Rebuild almost all of it during the last days. Basically scaled it down by 30% and adjusted the silhouette. Hope the proportions will feel more correct now. Didn't touched the Pylons and the whole docking ring including the bridges to the inner core yet, though. Those are next.
Thank you @publiusr
Of course I didn't proceed with the impulse deck. Mainly because I don't really know how I want the machinery in there to look.
Instead - in order to proof that I listen to critique - I tried my hand on new pylons. Obviously this is just a rough test that would need much refinement. But I am really not sure if I should follow this any further. I can't help myself but I feel like the old, slim version had more elegance. Any thoughts?
@evil_genius_180
After seeing both versions side by side I think I'm also sold on the wider version.
@ashleytinger
Thank you.
The position on the secondary hull is inspired by the Refit Enterprise. Also the pylons should align with Engineering and Engineering should align with the antimatter tank and the tank position is fixed by the yellow circle on the underside.
So beside miner tweaks I doubt I will change theirs alignment.
@evil_genius_180
After seeing both versions side by side I think I'm also sold on the wider version.
For me, it comes down to not only aesthetics, but also structurally weak points that enemies can target in battle. Even the pylons on the TOS ship seem too thin in that regard.
@ashleytinger: @evil_genius_180: ya, you point out all that matters. I thought with those slim pylons I would stay closer to the TOS Design. 'cause after all redesigning this is still supposed to be the original Enterprise. But the structural argument was what convinced me to give in to the suggestions from @publiusr and @seanr. It took me a while to let go of my aesthetic concerns, but I think I get it now that this is the better choice.
I feel really dumb to ask this but I find the pylons oddly hard to build. It seems my brain can't compute there angled position. With you having build so many TOS Enterprises what is your workflow if it comes to this? Do you build them in there angled position or do you build them in orthographic view and then rotate them in there position? The latter one is what I tried to do so far, but they never match there position and seem oddly twisted afterwards. I'm sure I'm missing something obvious here.
I've really only dealt with straight up and down pylons so far. I need to actually finish my model of the Big E at some point. But yeah when I'm modeling something like that I'll get the basic shape down to what I want in top, front and side views and then move into my perspective view to line it all up where I want it. Easiest way to make sure your interior parts match up as well if you've got any that you want to see inside.
Jumping between projects a bit. While I was experimenting with materials for the Milan Maru I came up with some that I figured would serve the constitution as well.
New hull material and bussards.
Used the same hull material for the interior, too. On the ceiling you can see that it actually has a bump map and a more or less elaborated roughness map. And than there is the glass for the room divider of course. I wonder if that would look good on the nacelles as well.
Like with the "Milan Maru" I'm mostly playing with materials here instead of actually modelling.
This is the current version of the bussard material. I also added those little intakes through where the bussard collectors are supposed to collect interstellar gas. Right now they are just light leaks of course. I still have to modify the nacelles there, too
Posts
Promenade
Hangar
And an example of how it all fits in there. Red is the hangar, blue are meant to be corridors and green is supposed to be a quarter.
Cheap explanation for all the changes I made:
And a look at the impulse engine. This is where I left it last time. Maybe I will also proceed here. We will see.
Of course I didn't proceed with the impulse deck. Mainly because I don't really know how I want the machinery in there to look.
Instead - in order to proof that I listen to critique - I tried my hand on new pylons. Obviously this is just a rough test that would need much refinement. But I am really not sure if I should follow this any further. I can't help myself but I feel like the old, slim version had more elegance. Any thoughts?
I'm partial to this one.
After seeing both versions side by side I think I'm also sold on the wider version.
@ashleytinger
Thank you.
The position on the secondary hull is inspired by the Refit Enterprise. Also the pylons should align with Engineering and Engineering should align with the antimatter tank and the tank position is fixed by the yellow circle on the underside.
So beside miner tweaks I doubt I will change theirs alignment.
For me, it comes down to not only aesthetics, but also structurally weak points that enemies can target in battle. Even the pylons on the TOS ship seem too thin in that regard.
@evil_genius_180: ya, you point out all that matters. I thought with those slim pylons I would stay closer to the TOS Design. 'cause after all redesigning this is still supposed to be the original Enterprise. But the structural argument was what convinced me to give in to the suggestions from @publiusr and @seanr. It took me a while to let go of my aesthetic concerns, but I think I get it now that this is the better choice.
I feel really dumb to ask this but I find the pylons oddly hard to build. It seems my brain can't compute there angled position. With you having build so many TOS Enterprises what is your workflow if it comes to this? Do you build them in there angled position or do you build them in orthographic view and then rotate them in there position? The latter one is what I tried to do so far, but they never match there position and seem oddly twisted afterwards. I'm sure I'm missing something obvious here.
New hull material and bussards.
Used the same hull material for the interior, too. On the ceiling you can see that it actually has a bump map and a more or less elaborated roughness map. And than there is the glass for the room divider of course. I wonder if that would look good on the nacelles as well.
This is the current version of the bussard material. I also added those little intakes through where the bussard collectors are supposed to collect interstellar gas. Right now they are just light leaks of course. I still have to modify the nacelles there, too