It's been 3 months already since the last update. (groan)
Sorry for the delay, but my work schedule has changed recently and I don't have much time or energy these days to devote towards hobbies. So I forced myself to put in some effort.
In order to get back into the groove of things, I decided to work on the Remus GEV that I mentioned awhile back. Because it is based on the Romulus APC, about 70% of the modeling was already done. Mostly I had to make a new front end and modify the main hull somewhat, but the rest is pretty much the same.
As usual the reference material is all over the place, so I just went with what I thought looked good. Since this would mainly be a background vehicle, I didn't want to put too much time into it. However, I may go back and add some details here and there if I think of something cool.
As with the Romulus, the main entryway is a large drop down hatch in the rear.
Ok, finishing up the Remus. Added some things and removed some others.
I checked the stats in the reference book and noticed that the main laser was a 1.5/4 instead of the 5/6 on the Romulus, so I just shortened the length a couple of meters. Also, it didn't have a Vulcan gatling gun so that was replaced with a sensor/site thingy.
Next, because GEV's lay down and clear mine fields, I added some mine launchers (3 per side) which are those things in the center of the image.
Some details on the bottom of the forward hull just to break up those flat areas although you wouldn't normally see them since these vehicles mostly travel about a meter above ground level thanks to their terrain following radar. Sometimes they do fly at treetop height if they're in a hurry however.
So, that's about it for the modelling stage on this one. I'll play around with some basic textures and make a recognition sheet for my new thread. I'm glad I finally have one completed. I was starting to get depressed. lol
P.S. I'm not going to model the CW/RL Constructor GEV, which is based on the Liberator, because going by the only image I have of it the two look exactly the same. Instead I might take a crack at the new Forger GEV that is outlined in the Centurion Expansion book. It's supposed to replace the Constructor and I've always liked the design so....we'll see.
Well, I finally got back to the Wolverine. I really want to get this one done so I going to try and devote most of my attention to it. I added some more hull details and started on the turret. The original design just has a simple rectangular box with another box section attached to the back, but I decided to up the ante a bit and make it more curvy reflecting the forward hull section.
And some detailing on the bottom.
Also, did some work on the Spartius. The turret on this one is a little more tricky blending that shape together in the back. One thing I don't like is the way it's offset to the side. I'm not a big fan of asymmetrical designs, it's the same way on the Horatius.
And of coarse a nice comparison render with the Romulus APC.
Btw. Which scale are your RenLeg models? There are some inconsistencies regarding the size of theoriginal CENTURION and INTERCEPTOR metal miniatures.
How big are they? hmmmm....
Well, there's no information about the actual physical sizes of the vehicles in-game, so I had to guesstimate. The only reference I had to go on was the relative size of the crew hatches on the miniatures and schematics. So I just eyeballed it using my scale dude which is 6 ft tall [1.82 m].
For example, the Wolverine is 16.6 m long x 6.75 m wide and the Eliminator (which is the biggest model so far) is about 28.9 m long x 14.9 m wide.
Here's a comparison of the Eliminator beside TOG's Trajan.
After digging out the Chariot, I decided to call up a few more models. These are the last two that I've built so far but yet to showcase in this thread. The Aeneas and Vespasian. Both are TOG light tanks.
The Aeneas is the standard combat vehicle and counterpart to the Wolverine. Despite the Wolverine's large complement of missiles, most experts believe it is no match for the Aeneas in a head-to-head contest.
The Vespasian is primarily a Hunter-Killer tank. It is tasked with acting as a screening vehicle for advancing formations and destroying any other light tanks it may come across. It is armed with a 150mm Gauss cannon, which is unusual for a light tank, making it well suited for this role.
Although both models were considered finished, I'm including them here because I want to make some component updates and additions. For example, I'm exercising artistic license by adding a Vulcan III to the Vespasian even though it's not officially in the vehicle stats. I just think it looks cool.
I have a several more vehicles I have to get to, most importantly the CW/RL Viper light APC, and then I plan on turning my attention to some Interceptors.
I thought it would be good to give some background information on the fictional universe that inspired to do this project.
The game is set in the 69th century and primarily focuses on the conflict between the tyrannical Terran Overlord Government (TOG) and the Human-Baufrin Commonwealth which is located on the opposite side of the galaxy...think Star Wars' Galactic Empire against Star Treks' Federation only the two have a shared history and the same technological level.
