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3DMy Renegade Legion Thread

PheylanPheylan446 Posts: 52Member
edited January 4 in Work in Progress #1
Hello everyone.

This is my first thread here, but I've been a longtime lurker. I used to hang out at Foundation3D before that sadly went off-line. While there I began an ongoing project where I wanted to try my hand at building models based on the Renegade Legion universe. For those not familiar with it, Renegade Legion was a series of board games that was put out in the late 80's - mid 90's by FASA Corp., the same company that made the more popular BattleTech.

Although I'm not a board gamer myself, I've always been fascinated by the stories and artwork in RenLeg, which is why I chose this subject. Also, I wanted to do something that I've never seen before and up to that point no one had done high detail versions of the armored grav vehicles in the game, so I set out to be the first.

So far I've completed six models and started a bunch more including this one - the Bata Revo (Wolverine) Light Grav Tank. This my favorite design so I'm picking up where I left off with this wip.

Here's the metal game miniature that I'm using as my main reference. I'm also referring to a lot of game art.

u07b1csdjwca.png



ujykr9nj9bs3.jpg

And this is where I'm at so far. Most of major parts are done but I still have a lot to go.

ac3ed13qgv63.png
l27hwitqfin8.png
k2bcx6qvf3uc.png

The hardest part so far has been building the forward hull section and it was a royal PITA! I don't know how many hours I've spent rebuilding and tweaking this thing, but I'm finally satisfied with the results and now it's onto the turret.

6dcx9rkausmd.png

I hope you enjoy it.
Post edited by Pheylan on
Lizzy777StarCruisersrspicer
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Posts

  • SCE2AuxSCE2Aux930 Posts: 184Member
    Good modelling so far! Looking forward to updates!
  • StarshipStarship430 São Paulo - BrasilPosts: 1,958Member
    Welcome aboard old beam!
    Since F3D went offline I was expecting you to show your wips here or in deviantart. There aren´t much of your old wip renderings available out there.
    Keep posting!! B)
  • PheylanPheylan446 Posts: 52Member
    Thanks guys. I've been on a long hiatus of sorts, and only recently got bitten by the modeling bug once again. :)

    Things will go a little slow at first as I dust off the cobwebs and get back up to speed. Also, there are a lot of new modeling tools in Modo that I want to see if I make use of in this project. Should be interesting.

    Here's a view of the underside showing the grav coils that propel the vehicle. I borrowed them from one of the other models. Not sure if I will redo them to make the look unique for this tank or just leave it since you wouldn't really see them much anyway.

    91t8dovnc3yf.png
    StarCruiserLizzy777Starship
  • PheylanPheylan446 Posts: 52Member
    Afternoon.

    I thought it would be good to give some background information on the fictional universe that inspired to do this project.

    The game is set in the 69th century and primarily focuses on the conflict between the tyrannical Terran Overlord Government (TOG) and the Human-Baufrin Commonwealth which is located on the opposite side of the galaxy...think Star Wars' Galactic Empire against Star Treks' Federation only the two have a shared history and the same technological level.

    Fighting along side of the Commonwealth are the Renegade Legions (from whom the game takes its name). They are a group of former Terran military units that defected to the Commonwealth in protest when TOG rose to power in a violent coup. The red graffiti "R" is the symbol used by the Renegades in defiance of TOG. The war have been going on for a little over a century.

    And so, while I am pondering the next phase of the Wolverine, I decided to start blocking out the Spartius. It's the CW/RL's standard Medium grav APC. This is another of my favorite designs and I really wanted to get started on it.

    Very early on.

    rfd315bflh0b.png

    I temporarily used the main hull from my Liberator tank model just to get the proportions in the ball park but it will soon be replaced. The two vehicles are so similar that even though the books don't specifically mention it, they must have come from the drawing boards of the same design teams. The major difference are the large cutouts for the infantry doors. Funny thing is that the ortho schematics show the hull as having straight lines like the Liberator, but as you can see in the inset, the miniature is more curved. As with the Wolverine, I'm going by this version because I consider it to be the final design.

    me15ny32d29h.png

    And finally here is a preview of the aforementioned Liberator wip. More to come on this one.

    to4i1n73cghp.png


    StarCruiserLizzy777Starshipsrspicer
  • PheylanPheylan446 Posts: 52Member
    Some more blocking in on the Spartius' main hull. Next, I'll start building the spline cage and begin patchworking. Probably will take a few tries before I get it just right. Also, added in some sensor domes and a few other details.

