I've come to realize lately that there's more to life than obsessing over Trek meshes. There's also giant robot meshes, which I have not even started to master! So as a little side project, I thought I would take a stab at making meshes of my favorite giant robot of all time, Lion Voltron. I figured the Lions would be relatively easy to model and animate. And they would be loads of fun to have, so why not give it a try?
Here you can see my efforts so far.
I think I'm getting it, but it's a lot harder than it looks. Right now the mesh looks more like the toys than the animated lion, and eventually I would like her to look more muscular and dynamic, like she did on the show. But I still want her to really function like the Matchbox or Toynami figures do. So there's going to be some balance and trade-offs involved. I don't know how far I will get, but it will be a fun side project when I get tired of federation starships. Also I would like to learn how to animate rigged figures, and this might be a good way to start that as well.
Comments welcome as always.
Posts
I never heard of the program though.
Overall a interesting design.;)
http://www.youtube.com/watch?v=_eVBHClCcMQ&feature=related
http://www.youtube.com/watch?v=NtDMM2ZmN_s&feature=related
And if you need reference pics, here's a link to a few I've collected in the past: The link is here!
GO LION!
Anyway, small update. I'm a little freaked out that this is going so well. I had expected to run into a lot of annoying problems and gaps in my knowledge, but it's been pretty straightforward so far. This is by far my most elaborate and complex mesh modeling to date.
I'm still working on the basic shapes and proportions. On the program, the lion's legs always looked bigger, but I can't make them that big and still function for transformation, unless I cheat, which I don't want to do. I'm still figuring out how to make the neck and waist joint function on multiple axis. The leg shapes are probably not final, but I did fix that segmentation problem, Thanks for seeing that, Nightshadow.
Right now, this lion looks like one of the toys, mostly because I'm using my Toynami figure as a visual reference. But I hope to move it more in the anime model direction, as much as that's possible. I may have to get out the DVDs and so some screencaps...
Once I get the Red Lion materials textured a bit, I'm going to move on the the Blue lion.
Anywho, the lions are looking great so far. I see you started with the arms.
Black Lion
http://images4.wikia.nocookie.net/__cb20120425013608/voltron/images/0/0d/Black_Lion.png
Yellow Lion
http://therealmcast.com/wp-content/uploads/2010/12/YellowLion-500x375.jpg
Green Lion
https://static.squarespace.com/static/51b3dc8ee4b051b96ceb10de/51ce6099e4b0d911b4489b79/51ce61a3e4b0d911b449b24b/1300420070047/1000w/Voltron%20Force5.png
Blue Lion
http://images2.wikia.nocookie.net/__cb20120425013409/voltron/images/2/22/Blue_Lion.png
Red Lion
http://fc06.deviantart.net/fs71/f/2011/079/d/8/new_voltron_red_lion_by_lee148-d3c3xh4.png
Art by numerous artist of Deviant Art.
Great work and worthy of some 3D meshes...
Page for 2011 Voltron
http://www.deviantart.com/morelikethis/artists/199940138?view_mode=2
These models really brings back a lot of good memories