Fighting along side of the Commonwealth are the Renegade Legions (from whom the game takes its name). They are a group of former Terran military units that defected to the Commonwealth in protest when TOG rose to power in a violent coup. The red graffiti "R" is the symbol used by the Renegades in defiance of TOG. The war have been going on for a little over a century.
And so, while I am pondering the next phase of the Wolverine, I decided to start blocking out the Spartius. It's the CW/RL's standard Medium grav APC. This is another of my favorite designs and I really wanted to get started on it.
Very early on.
I temporarily used the main hull from my Liberator tank model just to get the proportions in the ball park but it will soon be replaced. The two vehicles are so similar that even though the books don't specifically mention it, they must have come from the drawing boards of the same design teams. The major difference are the large cutouts for the infantry doors. Funny thing is that the ortho schematics show the hull as having straight lines like the Liberator, but as you can see in the inset, the miniature is more curved. As with the Wolverine, I'm going by this version because I consider it to be the final design.
And finally here is a preview of the aforementioned Liberator wip. More to come on this one.
Well, I was sitting here and once again I got sidetracked as I'm prone to do and I cranked out another prototype.
Like the Horatius MK III, I had this one in the back of my mind for awhile and decided to get it out of the way. This one is a variant of the Romulus. The changes are similar to what I did on the MK III. Mainly I just enlarged the turret and moved it further towards the middle of the main hull. Added the Vulcan mini-turret and AP Laser, and revised a few details.
This was done just for fun and I'm not planning to make it part of the "official" line-up, but who knows, maybe I'll use it in a few renders down the line.
Finally got started on the last model of the main ten armored vehicles....the Nah Tikal or Viper Light APC.
So far, it's mostly just blocked in at this stage and I'm concentrating on the back end and turret because those areas are pretty easy. The front end will be a real challenge, however, and I'm not yet sure how I'm going to tackle it.
As you can see, it has a lot of similarities with the Wolverine due to the fact that both where designed by Naram engineers. The Naram are a humanoid race with factions allied with both the Commonwealth and TOG.
Another fun fact, is that the Viper also shares a design trait with the enemy Lupis. Both have the same turret! In illustrations and on the miniatures, they are identical. The only time this is not the case is on the vehicle ortho drawings which show the Lupis's turret to be asymmetrical and the 25mm cannon mounted to the side.
I was originally just going to fudge it and use the same one on both models, but once I got going on the Viper, I decided I had to go the extra mile and now I'm in the process of re-working the Lupis even though it goes against my earlier practice of favoring the miniatures as my main source of reference.
Finished up the MK III. Not much to show since my last post, but here it is.
Still can do more to it, but it's ok for now.
Anywho, don't forget to check out my other thread in Finished Works for the Recognition sheet.
Btw, I know I may be a bit biased because I came up with this particular variant, but if I was a tank commander living in this universe I would want to ride around in this tank. It's just something about the sense of rugged toughness I get looking at it.
I finally got a few days off from work so I'm gonna devote some of the time to this project. Got inspired to fiddle with the Lupis.
The Lupis has a lot of grav coils powering it so that explains why it's one of the fastest APC's on the battlefield.
I'm not going to model the interiors of any of the vehicles, but I wanted to show this one with the doors up. As you can see, even though the Lupis is relatively small compared to other Tanks/APC's, it's still pretty spacious in the back of the main troop compartment. A standard infantry squad is made up of four legionnaires, so there's plenty of room for supplies and equipment. Also the eight doors (four per side) allows for rapid on and off loading of personnel in a hot combat zone.
Some of the details are just blocked in, but I'm nearing the end of this particular model. I think I would like to try and export this into Substance Painter once done and give it a nice paint job.
As an added bonus, I'm including an auxiliary vehicle I call the Chariot. It's named in honor of the Lost In Space land ram. Also, it seems fitting considering that TOG's society is based on an Ancient Roman theme. The Chariot is based on the Lupis chassis and is used as a grav supply vehicle. Back when I started this project, I got into a discussion about the need for such a vehicle, and so I went ahead and whipped one up. It only has defensive weaponry in the form of two anti-personnel lasers and a Vulcan 2 anti-missile gatling gun. Also, the doors are replaced by two large sliding panels.