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3DFTL Shuttle Design

TALON_UKTALON_UK2 Posts: 0Member
edited May 2016 in Work in Progress #1
Hi folks, designing this vessel for a client who wishes the project to stay under wraps for now, but I have convinced him to allow me to throw some WIP images of the ship up here on Sci-Fi-Meshes as long as I don't disclose details of the project. My argument was that these board's community is a good and valuable resource for feedback, and often you lot might see something I haven't due to being too close to the project, or that you might have useful suggestions that could be worth taking on board. So check this lot out and let me know what you think of the work so far. And yes, this project is the reason why work has stalled on my Corellian Courier model, though I hope to get back to that shortly when I need a little break from working on this at some point.

So for a little context, there will be a larger ship that I'll also be designing which this will serve as a support ship for. The FTL drive system on this ship (the ring assembly to the rear) will be replicated on a larger scale on the larger vessel. These will be futuristic Earth origin ships.

First up, some concept sketches:

FTL_Shuttle_Concept_Sketches_01.jpg

FTL_Shuttle_Concept_01.jpg

FTL_Shuttle_Concept_02.jpg

FTL_Shuttle_Concept_03.jpg


With the client going with the 3rd concept, I blocked this out roughly in 3D to get a feel for all the elements relative to each other in 3D space to see what from the 2D concept worked, and what didn't survive the translation from 2 to 3D:

FTL_Shuttle_WIP_01.jpg

FTL_Shuttle_WIP_02.jpg

FTL_Shuttle_WIP_03.jpg

FTL_Shuttle_WIP_05.jpg

FTL_Shuttle_WIP_06.jpg


Then came the refinement stage. Working aft forward I started to detail up the shapes of the drive pods on the FTL drive array, it features ion engines for sublight and an FTL drive system effect which is generated by the ring and then dispersed by field emitters towards the front of the pods, there are also manouvering thruster clusters just beneath the nose of each pod. There is also a central mounting rod that the drive pylons attach to at the rear. The bulbs at either end of the rod hold the containment tanks for the matter and anti-matter which fuels the FTL drive.

FTL_Shuttle_WIP_08.jpg

FTL_Shuttle_WIP_09.jpg

FTL_Shuttle_WIP_10.jpg


Next up was further finer detailing of the drive pods, and then panel work on the ring and pylons:

FTL_Shuttle_WIP_12.jpg

FTL_Shuttle_WIP_13.jpg


Then looking into the last details on the drive assembly for this detail pass, I refined the look of the central rod that the pylons were mounted on, and looking at the forward containment bulb setting up the first elements on a detachment mechanism so the entire FTL drive section could be jettisoned in an emergency. And of course with the sublight engines also mounted on the FTL drive ring, this led to the need for additional auxilary sublight engines to be mounted on the fuselage of the shuttle too, so should the drive ring be jettisoned the shuttle is still able to navigate at at least low sublight speeds without it.

FTL_Shuttle_WIP_17.jpg

FTL_Shuttle_WIP_18.jpg

FTL_Shuttle_WIP_19.jpg


Finally we can leave the FTL drive section behind and move on to the shuttle's main fuselage. Here still starting aft we can naturally progress into this part of the ship through the socket that the drive section's central rod plugs into, and here we can get our greeble on as we detail up the alcove at the rear of the shuttle's body.

FTL_Shuttle_WIP_20.jpg

FTL_Shuttle_WIP_21.jpg

FTL_Shuttle_WIP_22.jpg

FTL_Shuttle_WIP_23.jpg

FTL_Shuttle_WIP_24.jpg

FTL_Shuttle_WIP_25.jpg


And finally just one shot with the drive assembly back in place so we can see everything that has been done so far together in context.

FTL_Shuttle_WIP_26.jpg


So a bit of work done on this, but still a bit to go with the detailing up of the hull of the main body of this vessel.

