Got a few ideas for other Victory interiors (specifically the briefing room and sickbay), and while I'm not sure I'll be able to work on these any more for now, I did start modeling work on the sickbay and wanted to get your feedback on it.
Essentially I realized I could reuse the circular bridge walls for sickbay, thus avoiding the ubiquitous sickbay design used from TMP to Voyager. With the walls extended so that more of the whole circumference from the TMP bridge is used, the room ends up having space for 3 beds on each side of a central entrance, with a nurse station directly in the center of the room.
At the back, behind a glass window (which can be frosted when necessary for privacy) there's the exam room, which likewise follows the circumference of the TMP bridge. I modeled a new biobed for this section, from an original piece of concept art for TMP that went unused. It's not identical though, it's meant to be a 20 years newer model after all.
That's as far as I got so far, there's no lighting on the room and barely any details, only the shell and reused elements. Thus rather than renders here are just some screenshots of the Blender viewport, plus one very crudely annotated with how I'm imagining the rest of the room to look like, whenever I can get to it. What are your thoughts?
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I really like it. Great re-use of the bridge walls!
I like the waiting area entrance. Perfect spot and arrangement I think. Another thought, instead of going direct to the labs, maybe have a connection directly to the bed area from the exam room? That way you don't have to move someone through the waiting area and around people doing lab work.
Decided to do some more work on the sickbay today. I wanted to avoid reusing the same biobeds for the millionth time, so once again inspired by concept art I modeled the biobeds designed for the Enterprise-B. I find the Ent-B sickbay set fasinating, it was built and shot for Generations but being so full of people it was barely visible (even when reused as the inside of the drydock), however it has a ton of props that were later repurposed for the Defiant sickbay, such as the biobed monitors and the big screen for the surgical area. I'm not sure if the beds were actually ever created though, I've never seen a clear picture of the set or even a blueprint.
Here are the new beds plus the start of the USS Victory logo (for now with no text), there's also more work on the ceiling as you can see, and a bigger monitor for each bed placed on the wall. I do plan to add some more details to the beds, some text on the walls, and probably some white tape on the floor to signal each area. Still unsure if I'll leave just one door entering to the examination room, or if I'll add another one to the other side, with a little corridor going to the labs.
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@Rusty0918: I originally didn't though that was the case, but after finding some behind the scenes pictures of the Ent-B sickbay now I'm convinced. As built, the biobeds are rather different from the concept art, and their shape is much closer to the Voyager beds. Makes sense that they would be reused that way after their minuscule appearance on the movie.
@BolianAdmiral: Thanks! Still working on that area, I want this room to be rather brightly lit.
I'm a bit torn on what to do with the biobeds now, I know they were constructed differently and are the same basic shape as on Voyager (though still with vastly different details and stands). Should I modify these to match the canon version from the Ent-B, or remain faithful to the concept piece? These are the kind of choices that keep me up at night (no joke). Thoughts?
I'm experimenting a bit with labels for the main ward, adding some lines on the floors and markings for the beds, plus a caduceus symbol on the nurse station, facing directly at the main entrance. Also, here's a revised plan for the room, I've added a little corridor connecting the ward to the exam room, and expanded on the office idea a bit.
Post edited by Rekkert on
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I say keep your beds. You're deviating from the design with a possible sickbay anyway, who's to say that these beds weren't in use anyway? I mean the TNG sickbay beds were direct re-uses of TMP anyway.
I like your beds and now that I'm looking at the Ent-B beds a little closer I'm annoyed that they basically grabbed the Voyager beds. I know WHY, but it's annoying
@Rusty0918: True, though only the very basic shape is the same, these were heavily redressed to become the Voyager style biobeds.
I did end up modifying the biobeds, given the different stands and details they are very distinct from their final 24th century style appearance anyway, and I know that if I had kept these different from how I now know they looked like, it would've drove me mad.
I might add some more details to the sides of the beds but these would be original stuff to fit in with the era, rather than any of the Voyager style greebles. I also took another stab at the stands, which I wasn't entirely happy with before. I kept the same silhouette but made it a thick central stand rather than the two flimsy ones I used before, I think this helps in making the beds look more functional.
Other than that, you can see I'm starting to render out the images as I've added more lights to the room, though it's still rather early in their geometry.
Also, despite adding the lines and text on the floor, I'm still rather unhappy with how empty and uninteresting it looks at the center of the room, but I don't want to add any steps or carpeting. Any ideas?
For all my finished Trek fan art, please visit my portfolio
I love those logo bedsheets! I know this is a more military or older ship, presumably, but I would suggest at least carpeting the area immediately around the beds... I can speak from experience that falling out of a hospital bed onto a hard floor is not fun, and I can imagine if the ship gets hit hard enough, some poor crewman will fall onto that hard floor, lol. And Trek biobeds are a measure higher than today’s hospital beds. As always though, great work. I really love the central lighting piece... reminds me a lot of the one on the Voyager bridge. And I love the brown trim color.
ADDED: one suggestion if you don’t want carpeting, but want to add a splash of color or visual interest to the central floor area, would be to add a kind of yellow and black caution tape-like marking, like the ones we saw all over the NX-01.
Here's my suggestion for filling that space: move the standing console out from the wall a bit, and put some free-standing equipment and rolling shelves and such along the wall behind it. Not a lot, mind you, just enough to make it feel like an active space. Perhaps a bit more such stuff than you saw in the TNG sickbay, but that kind of thing generally (for movie era, look through the window in McCoy's office, among other places for ideas of stuff to use).
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Essentially I realized I could reuse the circular bridge walls for sickbay, thus avoiding the ubiquitous sickbay design used from TMP to Voyager. With the walls extended so that more of the whole circumference from the TMP bridge is used, the room ends up having space for 3 beds on each side of a central entrance, with a nurse station directly in the center of the room.
At the back, behind a glass window (which can be frosted when necessary for privacy) there's the exam room, which likewise follows the circumference of the TMP bridge. I modeled a new biobed for this section, from an original piece of concept art for TMP that went unused. It's not identical though, it's meant to be a 20 years newer model after all.
That's as far as I got so far, there's no lighting on the room and barely any details, only the shell and reused elements. Thus rather than renders here are just some screenshots of the Blender viewport, plus one very crudely annotated with how I'm imagining the rest of the room to look like, whenever I can get to it. What are your thoughts?
I like the waiting area entrance. Perfect spot and arrangement I think. Another thought, instead of going direct to the labs, maybe have a connection directly to the bed area from the exam room? That way you don't have to move someone through the waiting area and around people doing lab work.
Here are the new beds plus the start of the USS Victory logo (for now with no text), there's also more work on the ceiling as you can see, and a bigger monitor for each bed placed on the wall. I do plan to add some more details to the beds, some text on the walls, and probably some white tape on the floor to signal each area. Still unsure if I'll leave just one door entering to the examination room, or if I'll add another one to the other side, with a little corridor going to the labs.
@Captain Serek: Thanks!
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@Rusty0918: I originally didn't though that was the case, but after finding some behind the scenes pictures of the Ent-B sickbay now I'm convinced. As built, the biobeds are rather different from the concept art, and their shape is much closer to the Voyager beds. Makes sense that they would be reused that way after their minuscule appearance on the movie.
@BolianAdmiral: Thanks! Still working on that area, I want this room to be rather brightly lit.
I'm a bit torn on what to do with the biobeds now, I know they were constructed differently and are the same basic shape as on Voyager (though still with vastly different details and stands). Should I modify these to match the canon version from the Ent-B, or remain faithful to the concept piece? These are the kind of choices that keep me up at night (no joke). Thoughts?
I'm experimenting a bit with labels for the main ward, adding some lines on the floors and markings for the beds, plus a caduceus symbol on the nurse station, facing directly at the main entrance. Also, here's a revised plan for the room, I've added a little corridor connecting the ward to the exam room, and expanded on the office idea a bit.
I like your beds and now that I'm looking at the Ent-B beds a little closer I'm annoyed that they basically grabbed the Voyager beds. I know WHY, but it's annoying
LOL Ok, now I'm less annoyed, but still!
@ashleytinger: Haha, yeah same here to be honest.
@Rusty0918: True, though only the very basic shape is the same, these were heavily redressed to become the Voyager style biobeds.
I did end up modifying the biobeds, given the different stands and details they are very distinct from their final 24th century style appearance anyway, and I know that if I had kept these different from how I now know they looked like, it would've drove me mad.
I might add some more details to the sides of the beds but these would be original stuff to fit in with the era, rather than any of the Voyager style greebles. I also took another stab at the stands, which I wasn't entirely happy with before. I kept the same silhouette but made it a thick central stand rather than the two flimsy ones I used before, I think this helps in making the beds look more functional.
Other than that, you can see I'm starting to render out the images as I've added more lights to the room, though it's still rather early in their geometry.
Also, despite adding the lines and text on the floor, I'm still rather unhappy with how empty and uninteresting it looks at the center of the room, but I don't want to add any steps or carpeting. Any ideas?
Either way this looks amazing