    7laywu7mx316.png

    vde6mn3j6bhy.png


    I did some minor work on the Wolverine by adding in these undercuts to the forward hulls side panels. I believe they are big sections of armor so I think it makes them look pretty cool.

    cgb7sdfrkoti.png



    StarshipStarCruiserLizzy777
  • publiusrpubliusr502 Posts: 1,680Member
    edited October 2022 #7
    La Sirena ancestor?
    https://renegade-legion.fandom.com/wiki/Gladius_(fighter)

    Add some SFB Lyran…
    Post edited by publiusr on
  • PheylanPheylan446 Posts: 52Member
    publiusr wrote: »
    La Sirena ancestor?
    https://renegade-legion.fandom.com/wiki/Gladius_(fighter)

    Add some SFB Lyran…

    The TOG Gladius is a fighter that I would like to have a go at one day. I tried in the past building another fighter but it didn't turn out so well, imo, so I've stuck with the tanks for the time being.

    Speaking of....

    I have the Spartius's outer hull pretty much worked out. As I figured it involved some trial and error, but I think I'm happy with it.

    lthqciuke0b6.png

    o3oqcp3oaecp.png



    StarCruiserLizzy777srspicer
  • PheylanPheylan446 Posts: 52Member
    Evening all.

    Since I have a bad habit of jumping around a a lot when doing projects, I've spent the last two days dusting off and updating the files for some of the other old wip's that I started. Some of which haven't seen the light of day for a number of years.

    The first up is the Eliminator. It's one of the newer good guy vehicles. It's heavily armed and armored but has a very sluggish acceleration rate even for a heavy grav tank, so it's mainly used for defensive operations. There is another version of this tank called the Cincinnatus which is used by the Renegades. The two are nearly identical except the Cincinnatus carries extra supplies and ammo. I'll probably do that version as well only I'll take the liberty of swapping the Mass Driver Cannon for a heavy Laser.....just because I can. :)

    There's very little reference material on this so I'm making up some things as I go.

    qblotbrndtd1.png

    Next is the Deliverer. Personally I think this is one of the uglier designs, but I feel compelled to build it because it's the primary heavy tank for the Commonwealth and I want to do all ten of the main front-line vehicles (five for each side). Don't have much to show yet because it was one of the last models I worked on.

    1ou8ls06ebuk.png

    And lastly the Lupis. It's the standard light APC used by TOG. It's very light on weapons but excels at doing it's job of getting troops to were the fight is.

    zmbrdp2j93r4.png




    Lizzy777StarCruisersrspicer
  • srspicersrspicer373 Posts: 319Member
    Nice clean models. B)
  • spicmartspicmart1 Posts: 7Member
    Hello Pheylan,

    browsing for Renegade Legion stuff I found your works on Foundation3D years ago. I was really enthusiastic about them as I am a fan of this game system. It's nice to see you active again and I enjoy to see new creations of yours.
    Jfyi there is an active community of fans, albeit not big, on Facebook who try to not let this great series of games die, discuss the universe and more.
    :
    https://www.facebook.com/groups/rlinternational

    There is also a vault where you can post and find anything RenLeg:

    https://groups.io/g/RenLeg

    Feel welcome to join. You might well find some of your past contributions among the posts. The members would really appreciate it.
  • spicmartspicmart1 Posts: 7Member
    And there are other members which also create 3D-files of the various vehicles.
  • PheylanPheylan446 Posts: 52Member
    spicmart wrote: »
    And there are other members which also create 3D-files of the various vehicles.

    Hi spicmart

    I'm glad you are enjoying the wip so far. Sorry I haven't posted recently, but I've been busy at work and other stuff.

    I don't play the games myself, but I've been an avid collector and reader of everything FASA put out for RenLeg every since I first picked up the vehicle tech book at a sci fi convention. I'm not on Facebook, but I'll take a look at the other link, thanks.

    As for your question above, as I mentioned in my first post, to the best of my knowledge no one but me has ever done hi-poly models of the grav vehicles. But interestingly, I did discover that several 3d print sites have a lot of low-poly stl files of all the original main tanks and apc's from the games as well as a number of vehicles that are only mentioned in the books which is cool. I also saw that new material was published a few years ago with the intent of reviving the game, but I don't know if that's still in the works.

