I keep forgetting to post stuff here, (I'm still waiting for IRML to whap me for it) Anyhow I started to redo my Relativity mesh, and with some encouraging input from it's original designer, i've decided to continue along
the bay cutouts for the Aeon's bay (Future's end) according to Mr Sternbach, the Aeon docks and there are some kind of doors that rez in and out allowing the Aeon to take flight, it is in that respect the Shuttlecraft for the Relativity.
Very good organic look, of course, as it's an organic shaped vessel, lol, you've replicated it well... do you use a NURBS equivalent in LW or something else?
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Are you referring to the thingies on the side or the "navigational deflector"? 'cause that really is a navigational deflector according to this image...
I'd take a look into the rest of the schematics if I were you. I can't seem to find a shuttlebay anywhere
Are you referring to the thingies on the side or the "navigational deflector"? 'cause that really is a navigational deflector according to this image...
I'd take a look into the rest of the schematics if I were you. I can't seem to find a shuttlebay anywhere
Here's the thing about the shuttlebay form Mr Sternbach himself who has been kind enough to offer input on this project.
Rick Sternbach: Issue of a shuttlebay never came up, but I suspect that in the 29th century areas of the hull can morph open and closed. My vote would be for little craft like the Aeon to come and go from the ventral side of the Relativity.
So... there is one, it was in his head at the time, and never realized in the series. Hence why it's not in anyone's made schematics (which are so inaccurate it's not funny) It's also why my bridge doesn't match and there are extra bits around it, and around the temporal core, the sensor palette in progress etc. It's been kinda fun remaking this, and getting input from the designer, so far it's all been positive.
@Chris2005: Gracias.... I did the primary modeling in SubD mode (which is like NURBS) and froze it to start the detailing. The really hard part is next, integrating what's behind the glass areas so you can see it in closeups. like the bridge through the front glass.
I never really cared for this ship as a Star Trek ship, but I do like the design (yes, I know it's supposed to be from the 29th century.) Your model is looking fantastic so far.
I never really cared for this ship as a Star Trek ship, but I do like the design (yes, I know it's supposed to be from the 29th century.) Your model is looking fantastic so far.
Sweet. I always loved it when we saw designs that were Federation but didn't look like current designs in the series.
Have you got orthos of your work so far?
I'd love to see all the views.
Looks really good. Just makes me wonder what kind of polycounts they had to play with for such fluid designs back when the original was made. That was a good... 15 years ago?
Looks really good. Just makes me wonder what kind of polycounts they had to play with for such fluid designs back when the original was made. That was a good... 15 years ago?
I've seen the original, and it was quite lightweight and a lot of the detailing was done with mapping and bumping..
Apologies for not posting more, i got caught up in some rl hell...
i still dont see them going batman styling in 29th centuary - but i grant that the disk nacelle approach might have changed - besides its fiction so think they should have kept the design basics for starfleet ships
i still dont see them going batman styling in 29th centuary - but i grant that the disk nacelle approach might have changed - besides its fiction so think they should have kept the design basics for starfleet ships
500 years a long time. Perhars the time travel nature of the ship dictates a specific shape?
In any case, it's Star Trek Canon whether you like it or not, lol.
I know I have been very remiss on posting updates here, but aside from a few small details, primary modeling has finished on this thing.. As I put on FB, I thank Rick Sternbach profusely and humbly for all of his assistance along the way, now on to texturing it...
I haven't updated this in a while and while you may not be able to tell, the entire ship was remodeled recently, and the original version I was working on scrapped.. Rick (the designer) and Brandon MacDougall who made the version used on Voyager, have been helping every step of the way to make this ship come alive.. Brandon's been great with some neat looks at the original ship, and how he made it, also with some tricks and tips on the subD process he used.. Rick has been letting me know what works aesthetically as well as within his design, and basically has said to reinvent the ship, so that's what's being done.
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I'd take a look into the rest of the schematics if I were you. I can't seem to find a shuttlebay anywhere
Here's the thing about the shuttlebay form Mr Sternbach himself who has been kind enough to offer input on this project.
So... there is one, it was in his head at the time, and never realized in the series. Hence why it's not in anyone's made schematics (which are so inaccurate it's not funny) It's also why my bridge doesn't match and there are extra bits around it, and around the temporal core, the sensor palette in progress etc. It's been kinda fun remaking this, and getting input from the designer, so far it's all been positive.
@Chris2005: Gracias.... I did the primary modeling in SubD mode (which is like NURBS) and froze it to start the detailing. The really hard part is next, integrating what's behind the glass areas so you can see it in closeups. like the bridge through the front glass.
slowly going front to back.. I hate detailing things really..
Thankee..
Have you got orthos of your work so far?
I'd love to see all the views.
Haven't had a chance to even work on this for a bit due to RL stuff but I've updated it a bit... finally
I've seen the original, and it was quite lightweight and a lot of the detailing was done with mapping and bumping..
Apologies for not posting more, i got caught up in some rl hell...
Keep in mind it's 29th century technology.
500 years a long time. Perhars the time travel nature of the ship dictates a specific shape?
In any case, it's Star Trek Canon whether you like it or not, lol.
Model looks good, from that viewport shot, flawless.
Gigabyte RTX 3080 Gaming OC 12GB
1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
32 GB RAM
Windows 11 Pro
Gigabyte RTX 3080 Gaming OC 12GB
1TB NVMe SSD, 2 x 1GB SATA SSD, 4TB external HDD
32 GB RAM
Windows 11 Pro
Playin around a little with textures, I'm not sure i like this look though..
Byatch! Byatch! Byatch! :devil: