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3DSide Projects (Random).

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  • HundredHundred268 Posts: 1,021Member
    A quick scene I'm working on for something. Any ideas as to what else, besides people, I can put in it?

    main.php?g2_view=core.DownloadItem&g2_itemId=1135&g2_serialNumber=2
  • Lizzy777Lizzy7771249 PNWPosts: 754Member
    Hundred wrote: »
    A quick scene I'm working on for something. Any ideas as to what else, besides people, I can put in it?

    Another ship, loaders, utility vehicles, some sort of heavy machinery...
    "Cry 'Havoc!,' and let slip the corgies of war!"
  • HundredHundred268 Posts: 1,021Member
    Thanx Lizzy777. Utility vehicles... not a biggy. Loaders... not too much of a biggy there. Another ship... a day or two. Heavy machinery... doable. Okay, thanks, I should have another post up in a day or two.

    All right folks a close up of those forklifts for any one concerned. And yes, I k-now they are a little i guess retro is the word. But they're still not finished, I modeled them after an older (1980's) style of forklift. I have to finish futurfying them.

    main.php?g2_view=core.DownloadItem&g2_itemId=1138&g2_serialNumber=2
  • Lizzy777Lizzy7771249 PNWPosts: 754Member
    Now that I have some more time to post. Fork Lifts are good (I did notice them in the first image). I was thinking of something like the exoskeleton loader from ALIEN. Utility vehicles could be like the "Follow Me" carts at Airfields, tool trucks, etc.

    Other than that, things look pretty good so far!

    -edit-
    Oh! And robots! Gotta have robots. :D
    "Cry 'Havoc!,' and let slip the corgies of war!"
  • Dr LeeDr Lee2 Posts: 0Member
    I REALLY like the look of the forklifts....
  • HundredHundred268 Posts: 1,021Member
    @ Lizzy777: Robotic forklift drivers come to mind after your last post. Now as far as ALIEN type loaders, I thought of it, but though they make for great sci-fi they seem too impractical for any real world use to me. But I'll what I can come up with.

    @ Dr. Lee: Thanx. :thumb:

    Well I started on a second ship for the loading bay and got carried away. And seeing as how this one wouldn't possibly be able to fit in there, I'll have to start again. But since it's already made, I'll just post it anyhow. I'll get back to it later...

    main.php?g2_view=core.DownloadItem&g2_itemId=1146&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1149&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1152&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1155&g2_serialNumber=2
  • cavebearcavebear179 Posts: 623Member
    Nice! Looks like some kind of cruise ship :)
  • Lizzy777Lizzy7771249 PNWPosts: 754Member
    cavebear wrote: »
    Nice! Looks like some kind of cruise ship :)

    Agreed.
    "Cry 'Havoc!,' and let slip the corgies of war!"
  • StarshipStarship464 São Paulo - BrasilPosts: 1,976Member
    Fine work Hundred!
  • HundredHundred268 Posts: 1,021Member
    Here's one of the other ships I'm going to use for the loading bay (scenes). :thumb:

    I call it an l-c-t (low-orbit cargo transport), it's a heavy-duty-one-man transport/hauler and its primary function is simple. It's designed to transport cargo and equipment back and forth, from the surface to a low orbit, as well as between orbital stations and platforms. It can also transport cargo and equipment between ships and or facilities that are out in space, as long as it's not too great of a distance, and as long as it, (the l-c-t) doesn't have to brake orbit, because it can't.

    Now, I'm off to tweak the design.

    main.php?g2_view=core.DownloadItem&g2_itemId=1159&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1162&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1165&g2_serialNumber=2
  • HundredHundred268 Posts: 1,021Member
    Still trying to work this one out. Should be finished in a day or so. :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=1192&g2_serialNumber=2


    NOTE:
    I've got to change those nacelle pylons.
  • Ice-DragonIce-Dragon0 Posts: 0Member
    great little ship you've got going there Hundred:thumb:
  • HundredHundred268 Posts: 1,021Member
    Finally got back to it today. :D Just a minor update though. Will be working on it for the rest of the evening. And thanx Ice Dragon, really appreciate the comments. I just popped over to you BSG thread, and all I can say is, WOW!!!, great stuff. That is one hell of a fleet! You can start the show over again by yourself. :thumb:

