Here's an update. I redid the saucer, I was able to also modify the Deck 2 area. I squished it in height and also pushed the back end up so that it made it flatter and wider. Now I can add windows to it. I'm satisfied with the way the Impulse Deck is shaping up. Based on the images of the Discovery-era Enterprise, it looks like they're suggesting that there's an airlock between the two impulse decks, as opposed to the torpedo launcher that was suggested to be there in the ENT episode "In a Mirror, Darkly - Part II". So I'm debating on what to put there. The other views kind of give you an idea of what the scale of the new Impulse Deck is compared to the rest of the ship.
Impulse Deck as seen from an angled aft view:
Here's the impulse deck close-up:
And here's the Dorsal, Aft, and Starboard views:
Feedback as always is appreciated. Haven't had a chance to work with Subding any part of the mesh yet. I keep forgetting to start with a basic shape and use Subd to shape it, like I did on the Poseidon's bridge module.
These models are amazing @Viper!!!!! Your work always impressed me! I wish I had learned more from you back in the day
How did you get that grilling on the pylons?
Here's some updates. I redid the grid lines on the saucer. Not sure I'm happy with the saucer yet. May backtrack it and redo it one more time. Trying to get just the right look.
Updates on my DSC/TOS Connie hybrid. There are some mesh errors I need to tackle and some adjustments I need to make. I tried to go with a Deck 2 module that was more like TMP, but it just didn't work, not with the TOS bridge module, so I stuck with the original Deck 2 shape. I did fix the saucer so it was higher poly to smooth out the the shape. Worked a little on the nacelles and secondary hull. I'm really liking the direction it's taking. Feedback is appreciated.