The conversion process from Maya to 3dsmax begun in 2011: https://forums.scifi-meshes.com/discussion/77527/converting-from-maya-to-max#latest
Yeah.... It´s dammed slow, I know. It´s cause I don´t play with 3dsmax often. RL and family takes precedence, and the lack of inspiration and lazyness keep pushing me to do other things.
But know I think it´s close to an end. Finally, all the geometry is corrected and alligned. Fake windows interiors and arboretum are now in place, as almost all the insignias are in place too. I still need to figure better settings for the materials and put the light rig in place. After that, release it.
(the original was built by Kenneth Leishman in Maya).
I love this version of the Cheyenne class. She looks so rugged and heavily armed, especially with that ventral main deflector. And FOUR torpedo tubes!!!
She looks like she's loaded for bear to take on Dominion cruisers!
Update...
A lot of non-noticiable small tweaks here and there. I did small geometry corrections, welded vertices and solved to change a bit the nacele caps and deflector shape and colors.
Posts
Current Projects:
Ambassador Class
She looks like she's loaded for bear to take on Dominion cruisers!
A lot of non-noticiable small tweaks here and there. I did small geometry corrections, welded vertices and solved to change a bit the nacele caps and deflector shape and colors.