I need an adversary for my still ongoing Klingon Bird of Prey, and also wanted to test out some Federation textures and destructibility. What ship fits the bill better than a Miranda-class? So I have made a ~19,000 tris Miranda model that I would like to animate to be destroyed.
(smoother / higher quality turntable here:
https://gfycat.com/needysizzlingdove)
My next steps for this are:
- UV map the model
- Texture a clean version and a burnt up version, set up a mask to blend between the 2.
- Possibly model some mangled structural pieces to put on edges if I delete any parts.
- Animate an exploding test with stock explosions comped in
- Possibly put it in a game engine and allow you to shoot at and reveal the damaged sections before it explodes?
Posts
Named after a 15th century Sultan/astronomer/mathematician who built observatories and islamic schools in what is now Uzbekistan. wiki link, seemed fitting for a starfleet ship. The number was just an unused one close to some other Mirandas.
Testing out some emission...
It is 9824 polies / 19212 tris, I am pretty pleased with that amount. Might go up a bit if I conceal some damaged edge pieces inside to be revealed.
Here, the image suffers dichotomizations/pixelations along with the scorching…so the idea of a “femto-disruptor” seems apt.
I haven't had much time to work on it lately, still have to do the aztec pattern for the saucer- right now it just has procedural random rectangles that aren't radial. But I started adding the windows.
Low quality gif version:
Smoother html5 version:
https://gfycat.com/sentimentalevergreenjackrabbit