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3DAnother Enterprise F

13

Posts

  • colbmistacolbmista2 Posts: 0Member
    looks jemhadar inspired more then adromada
  • AresiusAresius359 Posts: 4,171Member
    That was my first feeling as well, but with the small stuff added, it looks a bit more like Andromeda...
  • DannageDannage236 Posts: 634Member
    I'll post some pictures of it blowing up civilian vessels and a bumper sticker saying "Odo rules warez omg!", that should complete the illusion. :D
  • DannageDannage236 Posts: 634Member
    Scaling... Since Si started me, I may as well compare against his other ship. :)

    Ent_F_Wip_39.jpg

    Did some more detailing on the utility section
    Ent_F_Wip_40.jpg

    I hate Voyagers long sticky legs, but then this bulkier set of shorter legs also seems quite bluegh
    Ent_F_Wip_41.jpg

    So I decided to add some independantly powered repulsor generators, 6 in total, two at the back of the super structure, 2 at the front of the superstructure and two on the pylons. They effectively become the reverse of artificial gravity, enabling the drive section to stay up. Of course, the drive section only has a quarter of the nacelle mass when she is connected and the command section far too big so the specs of this will confirm only the back section can land, if she lands complete, it's a crash landing and they must endeavour to find a lake or very big field, and not deploy the gears! :)

    Ent_F_Wip_42.jpg

    I also added torpedo launchers to all the launcher holes and some detailing on the cargo bay floors and am currently waiting for your first flyby animation to render. :)
  • DannageDannage236 Posts: 634Member
    The Navajo will be better, I take solace in the fact mine got here first. :)

    First Fly By
  • MelakMelak332 Posts: 0Member
    Forget what I said earlier, she looks very imposing there. Just perfect for the Diplomat/Battlecruiser combo Enterprises usually end up being :)
  • Fre'dniFre'dni0 Posts: 0Member
    <<Still looking for a trek model utilizing a Romulan singularity drive, and a vulcan(Warp circle?) Would be the uber futuristic Starfleet ship
  • colbmistacolbmista2 Posts: 0Member
    the valcan warp nicelles are ugly in enterprise if a trek ship used that style id disisintigrate my self
  • JennyJenny2 Posts: 0Member
    Promises, promises. ;)
  • DannageDannage236 Posts: 634Member
    Fredni, take a look at the USS robert Goddard thread and see your wishes come true!

    Jen, sure disisintegrating oneself would mean reintegration of some sort. :p
  • DannageDannage236 Posts: 634Member
    Updates!

    Did some side views. This is because I'm thinking of trying my hand at an MSD. Never done one before, but will be giving it a go this week or next...

    Ent_F_Wip_43.jpg

    Ent_F_Wip_44.jpg

    Added some impulse grilles at last

    Ent_F_Wip_45.jpg
  • DannageDannage236 Posts: 634Member
    And then some detail on the saucer.

    Ent_F_Wip_46.jpg

    Ent_F_Wip_47.jpg

    And let's ditch the second section for a second and go for an ortho.

    Ent_F_Wip_48.jpg
  • JennyJenny2 Posts: 0Member
    I like your nacelle glow tubes much better here. The impulse light seems to be splashing around in places where it should not, though.
  • oldmangregoldmangreg198 Woodland Hills, CAPosts: 1,339Member
    You should do those clay renders. Otherwise it looks like you're trying to create a scene while it's still a WIP. It would make the details stand out a bit more.
    Your right to an opinion does not make your opinion valid.
  • AresiusAresius359 Posts: 4,171Member
    I agree about the impulse grilles. It looks like there's also light in the hull right above and before the engine ports. As if the light was emanating through the hull.
  • DannageDannage236 Posts: 634Member
    Yeah I didn't really police the light much before I did that render. There will appear to be -some- reflections where you wouldn't have expected them, but only because the lower pylons, which arc the opposite direction also have impulse engines.
  • Stevie_DStevie_D191 Posts: 155Member
    Jesus H you add detail fast, Dann!

    Im glad you added the windows, i dunno why but with this design i really couldnt place the size or scale of the ship until you added them. She looks a lot bigger now thanks to them.

    And that side-view! Darn she has a nice underside that i wasnt expecting. I must've missed a couple pages! I was expecting a sort of akira-esque pot-belly saucer. But you pulled it back and made it look like a proper secondary hull to go with its top view. I cant wait to see more of its belly....

    ...detail faster! hehe j/k
  • DannageDannage236 Posts: 634Member
    That reminds me, I did some more this morning, and it's sitting on a usb stick next to my laptop... hang five....
  • DannageDannage236 Posts: 634Member
    Decided to add some phaser strips. I have always thought it would be better to have separate smaller strips, rather than one all over that could be damaged. The Ent D always seemed to collect energy along the whole length of the ring. To be honest, since phaser beams always looked like they could be directed in a pretty much half sphere, I don't know why they use strips anyway!

    Ent_F_Wip_49.jpg

    Ent_F_Wip_50.jpg

    Then added some more detail and windows to the front bit. Have a new method of doing this now, whereby I have a solid(ish) core model, then clone some of the surface and cut windows into that.

    Ent_F_Wip_51.jpg

    Ent_F_Wip_52.jpg
  • AresiusAresius359 Posts: 4,171Member
    There has been an intense discussion about the length of te phaser strip (and thus of the maximum charge-up) possibly corresponding to the maximum output of the beam. However, if we look at the Dominion War footage of any ship firing phaser bursts at Dominion/Cardassian ships, short bursts seem to do a lot more damage or be at least equal to one fully charged beam. So in a way, several shorter strips in one direction are more beneficial when it comes to fighting, than one big.
  • DannageDannage236 Posts: 634Member
    Its not the size of the phaser, it's how you set it to stun... Sorry, Rivers' size obsession must be rubbing off. :)

    I don't know about power output, but I just take the opinion I'd rather have 3 separate bits of kit, each of which operate independantly and would have to go wrong before I lost firepower in that arc, rather than one. We can always use rule-of-cool and say the 25th century phaser needs much less 'charge' collection to deliver equivalent power. I don't see any reason to make the F's phasers -two hundred thousand- times more powerful than the Sovereign. :)
  • James MidsenJames Midsen62 Posts: 0Member
    I just realized something. The primary hull on this, when not attached to the secondary hull, kinda looks like the Zahje-Class I designed (Conquistador). I remember you said you liked that design alot. Cool :)
  • AresiusAresius359 Posts: 4,171Member
    I was talking about ship phasers. They have no stun setting...
  • DannageDannage236 Posts: 634Member
    Aresius wrote: »
    I was talking about ship phasers. They have no stun setting...

    Think I'll count my joke as "exclusive to British humour". :D

    Just looked at how the contest is going, both highest rated and most vote ships both look fantastic. If Chriss Madden or Shawn Weixelman are lurking out there, good job guys, they look superb!
  • Stevie_DStevie_D191 Posts: 155Member
    Dannage wrote: »
    Think I'll count my joke as "exclusive to British humour". :D

    I got it......... Oh wait, ... I'm british too. I don't count.


    D'oh.
  • AresiusAresius359 Posts: 4,171Member
    Well, then please enlighten us non-Brits...
  • Stevie_DStevie_D191 Posts: 155Member
    Sexual innuendo, ... He was just being dirty minded comparing his penis to a phaser and stunning people with it.

    British humour = toilet humour. One and the same
  • DannageDannage236 Posts: 634Member
    *Cough* well, now you've done it. You've used a crude word in one of my WIP threads, my mother is going to have me shot!

    Talking of rubbishness though, as I started cutting windows into the second hull today I realised it was actually a bit of a stupid move putting all the panelling in first. After much thinking, chewing my top lip and tasche, and hammering of fists on the computer table, I decided that some time this week, I would scrap the model.

    I like the design though and I don't really want to lose it totally, so I think I'll just start again from scratch. I had no idea when I was first making her, that I'd want to get into much detail, so I used less polys than I could have done. Guess the new version will be drastically more polygonal... Won't -look- any better mind...

    ho hum.
  • MelakMelak332 Posts: 0Member
    I got it..I guess I watch too much british tv :D

    It's always a pain having to restart a model...but who doesn't like their model to be better than ever :)
  • Stevie_DStevie_D191 Posts: 155Member
    I scrapped two Maggie's before i got to the stage im on now, Dann. So dont feel bad. Her hull tapered away so oddly at the back that whenever i came to update it it just looked nothing like the incline of the old one.

    Granted i wasnt as far along as you are with this one, but either way - your gut tells you when its better to chuck it in the bin and start over. I left it for a couple of weeks at the time and came back to it again with a fresh approach. That was the one im currently on and feels "right" :) Feelings and intuition are sometimes every bit as important in making a design as technical ability and creativity are.



    If anyone's interested, I'll also be on Oprah later discussing my feelings about humanity, and why we all need to start sharing together and loving one another.

    Gut feelings 4tw!
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