All the enterprise nacelles did that, they collected interstellar hydrogen. That';s what a bussard collector does, it's named after a physicists who proposed using interstellar hydrogen as fuel.
The 1701-D and proceeding ships had bussard scoups.
On Enterprise and Enterprse A they were called space energy sink matter acquisition
The 1701-D and proceeding ships had bussard scoups.
On Enterprise and Enterprse A they were called space energy sink matter acquisition
Matter acquisition sure sounds like it acquires matter from space and as far as I've ever seen hydrogen is the matter of choice. So, it stands to reason they're the same thing. It's like in my line of work: A CRL is a common rotary launcher and an MPRL is a multi-purpose rotary launcher. Both are the same exact thing...a LAU-144. Now you're arguing that different nomenclatures of the same component means they're different. Not the case.
I noticed there's absolutely no love for the 1701-B in the poll. That's probably because Bill George's original Excelsior is better. It's not that I don't like what John Eaves did but, in my opinion, he "fixed" a design that wasn't broken. (though, it did make it easier to damage the ship)
You nailed it right on the head. That's exactly why there's no love for the B. I was SO hoping the B would be a straight stock Excelsior-Class, as per the TNG Technical Manual, but what we got was something that need not be... an Excelsior mutant. I could actually kind of tolerate the new bits on the hull... what I absolutely hated most about it was the pointless "blue/white" ramscoops they slapped onto the nacelles... that irked me then, and still irks me now. The Excelsior wasn't broke... don't frakking fix it. Rick Berman... contrary to your strong belief, we the audience aren't retards... we KNOW that a regular Excelsior is supposed to be the Enterprise... we won't be confused... trust us.
Weren't the mods to the B so they wouldn't ruin the model? Anyway, the Excelsior herself was a test-bed prototype, and I can easily swallow that the Enterprise, as a member of a still-experimental class had some modifications Starfleet was testing out.
In my case it's a close race between the Refit and the D, with the latter winning by a slight margin, because I love Andrew Probert's style.
The Refit holds a special place for me, because she started out as a design by Matt Jefferies (the Phase II version) and was completed by Trek's new generation of designers and model makers. Kind of a passing of the torch where the responsibility is concerned and at the same time a rite of passage for the new guys.
Matter acquisition sure sounds like it acquires matter from space and as far as I've ever seen hydrogen is the matter of choice. So, it stands to reason they're the same thing. It's like in my line of work: A CRL is a common rotary launcher and an MPRL is a multi-purpose rotary launcher. Both are the same exact thing...a LAU-144. Now you're arguing that different nomenclatures of the same component means they're different.
Weren't the mods to the B so they wouldn't ruin the model? Anyway, the Excelsior herself was a test-bed prototype, and I can easily swallow that the Enterprise, as a member of a still-experimental class had some modifications Starfleet was testing out.
If the Excelsior needed volumetric expansion of of it's peripheral hull then that would be a rather MASSIVE oversight in construction especially since it's Deflector or Core did nothing special at all. The Excelsior Experiment was a failure. At most you expect the nacelles to be replaced with conventional engines...but all the areas modified were completely frivious.
-Matter sinks on the Nacelle tips
-Shuttle or impulse engines additions on the back side of saucer.
-Big Oval Protrusions on the engineering hull.
The Malinche was one of the last named Excelsior's on screen and it didn't look any more inferior to the MkII. And we only see th MKII twice in the Ent-B and the Lakota. Generations was a bad enough film on its own. Perhap I had too much of an attachment to the Excelsior but I really do think they mutilated it and I think poignant that they never made a CGI model to continue the trend of the MKII design.
Speculation based on common sense. Besides, Memory-Alpha doesn't give a specific date for when they became known as bussard collectors/ramscoops. EAS doesn't give any useful information on it either. Do you have a canon source? I'm curious to see now that the question has been raised.
Wow Hunter G, you really started a conversation here. My question was going to be "What are you modeling this with?" but your screen shot showed me that it was Blender. :thumb:
After all your disclaimers in your first post I was REALLY impressed with your work. Congratulations. I almost wish there was some way to take up a collection on this site and get you a really hot shot computer.
A few comments:
If you look close at the trailers, it appears that they redesigned the jj verse Enterprise for the new film. I think the fan dislike for the first one got noticed. Also model sales were probably pathetic.
I think yours could have been the re-do as others have said.
My favorite is still the 1701 refit / a
Actually they didn't redesign the Enterprise. That's a different ship.
Quote from Judge Death: All the enterprise nacelles did that, they collected interstellar hydrogen. That';s what a bussard collector does, it's named after a physicists who proposed using interstellar hydrogen as fuel.
I was referring to the JJ Enterprise bussard being an energy field and not a solid piece like the other Enterprises. Pay attention.
Your right to an opinion does not make your opinion valid.
