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Pheylan

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Pheylan
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  • My Renegade Legion Thread

    Wow it's been awhile since my last update.

    Well, I finally got back to the Wolverine. I really want to get this one done so I going to try and devote most of my attention to it. I added some more hull details and started on the turret. The original design just has a simple rectangular box with another box section attached to the back, but I decided to up the ante a bit and make it more curvy reflecting the forward hull section.

    zxxq0f6ufqbs.png

    fn6ekk32n543.png

    And some detailing on the bottom.

    vbvwkb0w1fr6.png

    Also, did some work on the Spartius. The turret on this one is a little more tricky blending that shape together in the back. One thing I don't like is the way it's offset to the side. I'm not a big fan of asymmetrical designs, it's the same way on the Horatius.

    r2ogi5lctyrw.png

    bxd7odytgctl.png

    And of coarse a nice comparison render with the Romulus APC.

    w61d11ggk4jz.png





    StarshipStarCruiserLizzy777spicmart
  • My Renegade Legion Thread

    spicmart wrote: »
    Btw. Which scale are your RenLeg models? There are some inconsistencies regarding the size of theoriginal CENTURION and INTERCEPTOR metal miniatures.

    How big are they? hmmmm....

    Well, there's no information about the actual physical sizes of the vehicles in-game, so I had to guesstimate. The only reference I had to go on was the relative size of the crew hatches on the miniatures and schematics. So I just eyeballed it using my scale dude which is 6 ft tall [1.82 m].

    For example, the Wolverine is 16.6 m long x 6.75 m wide and the Eliminator (which is the biggest model so far) is about 28.9 m long x 14.9 m wide.

    Here's a comparison of the Eliminator beside TOG's Trajan.

    rs9e8w5ers0r.png



    Lizzy777StarshipStarCruisersrspicer
  • My Renegade Legion Thread

    After digging out the Chariot, I decided to call up a few more models. These are the last two that I've built so far but yet to showcase in this thread. The Aeneas and Vespasian. Both are TOG light tanks.

    The Aeneas is the standard combat vehicle and counterpart to the Wolverine. Despite the Wolverine's large complement of missiles, most experts believe it is no match for the Aeneas in a head-to-head contest.

    hsdg3tsb7yp7.png

    pu13l73ajt62.png

    The Vespasian is primarily a Hunter-Killer tank. It is tasked with acting as a screening vehicle for advancing formations and destroying any other light tanks it may come across. It is armed with a 150mm Gauss cannon, which is unusual for a light tank, making it well suited for this role.

    pmucdnvjn0wp.png

    ysfd1oz1owmf.png

    fgl2bd9bx011.png

    Although both models were considered finished, I'm including them here because I want to make some component updates and additions. For example, I'm exercising artistic license by adding a Vulcan III to the Vespasian even though it's not officially in the vehicle stats. I just think it looks cool. :)

    I have a several more vehicles I have to get to, most importantly the CW/RL Viper light APC, and then I plan on turning my attention to some Interceptors.

    That'll be fun! =)




    Lizzy777StarCruiserMustang13Camaro68spicmart
  • My Renegade Legion Thread

    Afternoon.

    I thought it would be good to give some background information on the fictional universe that inspired to do this project.

    The game is set in the 69th century and primarily focuses on the conflict between the tyrannical Terran Overlord Government (TOG) and the Human-Baufrin Commonwealth which is located on the opposite side of the galaxy...think Star Wars' Galactic Empire against Star Treks' Federation only the two have a shared history and the same technological level.

    Fighting along side of the Commonwealth are the Renegade Legions (from whom the game takes its name). They are a group of former Terran military units that defected to the Commonwealth in protest when TOG rose to power in a violent coup. The red graffiti "R" is the symbol used by the Renegades in defiance of TOG. The war have been going on for a little over a century.

    And so, while I am pondering the next phase of the Wolverine, I decided to start blocking out the Spartius. It's the CW/RL's standard Medium grav APC. This is another of my favorite designs and I really wanted to get started on it.

    Very early on.

    rfd315bflh0b.png

    I temporarily used the main hull from my Liberator tank model just to get the proportions in the ball park but it will soon be replaced. The two vehicles are so similar that even though the books don't specifically mention it, they must have come from the drawing boards of the same design teams. The major difference are the large cutouts for the infantry doors. Funny thing is that the ortho schematics show the hull as having straight lines like the Liberator, but as you can see in the inset, the miniature is more curved. As with the Wolverine, I'm going by this version because I consider it to be the final design.

    me15ny32d29h.png

    And finally here is a preview of the aforementioned Liberator wip. More to come on this one.

    to4i1n73cghp.png


    StarCruiserLizzy777Starshipsrspicer
  • My Renegade Legion Thread

    Hey guys.

