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AnimationChris2005's Stuff

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  • Chris2005Chris2005495 Posts: 3,055Member
    Here is a WIP video I had released a while back, but I guess I didn't post here... along with a screenshot from the shot as it stands right now. :)


    99133628_3488033577923550_5503610838721757184_o.jpg?_nc_cat=104&_nc_sid=ca434c&_nc_ohc=kI4Wjk5MbdwAX9HwSeT&_nc_ht=scontent-iad3-1.xx&oh=a7a89fe8342d17ac92b62313f539ac9a&oe=5EEA26BB
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  • nightfevernightfever358 Posts: 583Member
    Very crisp and dramatic lighting, I like it.
  • trekkitrekki491 Posts: 1,045Member
    Oh yes, it´s very nice!
  • japetusjapetus1539 SeattlePosts: 1,160Member
    Dang.... that's straight outta the show! Nice Borg cube
  • P5ych0p4thP5ych0p4th444 GermanyPosts: 338Member
    I can’t believe, I’m saying this, but now I actually want to see a Voyager remaster 😁
    BolianAdmiral
  • Chris2005Chris2005495 Posts: 3,055Member
    edited May 2020 #2197


    A little teaser of the first few seconds of the video as it stands so far...

    I need to readjust the blue lighting cast on Voyager, as the shield effects were out of sync with the audio, the shield fx has been corrected, minus the interactive lighting. I've also added the torpedo fx and impact fx. The torpedoes were done by creating the torpedo fx inside AE, exporting light point data from 3ds max into AE along with the camera. Thus, I had 3D point data of the scene, the torpedoes were then turned into 3D objects, given the keyframe data of the lights, so they moved in 3D space, then I set their orientation to face the camera.

    Similarly, the explosion fx (explosions and illuminated hull layers) were done the same way, except, the illuminated bits were set to auto orient along a path (which I can probably set to off now that I look at it), so they stayed at right angles against the hull and didn't constantly face the camera. The explosions were also attached to lights that moved with the ship object and translated into AE, the explosion elements were then made 3D layers and given the light position data, and finally set to face the camera.
    Post edited by Chris2005 on
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  • Hunter GHunter G469 Posts: 382Member
    P5ych0p4th wrote: »
    I can’t believe, I’m saying this, but now I actually want to see a Voyager remaster 😁

    I second that motion. That's some quality work right there!
    P5ych0p4th
  • Chris2005Chris2005495 Posts: 3,055Member
    Once I re-rendered the interactive light pass for the shield impacts, here is the full shot as it stands thus far. :) Only thing to really add is the phaser fire.

    Lizzy777BolianAdmiralFreakLoopholeBrandenbergEnterpraisJES
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  • TrekMDTrekMD191 Posts: 635Member
    That looks awesome!
  • markmasseymarkmassey415 StaffordshirePosts: 546Member
    Awesome as usual Chris.. Lighting looks great... great to see real phasers on a starship after watching the pew pew phasers of discover and picard.... I'm not opening up that can of worms here... its just nice to see...
    Loophole
  • BrandenbergBrandenberg1557 CaliforniaPosts: 1,872Member
    I missed this one. Fabulous work. :+1:
  • Chris2005Chris2005495 Posts: 3,055Member
    Thanks all! :D I'm slowly finishing this shot, I think a couple more explosions and some other fx and it's done... also been working on other shots as part of the whole project I'm doing. :)
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  • Chris2005Chris2005495 Posts: 3,055Member


    I'm slowly working on this... trying to think of shots to attempt to replicate for the video... it's 90% done.
    Lizzy777publiusrFreakscifiericrojrenWarp Propulsion LaboratoryJES
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  • FreakFreak1078 Posts: 4,355Member
    Very Nice!
  • scifiericscifieric884 Posts: 1,296Member
    Chris2005 wrote: »
    I'm slowly working on this... trying to think of shots to attempt to replicate for the video... it's 90% done.
    Sir, that is truly fantastic. Well done.
  • Warp Propulsion LaboratoryWarp Propulsion Laboratory785 BrooklynPosts: 248Member
    This is all great, but that shot of Voyager being dragged by the cube is just outstanding!
    Please visit my YouTube channel!
    https://www.youtube.com/channel/UCqRhLEHgwgTKxsalM5YznYQ


    Formerly furswift
  • trekkitrekki491 Posts: 1,045Member
    Wonderful!
  • Chris2005Chris2005495 Posts: 3,055Member
    Freak wrote: »
    Very Nice!

