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AnimationChris2005's Stuff

1235774

Posts

  • Chris2005Chris2005374 Posts: 2,988Member
    Chanur wrote: »
    Hm, very nice!
    About how many polys are we talking in this case?

    29,553
  • JohnnyMuffintopJohnnyMuffintop171 Posts: 0Member
    Lovely. Love Wiley's work. And your conversations look splendiferous.
    Any idea what's next on your roster? JJPrise, KroenerPrise?
  • Chris2005Chris2005374 Posts: 2,988Member
    Lovely. Love Wiley's work. And your conversations look splendiferous.
    Any idea what's next on your roster? JJPrise, KroenerPrise?

    I already converted his JJPrise, not sure if I still have it, because MadMan made his version 6 which is dang near movie like.

    As for the re-imagined Enterprise, maybe...
  • al3dal3d176 Posts: 0Member
    Not bad..but not exactly something hard to do really!...and you have a lot of segmentation on the model, and it's missing all it's running lights.
  • Chris2005Chris2005374 Posts: 2,988Member
    al3d wrote: »
    Not bad..but not exactly something hard to do really!...and you have a lot of segmentation on the model, and it's missing all it's running lights.

    Thanks.

    Yea, I'm working on the lights right now, I'll see what I can do about the segmentation... not sure how to improve that though, any ideas, only thing I can think of is remodeling certain parts...
  • ChanurChanur191 53.33° N / 10.00° EPosts: 305Member
    al3d wrote: »
    Not bad..but not exactly something hard to do really!...and you have a lot of segmentation on the model, and it's missing all it's running lights.
    Yeah. but we should keep in mind, that this ship was originally made to be used within the bridge commander game and from that point of view it is quite good imo :)


    29,553 polys? not bad !
  • Chris2005Chris2005374 Posts: 2,988Member
    Chanur wrote: »
    Yeah. but we should keep in mind, that this ship was originally made to be used within the bridge commander game and from that point of view it is quite good imo :)


    29,553 polys? not bad !

    I'm fixing to upload another WIP update, have about 1/3 from what I can see of the lights working, etc. I lowered Max's default 1.0 blur to 0.01 the lowest it will go, so they are as sharp as the texture maps...

    Update:
    Here is the 2nd WIP video:

    Still some lights to add, glows, etc. Should be done by tomorrow, and then I can start animating.
  • Chris2005Chris2005374 Posts: 2,988Member
    I think it's just about done...
  • StarshipStarship235 São Paulo - BrasilPosts: 1,760Member
    You can reduce the saucerA’s segmentation just chamfering the edges. Therefore, I believe youA’ll have to select them manually first. ;)
  • Chris2005Chris2005374 Posts: 2,988Member

    Here it is with the brownish look...
    88326.png
  • PixelMagicPixelMagic382 Posts: 647Member
    Not so wounded as we were lead to believe. So much the better.
  • Chris2005Chris2005374 Posts: 2,988Member
    PixelMagic wrote: »
    Not so wounded as we were lead to believe. So much the better.

    haha.
  • AresiusAresius346 Posts: 4,142Member
    Nice job here.
  • Toa_KaitaToa_Kaita171 Posts: 0Member
    Looks great!
  • Beda of BorgBeda of Borg0 Posts: 0Member
    Toa_Kaita wrote: »
    Looks great!

    absolutly /sign!!

    i love your lightning!!!!! :D
    could you post some pics of the setting you use in the scene, pls?? :)
  • Chris2005Chris2005374 Posts: 2,988Member
    absolutly /sign!!

    i love your lightning!!!!! :D
    could you post some pics of the setting you use in the scene, pls?? :)

    Dang, I already re-set the scene for another shot... :/

    Well, the light that is illuminating the ship is a bluish light @ about .75 of 1.0 in intensity, and then their is a duplicate light, only it's intensity is about .2 and it's the exact opposite side as the brighter light.

    Then there is a specular only light to the back right of the Enterprise, or via the picture, the back left...

    The color of the whole shot was done by adding an adjustment layer to all the layers in AE, with a Tint effect.
  • lennier1lennier1247 Posts: 1,040Member
    He loves your lightning?

    Chris, you might want to cut back on the coffee if people think you're dealing out electric shocks. ;)
  • Chris2005Chris2005374 Posts: 2,988Member
    lennier1 wrote: »
    He loves your lightning?

    Chris, you might want to cut back on the coffee if people think you're dealing out electric shocks. ;)

    lol, is that good or bad? XD
  • Chris2005Chris2005374 Posts: 2,988Member

    Credits for Enterprise, max conversion, and planet texture, in first video post. :thumb:

    Also, began working on the flashes:
  • TrekMDTrekMD188 Posts: 625Member
    Very nice work!
  • trekkitrekki355 Posts: 917Member
    very nice, to
  • ST-OneST-One187 Posts: 293Member
    Very nice.
    The shots of the Reliant seem far too dark, but the Enterprise and the lighting for her shots look really good.
  • Dr-TimelordDr-Timelord0 Posts: 0Member
    The shots of the Enterprise and the nebula are almost identical to the movie, well done for getting it almost spot on perfect.

    You are getting much better and lightings and settings
  • Chris2005Chris2005374 Posts: 2,988Member

    I might adjust that one shot of the Enterprise coming in and passing off to the left, the clouds are kinda choppy, I think I might of slowed them down to much, lol, they're shot @ 60 FPS, from the Video Copilot Package Riot Gear.
  • nico-r44nico-r44179 Posts: 157Member
    very very cool!
  • Chris2005Chris2005374 Posts: 2,988Member
    nico-r44 wrote: »
    very very cool!

    Thanks.
  • BasillBasill171 Posts: 0Member
    These are all very impressive, but that last one takes the cake. :D
  • Chris2005Chris2005374 Posts: 2,988Member
    Basill wrote: »
    These are all very impressive, but that last one takes the cake. :D

    lol, thanks, well, more to come. ;)
  • adjunct37betaadjunct37beta0 Posts: 0Member
    imPRESSIVE stuff!! are you going to animate the entire mutara battle?
  • tobiasrichtertobiasrichter171 Posts: 0Member
    ItA’s really nice to see how you get better and better with each shot you do!
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