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Hundred wrote: »
A quick scene I'm working on for something. Any ideas as to what else, besides people, I can put in it?
cavebear wrote: »
Nice! Looks like some kind of cruise ship
Another ship, loaders, utility vehicles, some sort of heavy machinery...
All right folks a close up of those forklifts for any one concerned. And yes, I k-now they are a little i guess retro is the word. But they're still not finished, I modeled them after an older (1980's) style of forklift. I have to finish futurfying them.
Other than that, things look pretty good so far!
Oh! And robots! Gotta have robots.
@ Dr. Lee: Thanx. :thumb:
Well I started on a second ship for the loading bay and got carried away. And seeing as how this one wouldn't possibly be able to fit in there, I'll have to start again. But since it's already made, I'll just post it anyhow. I'll get back to it later...
I call it an l-c-t (low-orbit cargo transport), it's a heavy-duty-one-man transport/hauler and its primary function is simple. It's designed to transport cargo and equipment back and forth, from the surface to a low orbit, as well as between orbital stations and platforms. It can also transport cargo and equipment between ships and or facilities that are out in space, as long as it's not too great of a distance, and as long as it, (the l-c-t) doesn't have to brake orbit, because it can't.
Now, I'm off to tweak the design.
NOTE: I've got to change those nacelle pylons.
Seriously cool work with this little ship of yours Hundred! :cool:
Alright folks, here's the latest incarnation of this little ship. took me all morning yesterday to think out a usable design. I just wasn't feeling the last look. :thumb:
And, I know it's sloppy now, but it should look better in a a day or two.
Just a little bit more for today people, have to get back to texturing the little glass pod. Be back at this one later tomorrow. :thumb:
Still got quite a bit to do to it, rims, tires, alter the mirrors, textures, interior, etc.. Then I'll tighten up all the joints around the windows. But all-in-all it was a pretty cool and easy model to work on. :thumb: