Edit: when I first started this post years ago, I was not good at materials at all, so the first few posts here are not the greatest. But I've since learned much more, so this is the quality I'm going for for ships going forward:
Hello! New to this forum. My 3D work isn't nearly as detailed as most of the amazing stuff on here, partly because I'm working on all of it on not-the-strongest-of laptops. I made the 2D scale charts for the StarCraft Field Manual
book, which you can see here,
but I also always wanted to make my own StarCraft animation, as I was very inspired by the original game's cinematics, as well as some of the fan-made work by Freespace a few years ago. At the moment I'm working on a space battle animation, but I also plan to use my models in a nice chart or animation just showing the scale of all the ships. Here's a sampling of some of my models, in WIP stages, and an old Firefly in there as well:
Currently everything I do is pretty low-poly, which also gives me hope of sometime partnering with someone to make a realtime mockup, maybe just in Unity or something, so that people could fly around and see the sizes for themselves. Since I will have all the models anyway.
This is a pretty long, drawn out process for me, but I plan to keep steadily adding to my chart over time, and to post my first space battle animation here as well when it's finished!
Here are a couple of other small tests: