that...
I imagine it's a straightforward boolean done as a temporary thing rather than anything special. Although I suppose you could also put a very high contrast transparency map on the surface and move it about to get the cut-out effect - it'd be interesting to try that for videos.
Now brace yourself Hawk for some intense technical Info that requires years of training on how I did that, .... Here goes ....
1. Rendered Canopy separate pass to rest of model
2. Rendered rest of model without Canopy
3. Comped together back in photoshop
Now the intense technical part ....
4. Within Photoshop, .. Used the Eraser Tool on Canopy Layer to reveal Cockpit ... ....
This model was never intended for any cut-aways ... so used this method for speed, no screwing about ... If I were to do an actual cut-away model, I'd model it properly .... this method served it purpose for just that WIP pic, ...
Jas
*EDIT* Pic Updated >> Post #478
Improved the Rear Landing Gear Legs, (needed scaling up a tad and slightly longer) .. plus a part was mis-aligned .... So was enough to re-render and update that WIP pic, ... Material is Temp until I get to textures ...
Now moving on to the Tail ....
Jas
*EDIT* Pic Updated >> Post #478
Christmas is just around the corner, so probably won't be another update for a bit, ... So have a Great Christmas everyone, .. Hope you get something good from Santa !! ... All the best for the New Year :thumb: !!! ....
Cheers !!!
Jas
Click link to view Full Size - 1440 x 900
Full Size Pic
I'm pretty sure a quick and messy, but quite effective boolean (so long as you don't permanently save it) would be faster than that. But considering you do a lot of composition in photoshop afterwards, I imagine it's not a great extra drain on your time.
Still looking good, I can't say much more than that. Have a good holiday and I look forward to seeing more in Janurary!