    Thanks. :D
    scifieric wrote: »
    Chris2005 wrote: »
    I'm slowly working on this... trying to think of shots to attempt to replicate for the video... it's 90% done.
    Sir, that is truly fantastic. Well done.

    Thank you. ^_^
    furswift wrote: »
    This is all great, but that shot of Voyager being dragged by the cube is just outstanding!

    Thank you. Yea, that tractor beam effect was hand animated using a corner pin effect in After Effects. lol
    trekki wrote: »
    Wonderful!

    Thank you. :D
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  • Chris2005Chris2005495 Posts: 3,055Member
    Slowly getting this done... gaming be getting in the way. lol The video did have sound, but them copyright vultures be at it again and had to mute it. -_-

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  • FreakFreak1078 Posts: 4,355Member
    Nice!
    scifieric
  • LoopholeLoophole32 Posts: 48Member
    Great job! Seems like Fair Use is a myth though...
    Standing among giants
  • Chris2005Chris2005495 Posts: 3,055Member


    After I figured out why you couldn't see any light bounces... now you can. Also, presenting the music track that Flower Productions is currently working on to replace the original, so that the video isn't just a silent movie of sorts. lol I owe them a great debt of gratitude. :D This shot was about 99% done at the time of this export.
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  • markmasseymarkmassey415 StaffordshirePosts: 546Member
    this looks great..... my only comment is this needs to be like 3 minutes long haha
    scifieric
  • FreakFreak1078 Posts: 4,355Member
    markmassey wrote: »
    this looks great..... my only comment is this needs to be like 3 minutes long haha

    Could not agree more.
    scifieric
  • johnl2112johnl21127 Posts: 18Member
    @Chris2005 - if you are matching the look of the movies A++, but I found it jarring that the interior lights bloomed with a full bright sun out. (the lights are a buttload of orders of magnitude less bright than the sun) But then again, it seems humans have decided space=night, not realizing that that around earth's orbit of the sun, it should be *brighter* than the equator on the equinox.

    But you do awesome work and probably know this already :)
  • froggi3froggi3334 Posts: 24Member
    This is almost broadcast quality.
    Loophole
  • Warp Propulsion LaboratoryWarp Propulsion Laboratory785 BrooklynPosts: 248Member
    Lovely!
    Please visit my YouTube channel!
    https://www.youtube.com/channel/UCqRhLEHgwgTKxsalM5YznYQ


    Formerly furswift
  • Chris2005Chris2005495 Posts: 3,055Member
    Freak wrote: »
    markmassey wrote: »
    this looks great..... my only comment is this needs to be like 3 minutes long haha

    Could not agree more.

    Maybe I'll do a super slow-mo version. hehe
    johnl2112 wrote: »
    @Chris2005 - if you are matching the look of the movies A++, but I found it jarring that the interior lights bloomed with a full bright sun out. (the lights are a buttload of orders of magnitude less bright than the sun) But then again, it seems humans have decided space=night, not realizing that that around earth's orbit of the sun, it should be *brighter* than the equator on the equinox.

    But you do awesome work and probably know this already :)

    Agreed, but I'm still tinkering with stuff. :sunglasses: Thanks. Eh, my stuff is still a drop in the hat compared to other's. lol
    froggi3 wrote: »
    This is almost broadcast quality.

    Thanks. ^_^
    Lovely!

    Thank you. :blush:
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  • lewisnivenlewisniven1850 UKPosts: 381Member
    johnl2112 wrote: »
    @Chris2005 - if you are matching the look of the movies A++, but I found it jarring that the interior lights bloomed with a full bright sun out. (the lights are a buttload of orders of magnitude less bright than the sun) But then again, it seems humans have decided space=night, not realizing that that around earth's orbit of the sun, it should be *brighter* than the equator on the equinox.

    But you do awesome work and probably know this already :)

    Was about to mention the bloom too, if the windows are blooming then the sun would just wash everything out. I'd say the bloom is making it looking very 'cg'. Lose the bloom and it'll be spot on, it's great work, really lovely shot :).
    1701dproject.blogspot.com
  • Chris2005Chris2005495 Posts: 3,055Member
    Using Nightfever's extraordinary Galaxy Class, I'm now beginning to get it ready for my next personal project, which some might know what it is already... :D It is intentionally brighter than I will have it in the end. Just trying to get the GI lighting to look pretty good as far light bounces go. :)

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