I've seen this same poll on other sites. The 1701 refit always wins. The Excelsior-Enterprise and the NX are always at the bottom but someone has to love them.
What is unusual is that the Enterprise E normally gets a bit more love than this.
Yeah, I actually liked all the Enterprises, the E included. The Excelsior Enterprise got such a short play that I have trouble thinking of it as an Enterprise. I guess that's kind of true of the Enterprise C as well.
Actually they didn't redesign the Enterprise. That's a different ship.
Quote from Judge Death: All the enterprise nacelles did that, they collected interstellar hydrogen. That';s what a bussard collector does, it's named after a physicists who proposed using interstellar hydrogen as fuel.
I was referring to the JJ Enterprise bussard being an energy field and not a solid piece like the other Enterprises. Pay attention.
To me it looked like spinning turbine blades, which I thought was something that was stupid but meant to look cool.
Also, all nacelles on all enterprises projected an energy field.
I love the 1701-E... I think John Eaves seamlessly blended all the key aspects of all previous Enterprise ships into one masterful legacy design. But when it comes down to choosing but one, the Galaxy-Class will always win out with me... I just love the 1701-D more. The D just had such a regal and gallant feel about her.
I have a question for the OP: I know that the fantail is the hardest part on the enterprise to do, I was wondering how he did the fantail on this one. Boolean cut?
As a general comment, a tutorial for blender on how to do the rear section of the enterprise would be great, it's the hardest part to do right with the fantail and the shuttle doors.
I have a question for the OP: I know that the fantail is the hardest part on the enterprise to do, I was wondering how he did the fantail on this one. Boolean cut?
As a general comment, a tutorial for blender on how to do the rear section of the enterprise would be great, it's the hardest part to do right with the fantail and the shuttle doors.
I have a question for the OP: I know that the fantail is the hardest part on the enterprise to do, I was wondering how he did the fantail on this one. Boolean cut?
As a general comment, a tutorial for blender on how to do the rear section of the enterprise would be great, it's the hardest part to do right with the fantail and the shuttle doors.
I agree a tutorial on how to do this section would be fantastic. I have attempted the back end of the TMP Enterprise over 30 times now. Thought I had it, but am having a bit of trouble getting rid of all the triangles that were created during the boolean cuts for the windows and shuttle bay area. I've tried going low res with hypernurbs as well as higher res with pure modeling.
And as I mentioned earlier, I love this version of the Enterprise.
1) Refit/A (preferably the A as of TUC)
2) 1701-C
3) 1701-D
4) 1701
5) 1701-B
6) 1701-E
7) Joint tie with JJprise and NX-01 - as far as I'm concerned they may as well not exist!
First, welcome to the forum
Second, I can't believe your only 17 and this good.
Third, great model, keep up the good work
And finally here are my favorite Enterprise is order
1701-E
1701-A
1701-D
1701
1701-B
1701-C
NX-01 (I thought it was a ripoff of the Akira)
BTW, my favorite Trek ship is the Nova class refit then the Defiant and then Voyager.
Ok, I changed a little on the inside of the bussard. As you can see by the screenshots, the old ones had three fans. It was a little too cluttery or whatever. The new version has two blades, and the shape is more accurate to the original.
Also, with these close-ups you may notice that there are not too many greebles. The last thing I wanted when starting this was the Enterprise looking like a Star Wars ship.
How did you come up with these designs?
They kinda look like an impeller of sorts.
1. NCC-1701. No bloody A, B, C or D.
2. TMP version.
3. Enterprise C. I liked that it had a circular saucer section and decent sized nacelles.
4. NX-01.
5. Enterprise E. I have mixed feelings on it though. I like the ship in and of itself a lot better than the D, but I hate the fact that as soon as GR died that bastard rick vermin basically took a bulldozer to his vision of trek and replaced it with his own, and that's really what destroying the D in generations was about: Rick vermin dumping all of GR's visions in the trash and bringing in his own. Bastard!!! (Forgive me for becoming emotional, but I see rick vermin as a vulture who swooped down on trek and began tearing away at it the moment GR passed away.)
6. Enterprise B. That lower structure may have been to protect the model but it made it look worse than the excellsior.
That POS abrahms made doesn't deserve to be on the list. Everything about it including the scene with it being built on earth was wretched.
I agree a tutorial on how to do this section would be fantastic. I have attempted the back end of the TMP Enterprise over 30 times now. Thought I had it, but am having a bit of trouble getting rid of all the triangles that were created during the boolean cuts for the windows and shuttle bay area. I've tried going low res with hypernurbs as well as higher res with pure modeling.
And as I mentioned earlier, I love this version of the Enterprise.
Al
OK, maybe I can help here, I made a fantail type form sans knife cute and booleans. Maybe what I can up with will help even if you're not using blender.
Now I made this fantail as I recall by selecting the lower verts at the end of the body, scaling them along the z axis to flatten them, pulling them up to near flush with the remaining arched rear top, adding a loop cut that went halfway between the full section loop where the fantail would begin and the rear where it ended, then using a multi loop bevel that got it pretty good without much trouble.
Admittedly the shape of the hull is different than most enterprise designs but the idea might help you. Also using edge split or edge crease can help, at least in blender. BTW, I could absolutely not do with this guy has done with his ship's stern but am getting better at modelling in blender.
The bevel command can create good sweeping, curved arcs in parts of some structures, BTW. Have a look at the pylons on this image: nrgh12_zpsbe9504f1.png
Note that the rear of the pylons are straight while the forward section curves inward, somewhat like the enterprises fantail does in relation to the part of the ship's tail above it. I achieved this with a fairly simple bevel command after I'd manually modelled the basic shape. No booleans, no triangles.
EDIT Here's a more recent view of the fantail, made after I'd improved it a lot by removing unnecessary loops.
And this is a different angle that also shows how the loop cut when applied to the x axis instead of the z axis gave the rear hull a graceful tapering effect. To limit beveling to one axic, apply a loop cut and only scale it along one axis. the bevel effect will follow that axis.
Like I said, I thought I could never fantail right but experimenting with the scaling and beveling command, especially using them in one axis helped a lot. Adding a crease or edge split might help too.
Another thing is to download models and examine them in detail, that can help you reverse engineer successful techniques.
Posts
The 1701-D and proceeding ships had bussard scoups.
On Enterprise and Enterprse A they were called space energy sink matter acquisition
Matter acquisition sure sounds like it acquires matter from space and as far as I've ever seen hydrogen is the matter of choice. So, it stands to reason they're the same thing. It's like in my line of work: A CRL is a common rotary launcher and an MPRL is a multi-purpose rotary launcher. Both are the same exact thing...a LAU-144. Now you're arguing that different nomenclatures of the same component means they're different. Not the case.
You nailed it right on the head. That's exactly why there's no love for the B. I was SO hoping the B would be a straight stock Excelsior-Class, as per the TNG Technical Manual, but what we got was something that need not be... an Excelsior mutant. I could actually kind of tolerate the new bits on the hull... what I absolutely hated most about it was the pointless "blue/white" ramscoops they slapped onto the nacelles... that irked me then, and still irks me now. The Excelsior wasn't broke... don't frakking fix it. Rick Berman... contrary to your strong belief, we the audience aren't retards... we KNOW that a regular Excelsior is supposed to be the Enterprise... we won't be confused... trust us.
The Refit holds a special place for me, because she started out as a design by Matt Jefferies (the Phase II version) and was completed by Trek's new generation of designers and model makers. Kind of a passing of the torch where the responsibility is concerned and at the same time a rite of passage for the new guys.
Am I or is that speculation?
If the Excelsior needed volumetric expansion of of it's peripheral hull then that would be a rather MASSIVE oversight in construction especially since it's Deflector or Core did nothing special at all. The Excelsior Experiment was a failure. At most you expect the nacelles to be replaced with conventional engines...but all the areas modified were completely frivious.
-Matter sinks on the Nacelle tips
-Shuttle or impulse engines additions on the back side of saucer.
-Big Oval Protrusions on the engineering hull.
The Malinche was one of the last named Excelsior's on screen and it didn't look any more inferior to the MkII. And we only see th MKII twice in the Ent-B and the Lakota. Generations was a bad enough film on its own. Perhap I had too much of an attachment to the Excelsior but I really do think they mutilated it and I think poignant that they never made a CGI model to continue the trend of the MKII design.
Speculation based on common sense. Besides, Memory-Alpha doesn't give a specific date for when they became known as bussard collectors/ramscoops. EAS doesn't give any useful information on it either. Do you have a canon source? I'm curious to see now that the question has been raised.
After all your disclaimers in your first post I was REALLY impressed with your work. Congratulations. I almost wish there was some way to take up a collection on this site and get you a really hot shot computer.
A few comments:
If you look close at the trailers, it appears that they redesigned the jj verse Enterprise for the new film. I think the fan dislike for the first one got noticed. Also model sales were probably pathetic.
I think yours could have been the re-do as others have said.
My favorite is still the 1701 refit / a
Quote from Judge Death: All the enterprise nacelles did that, they collected interstellar hydrogen. That';s what a bussard collector does, it's named after a physicists who proposed using interstellar hydrogen as fuel.
I was referring to the JJ Enterprise bussard being an energy field and not a solid piece like the other Enterprises. Pay attention.
What is unusual is that the Enterprise E normally gets a bit more love than this.
To me it looked like spinning turbine blades, which I thought was something that was stupid but meant to look cool.
