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What's up, everyone? So, it's been ages since I've been on here. There was a reason for this, my browser started giving me malicious code warnings on the old forum. But, it's nice to see everything has been rebuilt and is all shiny and new.
So, this is a new WIP thread for my Star Trek stuff. For those who don't remember, Star Trek is mostly what I do. I started out using Truespace back about the year 2000 and moved to Lightwave about 7 years ago. Well, my motherboard in my one and only Windows PC crapped out on me, and my Windows license was tied to that board. I'm not keen on paying over $100 for another one, so I've jettisoned Windows again. Repeated attempts to get Lightwave to work in Linux haven't gone well, as the license won't correctly install. This is due to Lightwave 2018 requiring Windows firewall to work. There's no way around this, so I'm trying Blender again. I was working on an Enterprise model in Lightwave, but I can't get that to import into Blender, so I started on a new ship.
I had the urge to do something from the 24th century. I decided to do a cruiser, the same overall design and layout of the Constitution class, in fact it’s even about the same size as a Connie refit. Design elements are a blend of Connie-R, Excelsior and Ambassador. By 24th century standards, this would be a smaller cruiser, when stacked up against the Excelsior and Ambassador.
Most of the main elements are at least started. There’s more work to be done, of course, but the overall layout is there. There’s been a lot of pushing vertices and subdividing to get to this part. Everything is box modeled, as messing with splines is a pill.
So, hopefully there will be more work on this upcoming. I have a bad habit lately of starting but not finishing ships. But, I feel good about my chances of actually finishing this one.