Here's my second Star Trek model started not too long ago, the Odyssey Class.
I have to admit this ship is my personal favourite and I don't tell too big secret if I say it's going to be a real challenge to make. Unfortunately I haven't found good screenies or blueprints of this class nevertheless I spent several weeks with searching for them so the physical panel work going to be "fun"...
About the model: I made the body from one piece at first but I'd got a bit of problems with the intersections of the craddle and the deflector so I decided to make them separated. The deflector is retractable with this solution.
I made some modification on the ship's aft/bottom part and the engines as well. The transition of the saucer and the body (the craddle upper actually) was real pain to make so were the main hangar and the impulse engines because I made all polys manually one by one and there are several deceptive shapes around.
Here are the screenies of the basic shape:
Posts
https://picasaweb.google.com/114583233071020613327/OdysseyClassRefs
This page will be updated ocassiaonally in the near future.. my refs are all on different computers!
had a thought of building this next myself.. or sometime in the near future Looking good!
i did recently the master system display of the Odyssey and the Aquarius-Class on request. here and here are the links to it.
Appreciate the screenies bro! And I would have had easier job... (again):)
@Halo Buff:
Presume you mean the honeycomb plating with drk blue illum. I might make that in the near future, depends on how it turns up.
@commandersozo: Thanks, I'm glad you like it. I checked the displays you made for the Odyssey Class, amazing piece of work!
@Lonewriter: Yes, this is the biggest cruiser class with 2500 crew as far as I know.
@metalsnake: Thanks bud, this problem has been solved:)
@evil_genius_180: Thanks bud!
Sorry for the delay, but I had serious problems with the mesh itself plus thanks to the screenies I picked on several new details and because of that, redoed the saucer bottom completely.
The problem caused me a really s#&@tstorm, as 3ds max users might know here, there are two very good commands at the edge tab, namely the loop and the ring. They are our best friends unless you do something drastic like assigning an isolated line accidently and press loop then delete... that can be wonderful...
And when I picked that on? Of course after collapsing the whole mess into high poly. I was lucky though because I have several saves around so I could replace the "damaged parts" with the undamaged basic shape by using merge.
About the progress: I added the basic panel lines and several greebles to the saucer and the nacelle. I have to admit I wanted to use aztec patterns but the shape of the saucer doesn't really make my life easier so it does look like I have to find another option. Warp might be a possible solution on the pattern though didn't work so far. The redoed parts can be seen on the bottom part by the "sharp mouth". The body is one piece except the greebles and the engines. Hmm.. too many characters I talk too much... pics bellow:
My advice re Max? Incremental saves (periodically hit the plus button on the save panel) - and set up your auto-saving as well. Yeah, means you end up with a lot of files, but rather that then ending up with a ****storm of a problem you can't fix Those two things have saved my bacon (and my mesh projects) time and time again.
- Mike Oldfield
yeah i know, they said it is the official sequel of the prime universe but somehow..... well... -.-
i hope you will release this beauty when its finish?! *get on my knees* ^^
Though, I have some suggestion below (PS -sry that I had to butcher your image). I know that this is from STO, however, in my opinion it strained just to far what I would consider ST (federation) design. Arrow like design is just too aggressive for anything that federation stands for (benevolent community of planets and myriad of species) and it got out of the control since VOY and the E from the TNG movies. anyway, just my suggestion to get out of the box
odyssey_02 copy.jpg
YouAâre doing a fine work. Just a really smal niptick. Looking at teh oissey_05 pic, one "arrow" under the saucer looks to pointy, I suggest to chamfer that bit.
About the variant with rounded saucer, it could have been a totatlly diferent ship. rounding the saucer, breaks the design flow, done to follow the arrow shape. Maybe itAâs time for a variant from your own?
Yes, you're right, I have had several different saves since then.
Btw, thanks for the rendering advice, very helpful!
@VALKYRIE:
I'm glad you like it:)
@Beda of Borg, Borgman: hmm...Borg agents around... I know what you want to see guys: an assimilated odyssey:) okay I admit I've been thinking of making the assimilated space set for her...
@Starship:
Hmm... i guess you mean the arrow-like end at the fore of the saucer bottom side on the 4th image. If you do so that is because I didn't weld the 2 half saucers as I'm still working on it. When I finish the whole texturing process I will do it.:)
@evil_genius_180:
Thank you:)
@vmblast:
Altough it is a good idea like the new ambassador's saucer would be mixed with the odyssey's cradle, I'm stick to the basic shape because I like the original concept.
A little progress on the docking areas and played a bit with the lights. Now I start cutting the windows manually, so pray for me please.....
She's looking great.
- Mike Oldfield
Thank you guys:)
@evil_genius_180: Dear evil, I think you meant an u-boat... It's not an u-boat:D
In short: when I finished the 200th window I felt I start losing my mind.... After finishing the 400th window, my mental health was strongly questionable. After finishing the 600th...well...figure it out...
So, here are the (not all) windows from an already half idiot....:
IAâm with you!
But the mesh is showing all your hard work, and is a beauty! I do like to much of that phaser banks too (assuming that it is a phaser bank).
looking excellent! love the phasers and phaser nipples too!