  • spicmartspicmart1 Posts: 7Member
    Hello Pheylan,

    thanks for getting back to me that quick. I'm just seeing it by now.
    Most of the models there in the group made by members are indeed stl-files.
    There are also some Leviathan files one can print.

    I forgot that we also a group on Discord. Many Facebook members also post there. If you want to join I will post you the link.

    As for new stuff there were two games published by various companies.

    FromBSG: https://boardgamegeek.com/boardgame/333997/renegade-legion-centurion
    From FASA: https://boardgamegeek.com/boardgame/340430/aetherstream-interceptor

    But because of IP issues those are only related to the original system and mot to each other.

    Btw. Which scale are your RenLeg models? There are some inconsistencies regarding the size of theoriginal CENTURION and INTERCEPTOR metal miniatures.
  • PheylanPheylan446 Posts: 52Member
    spicmart wrote: »
    Btw. Which scale are your RenLeg models? There are some inconsistencies regarding the size of theoriginal CENTURION and INTERCEPTOR metal miniatures.

    How big are they? hmmmm....

    Well, there's no information about the actual physical sizes of the vehicles in-game, so I had to guesstimate. The only reference I had to go on was the relative size of the crew hatches on the miniatures and schematics. So I just eyeballed it using my scale dude which is 6 ft tall [1.82 m].

    For example, the Wolverine is 16.6 m long x 6.75 m wide and the Eliminator (which is the biggest model so far) is about 28.9 m long x 14.9 m wide.

    Here's a comparison of the Eliminator beside TOG's Trajan.

    rs9e8w5ers0r.png



    Lizzy777StarshipStarCruisersrspicer
  • spicmartspicmart1 Posts: 7Member
    Well, "inconsistencies" may be the wrong word. Actually a member of the group extrapolated that the miniatures are way too small for 1/285 scale, more akin to 1/350.
    As often happens fiction nothing is exact.

    The Eliminator really dwarfs the Trajan. Great work!
    Do you mind if I post some of the pics here in the group?
  • publiusrpubliusr502 Posts: 1,680Member
    edited January 2 #17
    I always thought La Sirena was half-Lyran, half Renegade
    Post edited by publiusr on
  • PheylanPheylan446 Posts: 52Member
    spicmart wrote: »
    The Eliminator really dwarfs the Trajan. Great work!
    Do you mind if I post some of the pics here in the group?

    I actually reduced the size of the Eliminator to about 90% of what it was when this render was made because I thought it was a wee bit too big, but it's still longer and wider that the Trajan. And yes, you can post the more "finished" pics if you like, I'm easy going about that.

    Btw, I was searching my old hard drive and found these early test renders. I don't recall if uploaded them in the past. I was trying to find some methods of making a nice laser beam and also to light the grav coils.

    Please excuse the crappy textures. I intend to go back and redo them at a later date. :)

    Here's the Trajan firing it's heavy lasers.

    v4mf2hbfbptg.png

    And here's the Renegade Seeker Recon tank. I think I did a pretty good job on the cyan glow of the coils based on the existing artworks.

    x2yoc8wt8oab.png



    StarCruiserStarshipLizzy777
  • spicmartspicmart1 Posts: 7Member
    Pheylan wrote: »
    spicmart wrote: »
    The Eliminator really dwarfs the Trajan. Great work!
    Do you mind if I post some of the pics here in the group?

    I actually reduced the size of the Eliminator to about 90% of what it was when this render was made because I thought it was a wee bit too big, but it's still longer and wider that the Trajan. And yes, you can post the more "finished" pics if you like, I'm easy going about that.

    Btw, I was searching my old hard drive and found these early test renders. I don't recall if uploaded them in the past. I was trying to find some methods of making a nice laser beam and also to light the grav coils.

    Please excuse the crappy textures. I intend to go back and redo them at a later date. :)

    Here's the Trajan firing it's heavy lasers.

    v4mf2hbfbptg.png

    And here's the Renegade Seeker Recon tank. I think I did a pretty good job on the cyan glow of the coils based on the existing artworks.

    x2yoc8wt8oab.png



    Thanks! These are fantastic! I haven't seen those yet. Really like the visuals of the lasers and grav coils! And looking forward to see more.:)
  • PheylanPheylan446 Posts: 52Member
    Hope everyone's getting a good start off to the year! :)

    Well I'm finally back at it. I don't have much of an update because I decided to first go back and re-work the forward hull on the Eliminator. I was unhappy with the underlying structure so I started over from scratch. Also added the side armor panels. There's still some more things to do (as always) but, getting there.

    xf0zy5l8v11a.png

    A closeup look.