So please let me know what you think of what we have so far. All feedback welcome.
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Post edited by TALON_UK on
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  • Chris2005Chris2005678 Posts: 3,097Member
    Fascinating.
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  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    It looks great so far. I can't think of any way to improve it, so that's it. :thumb:
  • AresiusAresius359 Posts: 4,171Member
    Reminds me of a mix between the Babylon 5 Starfuries and Vulcan designs.
  • StormcloudStormcloud2 Posts: 0Member
    pet peve for spaceships but the center of mass is slightly off - other than that it kinda remins me of a http://www.simplyscuba.com/products/Seadoo/GTIDiverPropulsionVehicle.aspx so to me it looks more at home in teh water than space - is it atmospheric capable? as if not would go for a more easily contructed hull shape over streamlining - all that said it does look quite cool and usually thats all that matters
  • Knight26Knight26192 Posts: 838Member
    I like the overall concept. I prefer the first two concepts since this appears to be a purely exo-atm spacecraft. I agree with stormcloud about the CoM issue, it is looks to be a little low on there, but that could be explained away somehow. Also, if the break away forward section is atmo capable, then I might try and incorporate some kind of folding wing mechanism and undercarriage. Also, I'm not seeing any means of ingress/egress, with that hull shape cutting/making the door is going to prove interesting.
  • SchimpfySchimpfy396 Posts: 1,632Member
    Really cool. I preferred the first concept myself, but they're all good :thumb:
  • TALON_UKTALON_UK2 Posts: 0Member
    Cheers for the positive comments guys, the client is certainly happy with the way this is developing, but it never hurts to have a couple more sets of eyes on the thing.
    Aresius wrote: »
    Reminds me of a mix between the Babylon 5 Starfuries and Vulcan designs.

    Yeah, there are definitely some influences of that nature in there. I was definitely after a design that offered up some nod to Newtonian physics, so a Babylon 5 Starfury instantly comes to mind when you start down that path. so in space at sublight speed this ship uses some form of advanced rocket/ion drive (the client has some specific ideas on the sort of drive it uses), with manouvering thruster clusters for control and navigation in space. The Vulcan influence was an unfortunate one. I decided I liked the idea of having a ring based FTL drive system, but of course as soon as you do that you enter Star Trek: Enterprise era Vulcan ship design territory, and it was my aim to try and distance myself from that as much as I could by making the main body of the ship as utilitarian looking in design and un-Vulcan like by attempting to avoid those elegant lines as much as I could. This wasn't the way it ended up going however, with the main body taking some influence from that second generation delta shaped space shuttle design that was floating around some years ago (which turned up in the opening credits for Enterprise thinking about it), and then elegant lines were somewhat on the table again. The ship is designed to be able to enter atmo, so that is part of the reason for that design decision.
    Stormcloud wrote: »
    pet peve for spaceships but the center of mass is slightly off - other than that it kinda remins me of a http://www.simplyscuba.com/products/Seadoo/GTIDiverPropulsionVehicle.aspx so to me it looks more at home in teh water than space - is it atmospheric capable? as if not would go for a more easily contructed hull shape over streamlining - all that said it does look quite cool and usually thats all that matters
    Knight26 wrote: »
    I like the overall concept. I prefer the first two concepts since this appears to be a purely exo-atm spacecraft. I agree with stormcloud about the CoM issue, it is looks to be a little low on there, but that could be explained away somehow. Also, if the break away forward section is atmo capable, then I might try and incorporate some kind of folding wing mechanism and undercarriage. Also, I'm not seeing any means of ingress/egress, with that hull shape cutting/making the door is going to prove interesting.

    Aye, the center of gravity is a little off. I shifted the main body down a little to make the landing gear situation with the ring attached a bit more manageable. The ring is detachable, but I don't see this as a regularly occurring during normal operations type of affair, more of an emergency measure similar to Star Trek when they dump the warp core. The shuttle's main body will feature a large nose gear for use with the ring attached, but the shuttle will also have a set of shorter gear for the vessel to use should it find itself detached from the ring. This could also be useful for storage purposes, when the ship is stashed away in some deep storage hangar aboard a larger vessel the drive sections could be stored elsewhere and then the ship assembled when needed on the main hangar deck. Also there might be a possibility of the FTL drive assembly being a universal attachment to ships of a certain size and configuration, so the ring might be attached to a cargo freighter or tanker in need of FTL capabilities too.

    Yeah, the hatch situation is going to be interesting due to the shape of the shuttle's main body. I'm currently looking at having a section of ventral hull plating split and slide appart to reveal a hatch and boarding ramp within on one side of the ship for use when landed in a hangar or having landed planetside, and then on the opposite side I have an idea for a dorsal and ventral hull plate opening up like a clam shell and revealing within a docking collar and telescoping transit bridge which can extend and attach to a capital ship airlock. Might be a bit complicated, but I think I can make it work. I'd probably also put a topside manually operated hatch in there too which could be used for emergencies, or attach to alternative docking collars from other vessels or something, will have to see how those details develop, and what the client likes the look of.

