Yeah was trying to recreate the amargosa shot. The flares are all in blender, a glare node set to 'Streaks' in the compositor (and a bloom node too obviously).
The above shot highlighted that the roughness map could probably be a pinch more agressive so i upped the contrast on it slightly and tweaked the post processing.
Messing about last night setting up a new diffuse map and I realised I've had two of the blues the wrong way round on the saucer. Sorting this out has fixed the issue of it looking a bit too 'clean', it looks far better now imo, you get a clearer idea of the aztec without it looking overwhelming. This is how it should have always been if I wasnt an Idiot . Nacelles are still on an old colour scheme so ignore those.
I spent a few hours heavily tweaking, un-tweaking, and re-tweaking the area around the shuttlebay door, it's such an weird shape to get exactly as the model but I think I'm pretty close.
Thanks for the pics @mdta . I'm using the 6ft filming model exclusively as my reference though. Do you know what there last one is from? It looks like a very faithful recreation of the 6ft's Generations paint job, but clearly isn't that model, I'm guessing it must be a fan build or something?
I think that's from the big saucer model made for Generations. The paint job is certainly the same (including the ready room window, only added to the model for that movie).
EDIT: Yep, it certainly is. Here are a ton more pics of it.
Post edited by Rekkert on
For all my finished Trek fan art, please visit my portfolio
yup it is the large saucer used for the Generations crash landing, do not use it for ref. Too many changes etc. Granted a lot of features are not the same on any prop or model between the sizes. That shuttle bay are is a prime example. Look at the other studio models and it is different on every one.
Ah yeah of course! They did a good job recreating the paint job. It raises a few interesting bits though, that black area under the observation lounge windows is clearly deliberate, I thought it was the surface lifting or something on the other model, what the hell is that all about!? Also they put 'Enterprise' behind the shuttlebay on that big one but not on the 6ft.
6ft had a lot of visual changes and some probably due to relabeling after the film or just plain forgotten during the repaint. At one point she had a E on her post filming but at some point they removed it. Other things like hull grooves and a lot of fine details I have found were obliterated in the repaint. Those rings around the bridge and lower Yacht area were much more pronounced in the original paintjob but some heavy sanding lead to most of the ribs and detail to turn to dust. Add in all the rounded out window insets etc. Some windows went the way of being painted over too. Though oddly some I found were painted over since the beginning.
The black "porch" off the conference room I think was a attempt at some sort of heat shield as that section of the ship was apparently expected to detach as a large lifeboat. You see it in plans and a few odd images here and there. Only other thing I could think of is it is a means of glare shielding?
One thing that drive me nuts is all across the hull there are small greebles scattered all over but not all are accountable. And then do they exist on the ship prior to the repaint or were they added? Some are little bars that follow the phasers, others show up per deck groove on the secondary hull. Others look like boxes with holes in and those do not seem to follow a pattern. One can be seen near the upper shuttle bay.
I have a feeling these were added to areas which would've been seen upclose, to given them more detail without having to make a specific model for the section.
For all my finished Trek fan art, please visit my portfolio
Looking great, lewisniven. I'd definitely recommend ignoring Generations references, as the ship got a serious "refit" for that movie. It's the 6-foot model and they did a lot of work on it to make it look better on the big screen, as Rekkert said.
Once you finished building this girl, do you plan to make the All Good Things variant?
I guess it wouldn't be difficult as it was literally just bits stuck on. I've never been a huge fan of that design but it could be cool to see in some renders
I posted the images more as a geometry reference, than texturing and decals. Generations saw the whole ship get a more detailed paint job, but the earlier images were during the TV series. The bluey grey with green "aztecs" is the same colour scheme from the original model, but the registry number and Enterprise text is a departure from the model's paintjob
not posted anything for a while, but just had to post and say wow she's looking beautiful...
would it be possible to see some some lower poly wireframes?? i love seeing how different people construct there ships... dont worry if not strange request.... cant wait to see it fully textured and rendered in that gorgeous golden light
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STUNNING - "zs3m5i51m8zy" is now my new wallpaper.
What a beautiful job dude!
How did you do the lens flares? in post?
Yeah was trying to recreate the amargosa shot. The flares are all in blender, a glare node set to 'Streaks' in the compositor (and a bloom node too obviously).
EDIT: Yep, it certainly is. Here are a ton more pics of it.
The black "porch" off the conference room I think was a attempt at some sort of heat shield as that section of the ship was apparently expected to detach as a large lifeboat. You see it in plans and a few odd images here and there. Only other thing I could think of is it is a means of glare shielding?
One thing that drive me nuts is all across the hull there are small greebles scattered all over but not all are accountable. And then do they exist on the ship prior to the repaint or were they added? Some are little bars that follow the phasers, others show up per deck groove on the secondary hull. Others look like boxes with holes in and those do not seem to follow a pattern. One can be seen near the upper shuttle bay.
During TNG: http://tng.trekcore.com/hd/albums/3x23/sarek_hd_000.jpg
Generations model: https://www.st-bilder.de/index.php/gallery/image.raw?type=orig&id=66307
I have a feeling these were added to areas which would've been seen upclose, to given them more detail without having to make a specific model for the section.
Once you finished building this girl, do you plan to make the All Good Things variant?
I guess it wouldn't be difficult as it was literally just bits stuck on. I've never been a huge fan of that design but it could be cool to see in some renders
would it be possible to see some some lower poly wireframes?? i love seeing how different people construct there ships... dont worry if not strange request.... cant wait to see it fully textured and rendered in that gorgeous golden light