I would imagine that the stairwells have built in doors which would seal them in case of a hull breach, augementing the ubiquitous forcefield which would be present somewhere in the frame of the entrance on each deck. Thus you have a backup to the forcefields when main power is out which also seals the decks as demanded by the narrative of the story.
Bit of a slow down on ths at the moment as I work out the whys and wherefores of the deck plans. This might be a possible layout for the bridge deck (deck 6 i think). uss_tarragona_SR00051.jpguss_tarragona_SR00050.jpg
Stairs are good sense and would probably be included on any sensible ship design. How far any stairwells might be from where the action was is one thing, but don't forget the overriding principle of 'dramatic tension negates any need to acknowledge any rules for anything'. One week Voyager will blow up a borg cube, next week it will get scuttled by a man in a row boat with a water pistol.
Anyway, these interiors look great. Remind me, are you planning on interior modelling many areas of the ship or just bits you'll see through windows?
@Starship - I use several objects to get the current results (all of which needs optimisingbut that's a different story).
The second attachment show the internals without the grill and nacelle housing in place. I need to make the warp coils a little smaller as they are too chunky. The colouring is achieved just using vray light materials assigned to simple objects - makes the colour easy to control (imaging the deep blue replace with red - was an interesting effect until my eyes started bleeding!).
first attachment shows the grill in place which is made from multiple cylinders with a glass vray material applied, again give control over blurring and IOR to give different effects....
Plodding along with this still. Warp core and engineering progress although the 'room' in the last image is made using corridor parts which I will replace with something more suitable. Just trying to get a feel for the spaces I am working in. Lots more detail to go into the warp core and need to work on the materials as they aren't quite there yet.
Quick update - spent a lot of time working out the easiest way to do the corridors and finally finished the basic object for one quarter of the central corridor ring. I realise it doesn't look like much work but it should allow me to clone large parts of the corridor layout relatively quickly now. Some details have been lost from my previous modules but I am looking at how I can add these back now the structure is there. And yes I have cheated by not using a circle :-)
Last image shows a broader view of where the internal layout is heading - still lots to do!
not being a trek expert: those rings of corridors in a tower like shape on the left of the final image in your latest post. what do they encircle? i assumed the warp core was that part in the smaller tower at the right of that picture.
@spacefighter - the central core of the saucer will contain both computer cores as well as ancillary items such as power generators and recycling systems. The warp is the smaller tower placed so the core can be ejected out of the bottom of the ship.
Posts
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Anyway, these interiors look great. Remind me, are you planning on interior modelling many areas of the ship or just bits you'll see through windows?
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[video=youtube_share;XzhpjoyeC14]
[video=youtube_share;34LsnwEUrQ4]
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Full series of updates can be found here
Major distraction was caused by the bridge......
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Again a full series of WIP images is available here
The nacelesAâ grilles (is it the right name?) looks very good. Is that made with two objects, or more?
The second attachment show the internals without the grill and nacelle housing in place. I need to make the warp coils a little smaller as they are too chunky. The colouring is achieved just using vray light materials assigned to simple objects - makes the colour easy to control (imaging the deep blue replace with red - was an interesting effect until my eyes started bleeding!).
first attachment shows the grill in place which is made from multiple cylinders with a glass vray material applied, again give control over blurring and IOR to give different effects....
Very good work as that.
Main engineering and planetary sciences (well, the basics at least)
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Lastly a test animation of the current set.
Last image shows a broader view of where the internal layout is heading - still lots to do!
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