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3DStar Wars projects thread

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  • fractalspongefractalsponge254 Posts: 1,088Member
    What, this?

    eid1.jpg
    eid2.jpg

    never finished it...
  • Road WarriorRoad Warrior207 Posts: 815Member
    Hey, boss....

    ^ I LOVE that!
  • grifxogrifxo0 Posts: 0Member
    What, this?

    eid1.jpg
    eid2.jpg

    never finished it...
    yeah this one was never finished. but if it were mine i would cut it in half and make two ship designs out of it.
  • fractalspongefractalsponge254 Posts: 1,088Member
    The design is based on a comic ship. I'm not entirely sure how you would "cut it half" and make it look at all decent...

    This next thing may or may not work. Bare minimums of detail right now just to get a feel for things.


    drop1.jpg
    drop2.jpg
    drop3.jpg
  • DarkSapiensDarkSapiens174 Posts: 0Member
    It reminds me a bit of this one: http://starwars.wikia.com/wiki/Imperial_Dropship_Transport

    Was any inspiration drawn from it or is it just "convergent design" starting from a similar "Imperial version of the Republic gunship" idea?

    Imperial_dropship_transport.jpg
    TFURaxusPrimeShuttle01.jpg
  • grifxogrifxo0 Posts: 0Member
    interesting
  • TALON_UKTALON_UK2 Posts: 0Member
    That in turn drew its inspiration from the design for a prototype for the early (as in '70's) original Palitoy/Kenner Troop Transport toy. The detail on that thing looked awesome.

    imperial_troop_transport_prototype2.jpg


    Interesting start Fractal, what inspired you to go in this direction?

    It reminds me a bit of this one: http://starwars.wikia.com/wiki/Imperial_Dropship_Transport

    Was any inspiration drawn from it or is it just "convergent design" starting from a similar "Imperial version of the Republic gunship" idea?

    Imperial_dropship_transport.jpg
    TFURaxusPrimeShuttle01.jpg
    108982.jpg
  • fractalspongefractalsponge254 Posts: 1,088Member
    I've been trying to come up with a modified LAAT for years. Nothing really worked at that scale till I saw the kenner toy. I didn't like the center detail, so I gave it a stormtrooper nose :p
  • jedi44jedi440 Posts: 0Member
    Looks like a great idea.Had a problem with the LAAT,the troopers were required to hang on by straps whist standing during hard maneuvers.Fast dropship/gunships should have fold able seats and 360 degree turrets for self protection and quick deployment.Just a thought.
  • fractalspongefractalsponge254 Posts: 1,088Member
    Update to LAAT:


    drop11.jpg
    drop21.jpg
    drop31.jpg
    drop4.jpg


    I've been messing about with the idea of doing a proper assault ship that isn't an Acclamator. Part of the question is exactly how big it would have to be. A modern division may have about 1000 AFVs, but then thousands of trucks, other logistics and support vehicles. In Star Wars terms, what would this look like?


    I started with the Imperial Sourcebook for rough numbers of vehicles per subformation, and took measurements of a bunch of my and EU/canon vehicles. Then I adjusted dropship complements a bit and worked out a hypothetical average Corps level formation. It would divide into:
    Battlegroup/legion (x2): 3x regiment (2x repulsorlift, 1x light armor, 1x heavy armor battalion); 1x artillery regiment; 1x HAVw A6 regiment; 80x infantry dropship
    Battlegroup/legion (x2): 3x regiment (2x repulsorlift, 1x scout walker, 1x heavy armor battalion); 1x artillery regiment; 1x AT-AT regiment; 80x infantry dropship
    Corps HQ: 2x AT-SP regiment, 1x AT-SE regiment, 2x SPHA regiment, 40 dropships, 1 regiment equivalent vehicles


    Dropships are LAAT equivalents, the sizes based on my WIP one, and numbers based on the 80 per division of an Acclamator. The company drop barge is purely hypothetical, designed to move masses of individually not very large repulsorlift vehicles, but in large quantity. Works out to be about light corvette-sized. A scaling layout follows:


    corps_annotated.jpg


    Works out to approximately a 1500mx1000mx80m space, simply for garage storage. Storage across 6 vehicle decks, equivalent to 1 superheavy vehicle/dropship deck, 2x heavy vehicle/dropship decks, 4x dropship rack levels. Spread it across more levels and that obviously reduces the footprint. An actual assault ship would need more volume to have vehicle handling spaces, mostly for the large walkers. This exercise shows how voluminous walkers actually are, especially when you compare to even the largest rack-mounted imperial fights (Scimitar and Defender wings shown for scale). Barrack volume is relatively minimal.


    Dropships are mostly important for the massive vehicles. For smaller ones I imagine that they can self-deploy into atmosphere if they're repulsorlift. I always figured the main difference between a repulsortank and say, a gunship or atmospheric fighter is the maneuverability, not the ability to fly. Still, you'd want dropships able to land an assault echelon or to support detached landings away from the ship. The ship itself would deploy troops from orbit, or "land" (i.e. hover and stabilize with some barely-load-bearing landing gear) if there was a secure site.


    Right now it's turning out to be a very obese Acclamator. We're looking at about quadruple Acclamator volume necessary at a minimum. I'm attempting to keep it near ISD length, just more volume. Most of the dropships and barges can deploy from the sheltered trench hangar on the dorsal surface. Why dorsal? Because the ship has to be able to deploy things while landed. Large barges transit from flank bays, and gunships and small craft, and repulsorlift, can deploy from any bay.


    evakmar1.jpg
    evakmar2.jpg
    evakmar3.jpg
    evakmar4.jpg
    evakmar5.jpg
  • DCBDCB331 Posts: 0Member
    From certain angles, that looks eerily like the head of a Gungan. I hope you name it appropriately.
  • homerpalooza67homerpalooza67228 Posts: 1,892Member
    DCB wrote: »
    From certain angles, that looks eerily like the head of a Gungan. I hope you name it appropriately.
    .