    0t5nwnp00c4b.png

    And here's a view of the grav coils.

    0c9m62qbjyl8.png

    Hopefully progress will get faster from here on out. I tend to work on whatever I think of in the moment so not sure what's coming next. lol


    StarCruiserLizzy777
  • PheylanPheylan446 Posts: 52Member
    Good evening.

    I added some more armor paneling and changes mainly to the front end. Moved the crew hatches forward. I was going to put them behind the turret but didn't like the look. The new locations may not seem very practical, but hey it's sci fi. Also added some temp colors to help the details stand out better.

    iinx8nwryh6f.png

    8fy3o99p96jj.png

    ue2lmckl07q8.png

    Finally, started on the Vulcan IV anti-missile system. I previously mounted the one from the Trajan just for reference so had to come up with something new for the Commonwealth tank (still kept the sensor dome and gun barrels though). I'm still refining it and may even scrap it all together, we'll see. Once it's done I'll use it on the Deliverer as well since tanks often use components from other vehicles if they are very successful on the battlefield.

    5ocutslws3th.png



    Lizzy777StarCruiser
  • PheylanPheylan446 Posts: 52Member
    Well it's my day off so got another post already. :)

    So back to this ugly fella. Most of the changes you see were done awhile back, but I just haven't gotten around to making a post of them until now. I did a lot of work in the turret area and blocked in a bunch of hull details. Also, imported the mostly done Vulcan IV. I'll replace it once it's finished on the Eliminator as I mentioned previously.

    wehqrlpvwcv6.png

    j0wigrzubusr.png

    czhcyriio5q3.png

    I don't know how much effort I'll put into this one, for some reason it's just not growing on me.



    StarCruiserLizzy777
  • PheylanPheylan446 Posts: 52Member
    Well, I got the major structural stuff done on the main hull including the side "wings" which was a pain.....it's always turns out to be harder than it looks to get things to work out right, lol. Also, used the coils from the Eliminator because I was lazy. I had to shrink them down a bit to make them fit in place.

    t47lzd4vwfln.png

    cub6zelc4jih.png

    And of course, more paneling.

    u9kxgcf8vb51.png

    Added the heavy 7.5/6 laser mounted on the turret (not much to look at, just following the schematic) and the hidden recesses for the twin pop up 1.5/6 lasers in the hull.

    fazyesueif9u.png

    One thing that has me scratching my head is that the vehicle stats specify that a 50 mm Gauss cannon in located on the turret, but it's not shown on either the schematics or game miniature. There's some kind of tri-tubular thingy on the right side of the hull opposite of the 6 pack missile launcher, but I have no idea what that's supposed to be. I guess I'll just stick the cannon next to the heavy laser.




    StarCruiserLizzy777
  • Lizzy777Lizzy7771119 PNWPosts: 721Member
    Pheylan wrote: »
    One thing that has me scratching my head is that the vehicle stats specify that a 50 mm Gauss cannon in located on the turret, but it's not shown on either the schematics or game miniature. There's some kind of tri-tubular thingy on the right side of the hull opposite of the 6 pack missile launcher, but I have no idea what that's supposed to be. I guess I'll just stick the cannon next to the heavy laser.

    A common lament when it comes to realizing the differences between the stats and the official artwork in many games. I've seen it before with BattleTech, Crimson Skies, Star Wars, and Starfleet Battles to name some notable examples.

    I think it's because a lot of times, the artwork is commissioned and completed before the playtests. So what you see on paper doesn't match what's in the images.
    "Cry 'Havoc!,' and let slip the corgies of war!"
  • PheylanPheylan446 Posts: 52Member
    edited February 1 #25
    Lizzy777 wrote: »

    A common lament when it comes to realizing the differences between the stats and the official artwork in many games. I've seen it before with BattleTech, Crimson Skies, Star Wars, and Starfleet Battles to name some notable examples.

    I think it's because a lot of times, the artwork is commissioned and completed before the playtests. So what you see on paper doesn't match what's in the images.



    Yeah, that makes sense. One of the more glaring examples I've seen in a lot of the game art shows a vehicle, which I assume to be TOG's Romulus APC, with a split forward hull. But the final design has a singular hull. The vehicle shown is actually the Remus Grav Engineering Vehicle (GEV) which is based on the Romulus. Seems unlikely to use a GEV so prominently, so I guess they decided to switch the two at some later date.

    Here's the cover of the Centurion board game.

    u7pinkbf5hew.jpg

    Here's the Romulus minature.

    konupcaif3nx.jpg





    Post edited by Pheylan on
    Lizzy777StarCruiser
  • ashleytingerashleytinger1749 Central OhioPosts: 1,113Member
    FASA was also excellent at screwing up art vs text. They often had ships on the covers that were not in their supplements for Star Trek AT ALL. One example, a Miranda class (I think they called it the Avenger class) was definitely the ship you would use on the cover of A Doomsday LIke Any Other and then inside you get one of their other ships with the extra long weirdly curved pylons. I think it was the Chandley class. No Miranda to be found.
    Lizzy777publiusr
  • PheylanPheylan446 Posts: 52Member
    edited February 5 #27
    I have time for a quick update so....

    I put the big boys on the back burner for awhile and returned to the lighter vehicles. Did a lot on work mesh cleanup but added some things to the Spartius.

    pq2jt6s5t20v.png

    h0elyn1jpgb2.png

    cskm3o4gvutc.png


    Post edited by Pheylan on
    StarCruiserLizzy777
  • PheylanPheylan446 Posts: 52Member
    Some more progress.

    mvgfsh0ihh9x.png

    kt8hq83rjjbz.png

    98fqyerxhmer.png

    I'm really liking how this one is turning out. :)





    Lizzy777StarCruiser
  • PheylanPheylan446 Posts: 52Member
    Switching to the Liberator.

    jvq1223qbjp0.png

    x612h5hpvaef.png

    The turret is to scale to the rest of the vehicle, but it still seems tiny so I may enlarge it some.

    ii69d4p6ruvg.png

    And another comparison render with TOG's Horatius Medium Grav Tank, the Liberator's main adversary. I'm not sure if I got the overall scale right because I thought the Horatius would be a lot bigger, but oh well.

    qta4v74xfl1f.png





    Lizzy777StarCruiser
  • spicmartspicmart1 Posts: 7Member
    Good to see you doing progress with RenLeg. I just have not checked here lately. And somehow I don't receive notifications when there are new posts
    Pheylan wrote: »

    Finally, started on the Vulcan IV anti-missile system. I previously mounted the one from the Trajan just for reference so had to come up with something new for the Commonwealth tank (still kept the sensor dome and gun barrels though). I'm still refining it and may even scrap it all together, we'll see. Once it's done I'll use it on the Deliverer as well since tanks often use components from other vehicles if they are very successful on the battlefield.

    5ocutslws3th.png

    It's a nice touch that you are doing a different Vulcan system. Diversity rules.

    Pheylan wrote: »
    Well it's my day off so got another post already. :)

    So back to this ugly fella. Most of the changes you see were done awhile back, but I just haven't gotten around to making a post of them until now. I did a lot of work in the turret area and blocked in a bunch of hull details. Also, imported the mostly done Vulcan IV. I'll replace it once it's finished on the Eliminator as I mentioned previously.

    czhcyriio5q3.png

    I don't know how much effort I'll put into this one, for some reason it's just not growing on me.


    I agree that the Liv is a departure from the classic grav tank config. I also didn't like it too much but it grew on me and, matter of fact, I found out that it actually seems to be a favorite among the RL community.

    Pheylan wrote: »
    Switching to the Liberator.


    And another comparison render with TOG's Horatius Medium Grav Tank, the Liberator's main adversary. I'm not sure if I got the overall scale right because I thought the Horatius would be a lot bigger, but oh well.

    qta4v74xfl1f.png

    The Liberator and the Horatius weigh in at the same weight, 273 tons, that is.
    The Lib is said to have a double hull design, which might account for it being wider.
    The Horatius seems to have a bit more height.
    Pheylan wrote: »
    Lizzy777 wrote: »



    u7pinkbf5hew.jpg

    A pity that they would not release the Remus GEV as a miniature.
    StarCruiser
  • PheylanPheylan446 Posts: 52Member
    spicmart wrote: »
    A pity that they would not release the Remus GEV as a miniature.

    Thanks for stopping in. :)

    I'm actually considering during the Remus as well. The only difference between the two seems to be the forward hull, so I would only have to build that part. Stay tuned. ;)
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