    With the wing situation for atmospheric flight, it is an idea, but with the ring still attached you have something approaching air control surfaces with the pylons, but I think we're going to go with something like Star Wars style repulsorlift like tech to provide lift for atmospheric flight, with perhaps the manouvering thrusters still being used for control and main engines for propulsion. Those heat sinks in the lower half of the greeble pit at the rear of the shuttle body I see being part of the cooling system for this anti-grav tech for atmo flight.

    Hope to have more for you soon. The main body detailing should help cement this design as having its own character, and not be too much of an amalgamation of other designs, even if the influences will inevitably still be there to some extent.
    Schimpfy wrote: »
    Really cool. I preferred the first concept myself, but they're all good :thumb:

    Might find a way to incorporate them is some way in the future, either as other types of ship in the fleet, or perhaps as earlier shuttle designs prior to the one currently featuring in the story as the state of the art spacecraft.
  • AresiusAresius359 Posts: 4,171Member
    Well there's the issue that Vulcan design is streamlined like that...

    But the idea of NASAs FTL drive could help there. I mean sure they used two rings instead of one, but this can always be blamed of advanced tech.
  • TALON_UKTALON_UK2 Posts: 0Member
    Aresius wrote: »
    Well there's the issue that Vulcan design is streamlined like that...

    But the idea of NASAs FTL drive could help there. I mean sure they used two rings instead of one, but this can always be blamed of advanced tech.

    Yeah, as I mentioned earlier, I tried to veer away from smooth lines and go with a more utilitarian design, but got drawn back into smooth shapes by some of the other influences that had an effect on my design ideas for this ship. Hopefully the detailing on the main body will help to differentiate it from Vulcan designs.

    Aye, the NASA FTL drive design is probably a big part of why I decided to go with a ring based drive system, making an assumption that this early theory based design works, and that all future Earth ship FTL drives end up using some version of that same system just advancing the technology as time goes on. So yeah, greater design efficiency may take it from two rings down to one.

    I think that even though the shuttle is quite sleek, the capital ship is going to stick with a more utilitarian, blocky and modular design. So that definitely shouldn't end up looking at all Vulcan.
  • TALON_UKTALON_UK2 Posts: 0Member
    Hi guys, just a quick update with the first broad details added to the rest of the main body of the shuttle, mainly a little hull segmentation , and also integrating the shuttle body's auxiliary manoeuvring thrust clusters with cut outs into the hull. Finally in this update there is the integration of the pylon blisters that attach them to the hull, and the recess in which they lock into place. So this is starting to take a little more shape now. Next up I'll be looking at cutting away the hull sections for the hatches and boarding ramp, landing gear bays, anti-grav details etc.

    FTL_Shuttle_WIP_29.jpg

    FTL_Shuttle_WIP_30.jpg

    FTL_Shuttle_WIP_28.jpg

    FTL_Shuttle_WIP_31.jpg

    FTL_Shuttle_WIP_32.jpg

    FTL_Shuttle_WIP_33.jpg

    FTL_Shuttle_WIP_34.jpg


    As ever any and all feedback welcome.
  • Vortex5972Vortex5972322 Posts: 1,202Member
    Looking great. :thumb:
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Looking great, bro. :thumb:
  • StormcloudStormcloud2 Posts: 0Member
    really looks good but i have one question for you that i'm hoping you have already thought through or could be a pain in the ass - the wings from the shuttle to the ftl drive - how to they detach during seperation?
  • TALON_UKTALON_UK2 Posts: 0Member
    Thanks guys, really happy with the way this is turning out.

    @ Stormcloud, yeah I have thought about how the wing pylons detach. The answer is in the above renders, but not absolutely clear. The renders of the separated shuttlecraft module aren't quite how the final thing will appear. Those pylon blisters in the recesses are actually the separation point between shuttle and drive section. I have just included them on their own in those renders because it was that point of separation which was the focus of that work. In the final asset those blisters will be attached to the drive pylons, not the shuttle. So when the two separate the blisters will come away with the drive section leaving the shuttle with the recess or trench in the hull plating that the pylon blisters slide out of. The actual method of attachment would most likely be through some form of mag lock, possibly together with sections which extend and interlock with equivalent parts on the other side of the separation point, similar to how the Enterprise-D separates and attaches the star drive hull to the primary hull.
  • TALON_UKTALON_UK2 Posts: 0Member
    Time for an update. I've basically modeled in all the orifices that needed to be cut out of the hull, for details such as the gear doors and access hatches. I've also built the basic doors that will fit into these orifices together with looking at how they might open with temporary open positions to consider. The gear doors for example could either fold down or retract and slide away inside the hull, torn on that one at the moment. You'll also be able to see how I visualised the hull coming apart to allow the docking collar to extend out. Check 'em out and see what you think of my solutions. I have also done a shot which shows the kind of height off the ground it would be without the drive ring. The ship sits on two nose gears and a short fat squat gear at the center of the rear of the ship and it sits on the ground fairly low with a ramp extending down from within the hull. The third nose landing gear is for use when the ship is combined with the drive ring. Oh, and I've also created a belly array for the anti-grav drive engine which I think works quite well, and a basic docking collar placeholder. There is also a scale figure in there for the first time to give an impression of my suggested scale for this thing.


