It's a Good Looking Ship, but lakkin in Common Carrier Sense, you have Three Hangar Entrances, all facing the same way, and there all facing into the Fray, If the Carrier were to be attacked head on, all her fighters would be taken out as they take off. Then there's no Visible Safe way to land when in Combat, with out the possibility of Crashing into another Fighter as it takes off.
You will that the offensive and defencive systems installed will protect the ship.i will update will the gun ports established so you can see what I'm talking.
maby you can add some more detail like cables or boxes
i use blender my self and it is hard sometimes to use but with some time you will have what you wanted
Greebles, is what there called, I think,
but your Carrier has to many weapons placements, an Carrier uses, it's Planes & usually a low amount of AA placements, and ECM to counter an attack, because an Carrier isn't built to be a warship, so it's defended by an warship. Also said AA would be mostly Missile based, Flak isn't all that effective in space.
I don't know if someone has ever played the game homeworld 2 but in the game carriers do have a lot of gun turrets but those are onely effective for small ships so If you whant many ports for gunturrets don't make them to effective because it will turn the ship into a warship
many times the carier is escorted by fighters or small warships
An carrier is built to be effective at launching Fighters/Bombers, more over than being an warship(or to defend it self very good either). You then spend billions more on Building Destroyers & Cruisers to Escort said Carrier.
Hmm... Interesting designs... They do give the feeling of having too few surface features for stargatey ships though... Especially for Tau'ri vessels...
But thats the first impression for some that have only read first post and last page...
Hmm... Interesting designs... They do give the feeling of having too few surface features for stargatey ships though... Especially for Tau'ri vessels...
But thats the first impression for some that have only read first post and last page...
This are Tau'ri ship designs around +50 years from the timeline we know.
ahh... the surfaces look a bit flat with that sort of paneling... the paneling gives the feeling of same age epoch as 304s... but that is only how we look at it...
Posts
i use blender my self and it is hard sometimes to use but with some time you will have what you wanted
Greebles, is what there called, I think,
but your Carrier has to many weapons placements, an Carrier uses, it's Planes & usually a low amount of AA placements, and ECM to counter an attack, because an Carrier isn't built to be a warship, so it's defended by an warship. Also said AA would be mostly Missile based, Flak isn't all that effective in space.
many times the carier is escorted by fighters or small warships
just a example
If I'll do that the rendering time will increase dramatically.This type of ships i design represint me, and I design them are rapid to build ships.
But thats the first impression for some that have only read first post and last page...
This are Tau'ri ship designs around +50 years from the timeline we know.
Nice Renders.
The strike group is a HIT & RUN mission.Thanks.
Where do you mean?