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  • AresiusAresius352 Posts: 4,156Member
    Love it. I've recently seen the film, it's so wonderful.
  • nico-r44nico-r44179 Posts: 157Member
    You guys really make me blush!:thumb: thanks so much for the nice compliments!

    It is indeed Maxwell asddsa0147 ;)

    Here is just another angle, and I'm working on the big track wheel now (below)

  • Ice-DragonIce-Dragon0 Posts: 0Member
    It's always good to see poeple building Wall-E and your going an outstanding job:thumb:
  • asddsa0147asddsa01470 Posts: 0Member
    Now when I see your next render I need to ask: are these the stock materials of Maxwell? Or you make your own shaders. And How much time needs your computer to render such an image? And what config are u using for rendering (CPU, RAM...)?
  • nico-r44nico-r44179 Posts: 157Member
    Hi ,

    No, they are my own materials, but you can easily create all kinds of materials using the material wizard.
    a render like this takes about 2 to 3 hours.

    Here are my system specs:
    OS Name MicrosoftAR Windows Vista™ Home Premium
    Version 06.0.6001 Service Pack 1 Build 6001
    Other OS Description Not Available
    OS Manufacturer Microsoft Corporation
    System Name ***********
    System Manufacturer HP-Pavilion
    System Model FJ429AA-ABH
    System Type X86-based PC
    Processor Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz, 2534 Mhz, 2 Core(s), 2 Logical Processor(s)
    BIOS Version/Date American Megatrends Inc. 5.25, 16-6-2008
    SMBIOS Version 2.5
    Windows Directory C:Windows
    System Directory C:Windowssystem32
    Boot Device DeviceHarddiskVolume1
    Locale Netherlands
    Hardware Abstraction Layer Version = "06.0.6001.18000"
    User Name ***********
    Time Zone W. Europe Daylight Time
    Installed Physical Memory (RAM) 3,00 GB
    Total Physical Memory 3,00 GB
    Available Physical Memory 1,14 GB
    Total Virtual Memory 6,20 GB
    Available Virtual Memory 4,00 GB
    Page File Space 3,29 GB
    Page File C:pagefile.sys
  • B.J.B.J.0 Posts: 0Member
    Nice work! If I understand SolidWorks correctly, it's an actual solid modeling program (like CATIA, Unigraphics, Pro-E, etc.), and not a meshing program (like Lightwave, MAX, etc.)? If that's true, that must make it a lot easier (to me, at least) to model this since you don't have to deal with managing the mesh itself. Unless there's a limitation in the program I don't know about?
  • nico-r44nico-r44179 Posts: 157Member
    Thanks so much B.J. :)

    Yes indeed, SolidWorks is a solid modeller, but if it's easier that of course completely depends on the artist, I've seen solid modelling to cry over hehehe;), just as an example this Fiat I modelled in Silo ;) :
  • FreakFreak1078 Posts: 4,355Member
    Nico Staller work as always mate.
  • nico-r44nico-r44179 Posts: 157Member
    Thanks Freak!!! :)
  • nico-r44nico-r44179 Posts: 157Member

    And the lighting hdr render with the map in the background:
  • AresiusAresius352 Posts: 4,156Member
  • nico-r44nico-r44179 Posts: 157Member
    Thanks Aresius :)
  • OzylotOzylot172 Posts: 0Member
    Aresius wrote: »

    What he said! ^
  • FalinFalin0 Posts: 0Member
    wow, all i can say is wow!
  • nico-r44nico-r44179 Posts: 157Member
    Thanks friends!!!! :)
  • DCBDCB171 Posts: 0Member
    Maxwell sure does make some saucy renders. Nice work.
  • nico-r44nico-r44179 Posts: 157Member
    Thanks DCB!! :) here is another update:
  • SuricataSuricata0 Posts: 0Member
    He's looking awesome, The mesh looks so clean and I love the attention to detail you've managed on such a simplely shaped robot :-)
  • nico-r44nico-r44179 Posts: 157Member
    Thanks so much Suricata!
  • AresiusAresius352 Posts: 4,156Member
    It looks like a photo of a real version... Wonderful.
  • nico-r44nico-r44179 Posts: 157Member
    Thanks Aresius :) here is another one:
  • UK-BladeUK-Blade331 Posts: 0Member
    Surely this is in the wrong section??

    This is for 3D, the physical models have there own section......;)

    Only kidding..WOW!! :o

    Is all I can say really, very, very nice. :thumb: Can't wait to see it finished.

    Might we be seeing some 'moving pictures' of Mr. Wall-e??

    You've just jumped to the top of my list "People to call when having problems with Solidworks". Hope you don't mind ;)
  • Ice-DragonIce-Dragon0 Posts: 0Member
    WOW Wall-E is really starting to come together now, great work:thumb:
  • SyklonSyklon0 Posts: 0Member
    I love Wall-E, and this definitely is doing it justice so far, looking forward to the rest. :thumb:
  • ArmondikovArmondikov0 Posts: 0Member
    The rendering quality is just insanely awesome. Maxwell looks like it's well worth it.
  • nico-r44nico-r44179 Posts: 157Member
    Thanks for the very nice comments guys!! I've been working on the top side today, next I'll finish the tracks :)
  • Davide_sdDavide_sd4 Posts: 0Member
    my god!!! this is outstanding! :thumb:
  • OzylotOzylot172 Posts: 0Member
    Looks fantastic! It will be interesting to see the tracks.

    I'm still trying to figure out how the head fits in that spot at the back?
  • nico-r44nico-r44179 Posts: 157Member
    Big thanks guys!!!:)
    Ozylot wrote: »
    I'm still trying to figure out how the head fits in that spot at the back?
    In fact it doesn't fit at all, there is no place to lower the head when the arms are folded in to the body.
    Also in real life it's not possible to fold the tracks into the bottom, because those brackets would have to cut into the tracks.

    But nevertheless I will put in as much functionality as I possibly can
  • nico-r44nico-r44179 Posts: 157Member
    Here is a much bigger version, with some minor problems fixed:

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