    Suggestions please?

    main.php?g2_view=core.DownloadItem&g2_itemId=1195&g2_serialNumber=2
  • HundredHundred268 Posts: 1,021Member
    I'm starting to notice a strange, minor resemblance to Serenity. Oh well... I'll work it out anyhow. Tell me what you think?

    main.php?g2_view=core.DownloadItem&g2_itemId=1198&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1204&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1207&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1213&g2_serialNumber=2
  • HundredHundred268 Posts: 1,021Member
    Two more...

    main.php?g2_view=core.DownloadItem&g2_itemId=1216&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1219&g2_serialNumber=2
  • HundredHundred268 Posts: 1,021Member
    Here's this take. Tell me what you think? :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=1222&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1225&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1228&g2_serialNumber=2
  • publiusrpubliusr550 Posts: 1,746Member
    Very business-like. Clean.
  • HundredHundred268 Posts: 1,021Member
    Almost through with the rear, then I can do the cab and then back to the hanger. Tell me what you think? :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=1243&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1234&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1237&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1240&g2_serialNumber=2
  • HundredHundred268 Posts: 1,021Member
    :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=1246&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1249&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1252&g2_serialNumber=2
  • cavebearcavebear179 Posts: 623Member
    Mel want to know what you did to his ship and Jane has an itchy trigger finger...:flippy::devil:
    Seriously cool work with this little ship of yours Hundred! :cool:
  • HundredHundred268 Posts: 1,021Member
    Thanx cavebear, appreciate it much.

    Alright folks, here's the latest incarnation of this little ship. took me all morning yesterday to think out a usable design. I just wasn't feeling the last look. :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=1257&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1260&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1263&g2_serialNumber=2
  • HundredHundred268 Posts: 1,021Member
    I've decided to add an "antique car" to the scene, so I'm going with a remake of a model I did several years ago.

    And, I know it's sloppy now, but it should look better in a a day or two.

    main.php?g2_view=core.DownloadItem&g2_itemId=1266&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1269&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1272&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1275&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1278&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1281&g2_serialNumber=2
  • BerkutBerkut1 Posts: 0Member
    nice looking car, the main crit I got is that how meshsmoothed parts connect, the gaps are made to look bigger than they really are because they sort of curn in (did that make any sense?)
  • HundredHundred268 Posts: 1,021Member
    Thanx for the C&C Berkut, and it made perfect sense. :thumb: In fact that's what I meant about it being sloppy. This aught to be a slight bit better. I'm still working out the shape in my head. Thanx again. :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=1284&g2_serialNumber=2
  • BerkutBerkut1 Posts: 0Member
    looking much better
  • HundredHundred268 Posts: 1,021Member
    ^ Thanx.

    Just a little bit more for today people, have to get back to texturing the little glass pod. Be back at this one later tomorrow. :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=1287&g2_serialNumber=2]

    main.php?g2_view=core.DownloadItem&g2_itemId=1290&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1293&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1296&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1299&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1302&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1311&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1308&g2_serialNumber=2
  • HundredHundred268 Posts: 1,021Member
    Door handles and lock, emblem and ornaments, wheels, tire, wipers, bulb, and etc to come. Interior to come after that. :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=1314&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1317&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1320&g2_serialNumber=2
  • MarkyDMarkyD0 Posts: 0Member
    Model looks great... those big engine air intakes would look better if they where a moulded shape into the bonnet though IMHO good work
  • HundredHundred268 Posts: 1,021Member
    Thanx MarkyD appreciate it much... I also added a rough image of the alternate hood (bonnet)you mentioned.

    Still got quite a bit to do to it, rims, tires, alter the mirrors, textures, interior, etc.. Then I'll tighten up all the joints around the windows. But all-in-all it was a pretty cool and easy model to work on. :thumb:

    main.php?g2_view=core.DownloadItem&g2_itemId=1323&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1338&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1341&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1344&g2_serialNumber=2

    main.php?g2_view=core.DownloadItem&g2_itemId=1347&g2_serialNumber=2
  • Dr.SleepDr.Sleep0 Posts: 0Member
    WOW! Really great work!
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