    It's been 3 months already since the last update. (groan)

    Sorry for the delay, but my work schedule has changed recently and I don't have much time or energy these days to devote towards hobbies. So I forced myself to put in some effort.

    In order to get back into the groove of things, I decided to work on the Remus GEV that I mentioned awhile back. Because it is based on the Romulus APC, about 70% of the modeling was already done. Mostly I had to make a new front end and modify the main hull somewhat, but the rest is pretty much the same.

    As usual the reference material is all over the place, so I just went with what I thought looked good. Since this would mainly be a background vehicle, I didn't want to put too much time into it. However, I may go back and add some details here and there if I think of something cool.

    upi1vtizmdyf.jpg

    x90rhfzsu1qz.jpg

    8byd0yubdai2.jpg

    As with the Romulus, the main entryway is a large drop down hatch in the rear.

    8ug2r5fhmqfe.jpg





    StarCruiserLizzy777ashleytingerspicmart
  • My Renegade Legion Thread

    Ok, finishing up the Remus. Added some things and removed some others.

    I checked the stats in the reference book and noticed that the main laser was a 1.5/4 instead of the 5/6 on the Romulus, so I just shortened the length a couple of meters. Also, it didn't have a Vulcan gatling gun so that was replaced with a sensor/site thingy.

    6815udcwfaev.png

    Next, because GEV's lay down and clear mine fields, I added some mine launchers (3 per side) which are those things in the center of the image.

    ss2lf05alyub.png

    Some details on the bottom of the forward hull just to break up those flat areas although you wouldn't normally see them since these vehicles mostly travel about a meter above ground level thanks to their terrain following radar. Sometimes they do fly at treetop height if they're in a hurry however.

    kfyy8jelaiqq.png

    So, that's about it for the modelling stage on this one. I'll play around with some basic textures and make a recognition sheet for my new thread. I'm glad I finally have one completed. I was starting to get depressed. lol

    vdtqrlhjmjs7.png

    P.S. I'm not going to model the CW/RL Constructor GEV, which is based on the Liberator, because going by the only image I have of it the two look exactly the same. Instead I might take a crack at the new Forger GEV that is outlined in the Centurion Expansion book. It's supposed to replace the Constructor and I've always liked the design so....we'll see.





    Lizzy777StarshipStarCruisersrspicer
  • Derelict ships

    I have to be honest and say I'm not sure what to make of some of the designs, but that being said, I'm truly astounded by your immense level of creativity. It's like watching the minds of alien engineers at work, which is really refreshing imho. :)
    publiusrMustang13Camaro68scifieric
  • Renegade Legion Recognition Sheets

    Horatius MK III is done.

    ax0ea31r4ne9.png
    Lizzy777StarCruisersrspicer
  • My Renegade Legion Thread

    Ok, the other day I wanted to examine the engine glow from my earlier models (which were done in Lightwave) and try to replicate it in Modo. But dumb me forgot to write down what I did! :eyeroll:

    I figured that I could always go back and look at the original files, right. Well, you know how that one goes.....they're no where to be found. I don't know how I could have lost them.

    So now I have to start over and retrace my steps.

    This is what I've come up with so far. It's not bad, but not quite there yet. I think it needs a little more cyan color and maybe a tad brighter.

    1kfgylb3mut4.png

    Also, I'm trying to re-create the laser effect I did. I'm having better success with that, but It may take a slightly different workflow in Modo then Lightwave.

    P.S. I can just imagine how cool it would be to glance up and see one of these cruising by over head! I bet they would make a similar warbling sound as the Martian tri-pods in the 1953 version of "The War of the Worlds".

    I still remember Dr. Forrester when he remarked..."This is amazing.!"
    StarCruiserLizzy777spicmart
  • My Renegade Legion Thread

    Continuing with my experiments in texturing.

    I'm currently fiddling with two different versions of the green pattern....one camo and one plain. After endless tweaking to see what this or that button does, here is where I'm at.

    aph4kdghflsu.png

    g2uis6xhts9d.png

    Here is a close-up of the surface features and logo image. I made it back when I built the MK II in Lightwave and imported it into Modo. For some reason when I applied the textures, none of the shaders would work on the top and inner surfaces of the front hull halves. I discovered it had something to do with the "cull backface" setting. When I turned it off, everything was fine but then the textures would project onto the hull inner surfaces! Spent an hour trying to figure out why it was doing that with no luck. So I gave up and just assigned separate materials for the panels that the logos are on, copied the shaders and everything was good to go.

    skeltabggylp.png

    Btw, the hull number designates that this tank is assigned to the First Cohort of the infamous 13379th Strike Legion (The Harbingers of Death). Many a veteran would pause at the sound of their name for it is a unit that has never been defeated in battle. They also have the honor of combat testing most of the newest equipment being evaluated for service, so it comes as no surprise that they were chosen to put the MK III thru its paces.


    StarCruiserLizzy777spicmart