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3DTroop Transport

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Posts

  • StarriggerStarrigger476 Posts: 702Member
    edited June 2022 #362
    Hey... that just struck me as having the makings of a cool book cover...

    8tweaz1vbrl7.jpg
    Post edited by Starrigger on
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  • JennyJenny2 Posts: 0Member
    I like the radomes on the ends better than in the middle, but it does make me wonder: what do they radiate? Do you have to leave the radiation shields active on the miners in order not to fry the crew while they're docked?
  • evil_genius_180evil_genius_1804462 Posts: 11,127Member
    I really like the landing gear. It looks very sturdy. The docking idea looks good too.
  • StarriggerStarrigger476 Posts: 702Member
    Created this panorama if you have a fairly recent browser you should be able to see it

    http://cgiworlds.com/pannellum.htm?panorama=images/stories/testpan04.jpg&autoLoad=true
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  • JennyJenny2 Posts: 0Member
    That's fabulous! What are the three chairs on the port side for?
  • evil_genius_180evil_genius_1804462 Posts: 11,127Member
    That's really sweet. Great work. :thumb:
  • StarriggerStarrigger476 Posts: 702Member
    Jenny wrote: »
    That's fabulous! What are the three chairs on the port side for?

    Just place holders, I haven't figured out what to put in that spot yet :rolleyes:
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  • TALON_UKTALON_UK2 Posts: 0Member
    Awesome, cracking work there mate.

    :thumb:
  • StarriggerStarrigger476 Posts: 702Member
    Thanks for the words...

    Here's another Pano...

    A days work...
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  • JennyJenny2 Posts: 0Member
    It looks like the launching ship's flight path will take it right over that parked ship. That doesn't seem safe....
  • ArmondikovArmondikov0 Posts: 0Member
    Panoramas look great. It's an interesting way to present CG models and something worth trying in the future.
  • evil_genius_180evil_genius_1804462 Posts: 11,127Member
    That's really cool. :)
  • BlueNeumannBlueNeumann673 Posts: 1,323Member
    They really do look amazing, bro... there's so much neat stuff on this forum, but the ability to actually go into the ship and look around... that's pretty special.
  • StarriggerStarrigger476 Posts: 702Member
    edited June 2022 #375
    Thanks All for your input!

    Here's something a little different I started today, A creepy tree done in Scuptris. It's for a competition over on the Octane site

    rbt0smiwgdfa.jpg
    4rpm77jll9r4.jpg
    mud8erowb8cy.jpg
    Post edited by Starrigger on
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  • evil_genius_180evil_genius_1804462 Posts: 11,127Member
    Yeah, it's creepy all right. I really like that last shot with the cool lighting.
  • alleyviperalleyviper0 Posts: 0Member
    I haven't been on the meshes boards since you started this thread. I just wanted to say, it looks great. You've come a long way since your first concept.
  • StarriggerStarrigger476 Posts: 702Member
    edited June 2022 #378
    Working on my contest entry...

    z5sh1khgchtm.jpg

    here it is in the Pano viewer:

    Not out of the woods yet...
    Post edited by Starrigger on
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  • BlueNeumannBlueNeumann673 Posts: 1,323Member
    Cool beans, Rigger! Kinda feels like a "Nightmare Before Christmas" type of tree, transposed into the real world. Which is fine by me!
  • StarriggerStarrigger476 Posts: 702Member
    edited June 2022 #380
    Pirates on parade!

    ef23fd46ze7h.jpg

    ...and in the pano viewer:

    Pirates on parade!
    Post edited by Starrigger on
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  • TALON_UKTALON_UK2 Posts: 0Member
    Very cool, you're really showing off how great these panoramas can look. Only issue with this one is where is the primary light source? You have a nearby blue star to represent the blue fill light, but there is no in system sun to represent where the warmer primary light source is coming from.
  • evil_genius_180evil_genius_1804462 Posts: 11,127Member
    That's really cool. Great lighting.
  • StarriggerStarrigger476 Posts: 702Member
    TALON_UK wrote: »
    Very cool, you're really showing off how great these panoramas can look. Only issue with this one is where is the primary light source? You have a nearby blue star to represent the blue fill light, but there is no in system sun to represent where the warmer primary light source is coming from.

    the sun is actually behind the ship on top.... I did think about rearranging it so you could see it.
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  • BlueNeumannBlueNeumann673 Posts: 1,323Member
    Very cool! Love being able to look around like that.
  • TALON_UKTALON_UK2 Posts: 0Member
    Starrigger wrote: »
    the sun is actually behind the ship on top.... I did think about rearranging it so you could see it.


    Ahhh right, that explains it, yeah, might be a good idea to shift it so the main light source is at least partially visible, upper ship would look epic with the sun and associated Rays might even make the lighting look even more dramatic and cool than it looks now.
  • ArmondikovArmondikov0 Posts: 0Member
    The whole fleet thing definitely is a good use of the panorama rather than just an interior. Gives it quite an epic feel.
  • StarriggerStarrigger476 Posts: 702Member
    edited June 2022 #387
    Thanks Guys for your suggestions..

    Here are a few test images for different processes

    Tinkering with displacement maps on the skin of the FTL ship:

    c2n64twz7l7j.jpg
    u5oiz6ah5g71.jpg

    Then added some image manipulation with a free App called FotoSketcher

    d9h1tx2l7y7z.jpg

    Also did some tests with DAZ:

    Render:

    yhity9jurl5j.jpg

    FotoSketcher:

    a0j61t0ob5fk.jpg

    Exhaust!:

    qei9m78zfl88.jpg

    Let me know what y'all think!
    Post edited by Starrigger on
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  • evil_genius_180evil_genius_1804462 Posts: 11,127Member
    The person hanging on the ladder in his underwear is pretty hilarious. ;)

    Everything is looking really good. I like the bump mapping on the FTL ship.
  • StarriggerStarrigger476 Posts: 702Member
    The person hanging on the ladder in his underwear is pretty hilarious. ;)

    Everything is looking really good. I like the bump mapping on the FTL ship.

    LOL - He got caught with his pants down....
    Come on over to my place CGI Worlds
  • Knight26Knight26192 Posts: 838Member
    The fotosketcher manipulations look pretty nice. How hard is it to use?
  • StarriggerStarrigger476 Posts: 702Member
    Knight26 wrote: »
    The fotosketcher manipulations look pretty nice. How hard is it to use?

    FotoSketcher is very easy to use. You get a side-by-side view, a before and after of what the effect will do.

    Select the basic effect then manipulate a few sliders - done!

    FotoSketcher <--- link
    Come on over to my place CGI Worlds
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