    FTL_Shuttle_WIP_35.jpg

    FTL_Shuttle_WIP_36.jpg

    FTL_Shuttle_WIP_38.jpg

    FTL_Shuttle_WIP_39.jpg

    FTL_Shuttle_WIP_40.jpg

    FTL_Shuttle_WIP_41.jpg

    FTL_Shuttle_WIP_42.jpg


    So any feedback would be appreciated on this. Next I'll be looking at developing the actual landing gear and details for the interiors of these orifices as my next task.


  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    It's looking great, dude. I personally think doors that slide into the hull would be better, as it looks like those doors could easily be damaged during landing or takeoff because of how close they come to the ground.
  • TALON_UKTALON_UK2 Posts: 0Member
    Cheers. I'm actually thinking of splitting the two nose gear bay doors in two so they'd have more ground clearance. The middle one can stay as it is as it'll be a lot higher up with the ship mounted on the drive ring. I'd just have to come up with a different method of opening the center rear gear bay doors. Perhaps using a different method of folding them out. I could go with the sliding doors, but have just realised that would lead to a clash between the nose gear. Could shift 'em about to make it work I guess. Will try the method I mentioned above first.
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    Yeah, splitting the doors sounds like a good plan. :)
  • TALON_UKTALON_UK2 Posts: 0Member
    So just a quick update tonight with a sample of the hull plating done so far, I hope to really blast through this tomorrow and have a significant portion of the ship's surface completed. Also be aware that this is just the first detail pass and further, deeper greebling, styrene chip style details and the like may still get added to the areas that have already received their basic panel detailing.

    As ever, let me know what you guys think.


    FTL_Shuttle_WIP_43.jpg

    FTL_Shuttle_WIP_44.jpg

    FTL_Shuttle_WIP_45.jpg
  • evil_genius_180evil_genius_1804256 Posts: 11,034Member
    I think it looks fantastic. :)
  • bosunbosun62 Posts: 0Member
    Cool. I'd fly that for a dollar.
  • StarriggerStarrigger475 Posts: 698Member
    super awesome, you always put a lot of thought into your designs.
    Come on over to my place CGI Worlds
  • bosunbosun62 Posts: 0Member
    The more I look at this design, the better I like it. It's familiar enough that we know what it is and what it does, and it's different enough to be original.

    I had a thought/suggestion, guaranteed worth what you paid for it or your money back, about the aerodynamics of the lander. (I'm a retired flight engineer, low time private pilot, and airplane mechanic, so I've got a habit of thinking about the aerodynamics of anything that is supposed to fly.) If the upper forward fins stayed attached to the lander when the ring detaches, that would give it a swept-back V-tail which would make the lander much more aerodynamically stable and controllable in atmosphere. I know it would also complicate your system for detaching the drive module, so feel free to ignore my unsolicited suggestion.

    Whatever you do with this thing, I want to see how it turns out. Press on with pride, man!
  • TALON_UKTALON_UK2 Posts: 0Member
    Thanks guys, will be pressing on with it this week.