    :p
  • TALON_UKTALON_UK2 Posts: 0Member
    Heh, yeah, I was thinking that too. Careful, once you go Gungan there's no turning back.

    :p


    All joking aside, I'm not loving the overall shape. I think a lot of what makes Star Wars ship designs work so well is the fact that though they are highly complex and detailed, when it comes to the basic shapes they're quite simple, and the basic shape of this thing is hard to get a handle on. Maybe if you committed to a more full on diamond shape with cutaways for the engines at the rear and the greeblefest hangar trenches (which I absolutely love by the way) you have on the sides? I like the thought you're putting into this, and that image illustrating just how much hardware needs to be transported really brings it home how massive a ship will be needed to carry it all. Perhaps enlarge the thing a little more to perhaps 2 or 1.5 times the length of a standard ISD so it looks less like the Acclamator that ate all the pies, to give you a bit more room to play with? What is the idea with the cutout in the dorsal hull passing between the two bridge towers? Do you see that trench as space for more hangar entrances, landing strips etc? Definitely going to be interesting watching this one develop.

    As far as your Imperial LAAT is concerned that is coming along nicely, though I wonder if that nose weapons array is a little overkill. Is that how well armed the similar ship in The Force Unleashed was? A lot in that game was overkill to say the least.
  • jedi44jedi440 Posts: 0Member
    I agree with Talon,the nose guns are too bulky,maybe two instead of four.The rest look great.
    The assault ship is interesting,though maybe the bottom spine looks odd.But love to see where you go with it.
    How many troopers can the dropship carry?
  • StarscreamStarscream231 Posts: 1,049Member
    Re: the gunship noseguns, I agree with Talon and Jedi. I'm also a bit turned off by the pointy nosecone thing you've got going on though. Might I suggest a protrusion that's a bit flatter? Might be a good idea to have a central pilot station there, with a shielded viewport akin to what we see on AT-ATs (since this seems to have a similar aesthetic).

    On the overweight Acclamator: As Talon said it's hard to get a grip on the shape. I do like the idea of a "tubby" carrier though, and I love the embiggenated trench concept. The diamond shape for the larger hangars I'm not too sold on; have you considered putting the large docking bays into the dorsal insets instead? You could make it a big through-deck hangar then, ala the ship from ROTS, and the flight ops pylon could oversee it relatively easily...
  • fractalspongefractalsponge254 Posts: 1,088Member
    Proof it all fits (being generous with the deck clearances here). Reactor will be ~ISD sized and placed immediately in front of the engine array in the aft cutout.


    evakmar6.jpg
    evakmar7.jpg
    evakmar8.jpg


    Detailing:
    evakmar9.jpg


    I'm debating keeping the dorsal side hangars - I think I can use the volume there better...
  • jedi44jedi440 Posts: 0Member
    Fractal,there was never any doubt that everything would fit,it always does......lol
  • TALON_UKTALON_UK2 Posts: 0Member
    Heh, fits like a glove.

    So where are the fighter and bomber wings deployed from? I couldn't see them in the above see-through renders, are they deployed from that central trench?
  • StormcloudStormcloud2 Posts: 0Member
    the two command towers really do shout gungan eyes - might look better or at least less like jar jar if it was a more imperial command tower design - but otherwise detailing is impressive as ever
  • fractalspongefractalsponge254 Posts: 1,088Member
    evakmar10.jpg
  • grifxogrifxo0 Posts: 0Member
    sick details. hoping it turns out great
  • BarricadeBarricade199 Posts: 181Member
    Fractal, I'm flat out amazed you haven't just trolled us yet by actually overlaying a Gungan's head onto this (yet), or your previous (mini-) capship. That or gone and done some epic trolling by actually putting in miniature gungan heads into the various greebles and then see if we can find/count them all. Maybe it says bad things about me, but considering the amount of 'it looks like a Gungun...' comments, I'd have done it.

    Not that I'm saying they're bad, mind you. I like em.

    *quietly shoves a 'ITS A TRA....GUNGAN!' sign under the desk*
  • fractalspongefractalsponge254 Posts: 1,088Member
    evakmar11.jpg
  • stonkystonky350 Posts: 489Member
    The details are incredible!
  • jedi44jedi440 Posts: 0Member
    Beautiful.How is the LAAT coming on?
  • AresiusAresius359 Posts: 4,171Member
    Massive details, as it is to be expected from fractal.... :)
  • grifxogrifxo0 Posts: 0Member
    thats a tight airstrip. would be interesting to see how ships get in and out of those hangars.
  • fractalspongefractalsponge254 Posts: 1,088Member
    evakmar12.jpg
  • DarkSapiensDarkSapiens174 Posts: 0Member
    I'm loving the details on the bridge area. Not sure about the overall shape of the ship, though…

    And I can't stop wondering about how many hours (days?) it would take to unload all those vehicles from a single ship that big as opposed to several other smaller ships…
  • fractalspongefractalsponge254 Posts: 1,088Member
    evakmar14.jpg

    I haven't done the full calculations, but I think the lift capacity in one go from dropships is something like a quarter of the existing vehicle capacity. If the ship is in atmosphere, the repulsorlift vehicles can deploy themselves. My guess is on the order of several hours for the entire Corps from low orbit. It would not be anything close to days.
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