Also, all nacelles on all enterprises projected an energy field.
As a general comment, a tutorial for blender on how to do the rear section of the enterprise would be great, it's the hardest part to do right with the fantail and the shuttle doors.
I could to a tutorial when I get the time.
1: 1701
2: 1701-A
3: JJ's Enterprise
4: 1701-E
5: 1701-D
6: 1701-C
7: 1701-B
Just so you know.
1: 1701 (Refit) / 1701-A
2: 1701-E
3: 1701 (JJ)
4: 1701
5: NX-01
6: 1701-C
7: 1701-D
8: 1701-B
I agree a tutorial on how to do this section would be fantastic. I have attempted the back end of the TMP Enterprise over 30 times now. Thought I had it, but am having a bit of trouble getting rid of all the triangles that were created during the boolean cuts for the windows and shuttle bay area. I've tried going low res with hypernurbs as well as higher res with pure modeling.
And as I mentioned earlier, I love this version of the Enterprise.
Al
1: 1701 Refit / 1701-A
2: 1701-D
3: 1701-E
4: NX-01
5: 1701
6: 1701-C
7: 1701-B
8: JJ’s doesn’t count
1) Refit/A (preferably the A as of TUC)
2) 1701-C
3) 1701-D
4) 1701
5) 1701-B
6) 1701-E
7) Joint tie with JJprise and NX-01 - as far as I'm concerned they may as well not exist!
Books: [ Ashes of Alour-Tan | Embers of Alour-Tan ] | Blender Tutorials | Blog
No, I'm not using cycles. Although I might try to make a version in cycles after I'm done.
Books: [ Ashes of Alour-Tan | Embers of Alour-Tan ] | Blender Tutorials | Blog
Second, I can't believe your only 17 and this good.
Third, great model, keep up the good work
And finally here are my favorite Enterprise is order
1701-E
1701-A
1701-D
1701
1701-B
1701-C
NX-01 (I thought it was a ripoff of the Akira)
BTW, my favorite Trek ship is the Nova class refit then the Defiant and then Voyager.
How did you come up with these designs?
They kinda look like an impeller of sorts.
1. NCC-1701. No bloody A, B, C or D.
2. TMP version.
3. Enterprise C. I liked that it had a circular saucer section and decent sized nacelles.
4. NX-01.
5. Enterprise E. I have mixed feelings on it though. I like the ship in and of itself a lot better than the D, but I hate the fact that as soon as GR died that bastard rick vermin basically took a bulldozer to his vision of trek and replaced it with his own, and that's really what destroying the D in generations was about: Rick vermin dumping all of GR's visions in the trash and bringing in his own. Bastard!!! (Forgive me for becoming emotional, but I see rick vermin as a vulture who swooped down on trek and began tearing away at it the moment GR passed away.)
6. Enterprise B. That lower structure may have been to protect the model but it made it look worse than the excellsior.
That POS abrahms made doesn't deserve to be on the list. Everything about it including the scene with it being built on earth was wretched.
OK, maybe I can help here, I made a fantail type form sans knife cute and booleans. Maybe what I can up with will help even if you're not using blender.
nrh6_zps40e8558e.png
Now I made this fantail as I recall by selecting the lower verts at the end of the body, scaling them along the z axis to flatten them, pulling them up to near flush with the remaining arched rear top, adding a loop cut that went halfway between the full section loop where the fantail would begin and the rear where it ended, then using a multi loop bevel that got it pretty good without much trouble.
Admittedly the shape of the hull is different than most enterprise designs but the idea might help you. Also using edge split or edge crease can help, at least in blender. BTW, I could absolutely not do with this guy has done with his ship's stern but am getting better at modelling in blender.
The bevel command can create good sweeping, curved arcs in parts of some structures, BTW. Have a look at the pylons on this image:
nrgh12_zpsbe9504f1.png
Note that the rear of the pylons are straight while the forward section curves inward, somewhat like the enterprises fantail does in relation to the part of the ship's tail above it. I achieved this with a fairly simple bevel command after I'd manually modelled the basic shape. No booleans, no triangles.
EDIT Here's a more recent view of the fantail, made after I'd improved it a lot by removing unnecessary loops.
image2993-1_zps37dd244a.png
And this is a different angle that also shows how the loop cut when applied to the x axis instead of the z axis gave the rear hull a graceful tapering effect. To limit beveling to one axic, apply a loop cut and only scale it along one axis. the bevel effect will follow that axis.
image3015_zpsf1daa393.png
This show shows the curve of the pylons, and hopefully how this technique could help make a fantail.
pylons_zps35bd7950.png
Like I said, I thought I could never fantail right but experimenting with the scaling and beveling command, especially using them in one axis helped a lot. Adding a crease or edge split might help too.
Another thing is to download models and examine them in detail, that can help you reverse engineer successful techniques.