    Thanks Bosun for the informed design advice. I was at one point considering whether I'd want air control surfaces on the shuttle body for atmospheric flight, but there were a few factors that turned me away from it. The setting and universe the ship is being designed for is a few hundred years ahead of us, so while aerodynamics have still been factored into the design as evidenced by the sleek shape, I figured that the technology used to power the vessel and provide lift and flight control in atmosphere might have moved on from that to something more modern. Having said that I'm still using RCS for flight control in space. I'm thinking in atmo the ship would use a combination of some futuristic anti-grav/repulsorlift style tech for lift, with control support from the RCS thrusters making the need for tail fins and other air control surfaces obsolete. Another factor in my decision is the actual extent of the use of the separation facility. Even though I'm putting quite a bit of effort into it as part of the design process, it is less of a Star Trek style saucer separation, or Star Wars prequel Jedi Starfighter Hyperdrive Ring style affair where separation might be a common operation in the use of the ship. I see it as more of an emergency separation should the FTL drive suffer from a cataclysmic failure, akin to Star Trek when they eject the warp core. In addition it would be used to break up the ship for easier deep hangar storage when not in use, or facilitate the easy modular attachment of FTL capability to ships of a certain class in the fleet that are designed to interface with that style of FTL drive module. So with that in mind the main body isn't a lander as such, as in general operations it would land with the FTL drive module still attached. I just have systems in place on the main body so that should it be forced to detach from the drive module it still has the capability to operate independently of it, and have appropriate auxiliary landing gear to allow it to land without it.
  • bosunbosun62 Posts: 0Member
    Thanks for the explanation, Talon. I thought maybe you'd play the anti-grav/repulsor/technobabble card for flight controls. Nothing wrong with that.

    Will the primary landing gear have legs mounted on the drive section? If not, I don't see a need for auxiliary landing gear. Leaving unneeded components off is a good thing; less weight/mass to haul around = more speed and maneuverability, bigger payload, cheaper to build, fewer moving parts to malfunction, easier to maintain, and easier to operate. Maybe less work for you to design it too, if that's a concern.
  • TALON_UKTALON_UK2 Posts: 0Member
    Yeah, there'll be a pair of stubby short landing gear mounted on the bottom of the drive ring, the center nose gear bay will house the larger long one that will work when the ring is attached. I was also thinking about that extra weight issue, but thought even though it may rarely land without a ring, if it has no smaller gear it'll have to crash land on it's belly, so I thought rather than damaging the hull the smaller gear would be a better option, I'm going to try and make them as lightweight looking as possible.

    I guess my thoughts on the design of this ship is that even though it is set some time in the future that space travel is still considered a dangerous thing, and so as a result, even the back-ups have back-ups, that sort of design mindset. So yes, more weight, but this is for auxiliary safety systems, so as I've mentioned before the drive section can separate should something untoward happen, and the remainder of the ship still operate, but further measures can also be taken such as detaching the rear engineering section so that the cargo/passenger bay and cockpit then essentially become an un-powered lifeboat, or as a further last ditch measure the cockpit section also can separate should the main body section somehow be compromised too. I hope that by taking this design route it gives the suitable impression that space travel is still seriously dangerous even with the wonders of new technology hundreds of years in the future, and that unlike say Star Trek where it kind of makes space travel seem easy and commonplace due to a high reliance on technology to solve every problem. I hope it leaves you feeling that the spacefarers of this universe still have a healthy respect for the dangers of space and that it isn't just a walk in the park.

    Cheers once again for the feedback, appreciate it.
  • bosunbosun62 Posts: 0Member
    Yeah, I see where you're coming from. If you want to land without the ring and still be able to take off again, you need more landing gear. If you were only using it as a one-way lifeboat to the surface like Ent-D's saucer section you could just belly-flop it into the dirt and walk away, but it wouldn't be getting airborne again. Like we say, any landing you can walk away from is a good one; it's a great one if you can fly the airplane again.

    Now let's have less typing and more ship designing! Get to it, man! Chop-chop! :thumb:
  • bosunbosun62 Posts: 0Member
    Hey Talon, I was just wondering if you're still working on this. It's a great concept, and I'd hate to see it abandoned only half finished.
  • TALON_UKTALON_UK2 Posts: 0Member
    Yeah, still working on it, just the start of the academic year, so having to deal with all the chaos that generally comes with that. Once things have settled down a bit I'll be getting back into this modelling lark again.
  • TALON_UKTALON_UK2 Posts: 0Member
    Alright there guys, long time no update, as I mentioned above have just had other work commitments severely limit my modeling time this month. So here's a quick update, nothing major since the last one, though I have added a topside hatch and a couple of windows that I'm playing with the idea of adding to the main passenger/payload deck. Some small portholes and a nice large roof observation port which could look quite striking when viewed from the interior. Hope to get some more considerable updates ready to show for next time. Planning to get stuck into that hull plate paneling again now these key surface features are in there.

    FTL_Shuttle_WIP_46.jpg

    FTL_Shuttle_WIP_47.jpg

    FTL_Shuttle_WIP_48.jpg
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